Player Matchup

Chronos
Chronos
 
Chronos
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Allmightone
Neith
Level 116
God Stats
2W - 7L
1,245 SR
Queue Stats
286W - 245L
1,532 Elo+
Party 3
Bastet
Bastet
ByJackGamesYT
Bastet
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 165L
1,309 Elo+
Party 1
Athena
Athena
malke_123
Athena
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 98L
1,549 Elo+
Party 3
King Arthur
King Arthur
satirno
King Arthur
Level 67
God Stats
0W - 4L
1,261 SR
Queue Stats
48W - 61L
1,369 Elo+
Party 1
Team Averages
Level 76
1,401 SR
1,452 Elo+

VS

Team Averages
Level 94
1,496 SR
1,501 Elo+
Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
BaRe Fizzy
Ymir
Level 82
God Stats
11W - 4L
1,412 SR
Queue Stats
56W - 65L
1,028 Elo+
Solo
Osiris
Osiris
DééRo
Osiris
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 2L
1,875 Elo+
Party 2
Raijin
Raijin
jonnythelittle
Raijin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 64L
1,380 Elo+
Solo
Thanatos
Thanatos
xNiceIcebaby
Thanatos
Level 124
God Stats
2W - 5L
1,568 SR
Queue Stats
410W - 242L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
1 / 3 / 1
6,121
556
3,374
8,307
2,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 2 / 0
5,374
489
3,705
5,897
2,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 1 / 1
5,645
513
4,087
9,954
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
malke_123
Athena
7
0 / 5 / 0
5,123
466
3,475
14,326
5,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
satirno
King Arthur
8
0 / 6 / 0
4,714
429
2,124
9,379
3,657
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
4 / 0 / 4
7,193
654
8,712
6,309
2,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 4
6,009
546
2,373
6,682
5,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
DééRo
Osiris
13
3 / 0 / 4
7,619
693
7,135
8,783
7,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 1 / 1
5,549
504
4,090
4,196
1,406
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
xNiceIcebaby
Thanatos
12
9 / 1 / 2
7,320
665
11,136
10,169
5,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
17
17
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
3
1
0.5
W
Apollo
 
Apollo
4
0
4
6
L
0
2
0
0
W
1
0
4
3
L
1
1
1
1.5
W
Osiris
DééRo
Osiris
3
0
4
5
W
0
1
1
0.5
L
Athena
malke_123
Athena
0
5
0
0
L
King Arthur
satirno
King Arthur
0
6
0
0
W
Thanatos
xNiceIcebaby
Thanatos
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,765
Damage
33,446
47,863
Taken
36,139
16,609
Mitigated
21,309
11,838
Healing
20,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,374
1,097
712
1,470
8,307
2,432
0
3,004
5,303
32,490
0
W
Apollo
 
Apollo
8,712
6,620
0
3,340
6,309
2,214
844
1,250
5,059
0
55,038
L
3,705
1,511
0
1,689
5,897
2,046
1,284
479
5,418
0
41,926
W
2,373
307
0
718
6,682
5,507
0
2,069
4,613
18,482
0
L
4,087
1,376
0
3,649
9,954
3,060
0
1,386
8,568
0
27,742
W
Osiris
DééRo
Osiris
7,135
1,532
0
5,204
8,783
7,162
0
957
7,826
0
59,962
W
4,090
616
0
500
4,196
1,406
0
1,265
2,931
29,147
0
L
Athena
malke_123
Athena
3,475
1,089
1,016
2,808
14,326
5,414
0
1,594
12,732
16,060
0
L
King Arthur
satirno
King Arthur
2,124
311
0
494
9,379
3,657
0
0
9,379
0
14,594
W
Thanatos
xNiceIcebaby
Thanatos
11,136
4,271
0
10,873
10,169
5,020
0
1,308
8,861
0
47,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,977
Gold Earned
33,690
220
Minions Killed
350
0
Camps Cleared
0
1,066,860
Distance Traveled
1,013,247
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,121
556
57
5
0
202,788
3
W
Apollo
7,193
654
96
9
0
211,335
1
L
Neith
5,374
489
69
6
0
181,139
4
W
Ymir
6,009
546
24
2
0
226,013
2
L
Bastet
5,645
513
53
5
0
258,531
4
W
Osiris
7,619
693
108
10
0
213,243
5
W
Raijin
5,549
504
47
4
0
119,515
0
L
Athena
5,123
466
22
2
0
212,053
4
L
King Arthur
4,714
429
19
2
0
212,349
1
W
Thanatos
7,320
665
75
7
0
243,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role