Player Matchup

Persephone
Persephone
Platinum II
 
Persephone
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Platinum IV
CholoFino
Awilix
Platinum IV
Level 104
God Stats
1W - 4L
1,573 SR
Queue Stats
127W - 131L
1,719 MMR
Solo
Cupid
Cupid
Platinum V
Dawsiee
Cupid
Platinum V
Level 124
God Stats
4W - 4L
1,500 SR
Queue Stats
212W - 185L
1,850 MMR
Solo
Osiris
Osiris
Platinum V
FuseiRazuberi
Osiris
Platinum V
Level 47
God Stats
3W - 2L
1,761 SR
Queue Stats
61W - 56L
1,761 MMR
Solo
Amaterasu
Amaterasu
Platinum IV
HazardFree
Amaterasu
Platinum IV
Level 160
God Stats
11W - 11L
1,528 SR
Queue Stats
214W - 213L
1,745 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,572 SR
1,715 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,725 SR
1,806 MMR
Rama
Rama
Platinum V
CLWoke
Rama
Platinum V
Level 128
God Stats
1W - 0L
2,006 SR
Queue Stats
33W - 26L
1,930 MMR
Solo
Ares
Ares
Platinum II
Lun4ticsSong
Ares
Platinum II
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
517W - 500L
1,729 MMR
Solo
Da Ji
Da Ji
Platinum V
WhiteTwink305
Da Ji
Platinum V
Level 108
God Stats
37W - 37L
1,685 SR
Queue Stats
109W - 106L
1,690 MMR
Solo
Kukulkan
Kukulkan
Platinum I
alejandro0219
Kukulkan
Platinum I
Level 110
God Stats
12W - 12L
1,890 SR
Queue Stats
359W - 346L
1,975 MMR
Solo
King Arthur
King Arthur
Platinum IV
looneychemist
King Arthur
Platinum IV
Level 122
God Stats
7W - 18L
1,547 SR
Queue Stats
624W - 612L
1,706 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
1 / 2 / 3
10,968
522
10,522
13,286
5,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
CholoFino
Awilix
15
2 / 6 / 6
9,429
449
11,768
20,143
9,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
Dawsiee
Cupid
19
5 / 3 / 4
11,909
567
14,853
16,892
8,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 8 / 6
8,363
398
7,870
24,227
25,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
HazardFree
Amaterasu
14
5 / 8 / 1
9,577
456
12,785
26,416
18,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
Jing WeiNemesisKaliMercury

VS

Bans
EsetGebBaron SamediBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
CLWoke
Rama
18
2 / 3 / 5
11,849
564
10,089
15,763
7,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 3 / 10
11,046
526
12,175
19,869
24,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
14 / 2 / 6
12,968
618
21,060
18,311
9,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
alejandro0219
Kukulkan
19
3 / 1 / 10
12,199
581
16,833
10,467
6,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
looneychemist
King Arthur
18
2 / 5 / 5
11,732
559
16,163
24,908
23,413
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
14
Kills
27
27
Deaths
14
20
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
2
3
1.25
W
Rama
CLWoke
Rama
2
3
5
1.5
L
Awilix
CholoFino
Awilix
2
6
6
0.83
L
Cupid
Dawsiee
Cupid
5
3
4
2.33
L
1
8
6
0.5
L
Amaterasu
HazardFree
Amaterasu
5
8
1
0.69
W
6
3
10
3.67
W
14
2
6
8.5
W
Kukulkan
alejandro0219
Kukulkan
3
1
10
8
W
King Arthur
looneychemist
King Arthur
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,798
Damage
76,320
100,964
Taken
89,318
67,174
Mitigated
70,375
19,548
Healing
21,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
10,522
717
0
1,471
13,286
5,817
0
3,364
9,920
108,101
0
W
Rama
CLWoke
Rama
10,089
7,654
0
4,429
15,763
7,676
1,110
1,928
13,835
0
117,085
L
Awilix
CholoFino
Awilix
11,768
5,587
0
340
20,143
9,191
0
3,742
16,401
0
71,472
L
Cupid
Dawsiee
Cupid
14,853
8,548
137
6,998
16,892
8,407
0
3,156
13,736
0
110,725
L
7,870
2,264
2,010
2,504
24,227
25,360
0
10,605
13,622
0
28,018
L
Amaterasu
HazardFree
Amaterasu
12,785
5,974
0
6,088
26,416
18,399
30
8,141
18,275
0
60,938
W
12,175
1,303
0
1,681
19,869
24,094
0
4,183
15,686
26,190
0
W
21,060
9,010
0
7,403
18,311
9,048
0
2,325
15,986
0
100,718
W
Kukulkan
alejandro0219
Kukulkan
16,833
1,444
0
711
10,467
6,144
103
2,437
8,030
142,151
0
W
King Arthur
looneychemist
King Arthur
16,163
2,431
0
6,827
24,908
23,413
0
915
23,993
0
96,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,246
Gold Earned
59,794
581
Minions Killed
698
0
Camps Cleared
0
2,013,817
Distance Traveled
2,009,406
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,968
522
166
8
0
381,277
10
W
Rama
11,849
564
176
8
0
376,647
2
L
Awilix
9,429
449
103
5
0
458,830
3
L
Cupid
11,909
567
196
9
0
352,194
5
L
Osiris
8,363
398
32
2
0
390,211
5
L
Amaterasu
9,577
456
84
4
0
431,305
0
W
Ares
11,046
526
21
1
0
416,329
6
W
Da Ji
12,968
618
122
6
0
439,270
0
W
Kukulkan
12,199
581
204
10
0
419,874
4
W
King Arthur
11,732
559
175
8
0
357,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role