Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Jgor-s89
Odin
Level 108
God Stats
26W - 25L
1,292 SR
Queue Stats
342W - 361L
1,430 Elo+
Solo
Hera
Hera
Simbati
Hera
Level 98
God Stats
47W - 37L
1,640 SR
Queue Stats
193W - 185L
1,469 Elo+
Solo
Arachne
Arachne
TheGoD_of_W4R_05
Arachne
Level 154
God Stats
27W - 15L
1,462 SR
Queue Stats
263W - 260L
1,493 Elo+
Solo
Charybdis
Charybdis
hindsy69
Charybdis
Level 58
God Stats
142W - 139L
1,494 SR
Queue Stats
294W - 321L
1,407 Elo+
Solo
Team Averages
Level 103
1,478 SR
1,460 Elo+

VS

Team Averages
Level 109
1,483 SR
1,433 Elo+
Pele
Pele
AMGblacks
Pele
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
153W - 154L
1,498 Elo+
Solo
Nox
Nox
Cz_gamer_hk
Nox
Level 157
God Stats
15W - 14L
1,345 SR
Queue Stats
1,130W - 1,199L
1,444 Elo+
Solo
Horus
Horus
LimppuBoss
Horus
Level 68
God Stats
39W - 26L
1,517 SR
Queue Stats
512W - 556L
1,410 Elo+
Solo
Neith
Neith
Muse_25
Neith
Level 103
God Stats
20W - 15L
1,487 SR
Queue Stats
25W - 26L
1,394 Elo+
Solo
Poseidon
Poseidon
immune_bassist7
Poseidon
Level 98
God Stats
69W - 64L
1,569 SR
Queue Stats
1,840W - 1,957L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 4 / 0
7,359
433
7,182
14,900
11,364
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odin
11
0 / 3 / 0
6,584
387
2,460
10,388
8,461
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
Simbati
Hera
13
4 / 5 / 1
8,252
485
8,819
7,950
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 1
7,168
422
5,537
14,162
6,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
hindsy69
Charybdis
12
0 / 2 / 0
7,394
435
6,488
10,756
3,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
6 / 2 / 2
9,445
556
11,523
15,201
12,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 1 / 3
8,351
491
5,923
8,718
3,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
12
3 / 1 / 5
8,802
518
4,596
13,085
14,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Muse_25
Neith
12
1 / 2 / 2
7,897
465
3,094
9,156
3,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
16
4 / 0 / 5
9,577
563
9,190
11,332
4,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
5
Kills
18
18
Deaths
6
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
4
0
0.25
W
Pele
6
2
2
3.5
W
4
1
3
5.5
L
Odin
0
3
0
0
W
Horus
3
1
5
5.5
W
Neith
Muse_25
Neith
1
2
2
1
L
Hera
Simbati
Hera
4
5
1
0.9
L
0
4
1
0.13
L
Charybdis
hindsy69
Charybdis
0
2
0
0
W
Poseidon
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,486
Damage
34,326
58,156
Taken
57,492
33,493
Mitigated
39,598
11,972
Healing
17,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,182
801
0
2,232
14,900
11,364
0
1,811
13,089
0
42,500
W
Pele
11,523
4,006
0
5,863
15,201
12,283
1,212
1,938
13,263
0
59,630
W
5,923
458
0
1,220
8,718
3,909
612
3,097
5,621
42,868
0
L
Odin
2,460
481
0
250
10,388
8,461
0
3,881
6,299
0
37,378
W
Horus
4,596
2,414
1,339
3,955
13,085
14,629
64
917
12,168
0
27,409
W
Neith
Muse_25
Neith
3,094
887
0
3,700
9,156
3,925
0
2,511
6,645
0
50,859
L
Hera
Simbati
Hera
8,819
2,201
0
0
7,950
2,951
228
3,104
4,686
55,100
0
L
5,537
3,294
0
4,768
14,162
6,930
0
4,194
9,890
0
52,913
L
Charybdis
hindsy69
Charybdis
6,488
3,060
0
4,722
10,756
3,787
0
1,603
9,079
0
56,779
W
Poseidon
9,190
931
0
1,820
11,332
4,852
0
1,216
10,116
104,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,757
Gold Earned
44,072
397
Minions Killed
446
0
Camps Cleared
0
1,444,527
Distance Traveled
1,606,061
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,359
433
76
4
0
271,116
1
W
Pele
9,445
556
97
6
0
308,111
3
W
Nox
8,351
491
72
4
0
314,066
2
L
Odin
6,584
387
51
3
0
318,867
2
W
Horus
8,802
518
41
2
0
332,102
6
W
Neith
7,897
465
78
5
0
266,679
0
L
Hera
8,252
485
80
5
0
287,365
6
L
Arachne
7,168
422
90
5
0
297,158
1
L
Charybdis
7,394
435
100
6
0
270,021
0
W
Poseidon
9,577
563
158
9
0
385,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role