Player Matchup

Yu Huang
Yu Huang
Ikerpaker
Yu Huang
Level 126
God Stats
1W - 0L
1,581 SR
Queue Stats
19W - 15L
1,550 Elo+
Party 1
Tyr
Tyr
Robert_7432
Tyr
Level 64
God Stats
2W - 0L
1,717 SR
Queue Stats
60W - 38L
1,628 Elo+
Party 1
Danzaburou
Danzaburou
Ruper29987
Danzaburou
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 32L
1,554 Elo+
Party 1
Neith
Neith
WeedSun
Neith
Level 159
God Stats
3W - 0L
1,815 SR
Queue Stats
95W - 73L
1,510 Elo+
Party 1
Tiamat
Tiamat
pecadopiraaata
Tiamat
Level 24
God Stats
2W - 2L
1,237 SR
Queue Stats
44W - 59L
1,431 Elo+
Party 1
Team Averages
Level 104
1,570 SR
1,535 Elo+

VS

Team Averages
Level 44
1,494 SR
1,445 Elo+
Erlang Shen
Erlang Shen
DaiTrix
Erlang Shen
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
He Bo
He Bo
DontBeNoizy
He Bo
Level 85
God Stats
0W - 1L
1,747 SR
Queue Stats
11W - 22L
1,219 Elo+
Solo
Tyr
Tyr
Kireeks
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
MasterGaljard35
Gilgamesh
Level 28
God Stats
0W - 2L
1,222 SR
Queue Stats
6W - 8L
1,507 Elo+
Solo
Jormungandr
Jormungandr
ShadowRainbow
Jormungandr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Ikerpaker
Yu Huang
11
2 / 1 / 11
6,608
944
4,581
3,875
1,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 0 / 14
7,550
1,079
4,108
10,381
6,343
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
Ruper29987
Danzaburou
13
5 / 0 / 11
7,937
1,134
7,536
5,461
2,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
WeedSun
Neith
13
6 / 1 / 10
7,398
1,057
9,749
5,923
2,516
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
3 / 1 / 12
7,077
1,011
6,487
6,883
4,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DaiTrix
Erlang Shen
12
2 / 2 / 0
6,191
884
3,673
7,758
7,130
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 5 / 1
5,942
849
5,511
5,628
2,222
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
10
0 / 7 / 1
5,249
750
3,140
12,573
9,899
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
MasterGaljard35
Gilgamesh
6
0 / 2 / 0
4,911
702
2,195
3,274
2,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
ShadowRainbow
Jormungandr
12
0 / 3 / 2
5,370
767
6,396
6,821
5,131
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
7
19
Kills
3
3
Deaths
19
58
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DaiTrix
Erlang Shen
2
2
0
1
L
1
5
1
0.3
W
Yu Huang
Ikerpaker
Yu Huang
2
1
11
7.5
L
Tyr
0
7
1
0.07
L
Gilgamesh
MasterGaljard35
Gilgamesh
0
2
0
0
W
3
0
14
10
W
Danzaburou
Ruper29987
Danzaburou
5
0
11
10.5
L
Jormungandr
ShadowRainbow
Jormungandr
0
3
2
0.33
W
Neith
WeedSun
Neith
6
1
10
11
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,461
Damage
20,915
32,523
Taken
36,054
17,708
Mitigated
26,464
21,908
Healing
3,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DaiTrix
Erlang Shen
3,673
1,185
330
1,587
7,758
7,130
0
2,250
5,508
0
5,690
L
5,511
226
0
0
5,628
2,222
0
2,153
3,475
8,982
0
W
Yu Huang
Ikerpaker
Yu Huang
4,581
679
1,303
940
3,875
1,531
756
1,263
2,612
8,346
0
L
Tyr
3,140
559
0
1,155
12,573
9,899
0
3,429
9,144
0
5,332
L
Gilgamesh
MasterGaljard35
Gilgamesh
2,195
285
281
110
3,274
2,082
0
1,049
2,225
0
2,508
W
4,108
776
2,192
6,581
10,381
6,343
544
3,750
6,631
0
6,425
W
Danzaburou
Ruper29987
Danzaburou
7,536
3,174
1,756
1,928
5,461
2,399
1,773
2,112
3,349
0
16,726
L
Jormungandr
ShadowRainbow
Jormungandr
6,396
747
0
527
6,821
5,131
0
2,187
4,634
15,996
0
W
Neith
WeedSun
Neith
9,749
3,303
972
2,274
5,923
2,516
1,604
2,430
3,493
0
16,652
W
6,487
888
1,432
2,530
6,883
4,919
386
2,352
4,531
16,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,570
Gold Earned
27,663
69
Minions Killed
40
0
Camps Cleared
0
765,133
Distance Traveled
570,511
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,191
884
8
1
0
151,322
1
L
He Bo
5,942
849
9
1
0
117,241
3
W
Yu Huang
6,608
944
12
2
0
141,136
0
L
Tyr
5,249
750
5
1
0
130,422
1
L
Gilgamesh
4,911
702
2
0
0
45,131
0
W
Tyr
7,550
1,079
3
0
0
174,215
0
W
Danzaburou
7,937
1,134
17
2
0
145,764
0
L
Jormungandr
5,370
767
16
2
0
126,395
2
W
Neith
7,398
1,057
20
3
0
140,477
0
W
Tiamat
7,077
1,011
17
2
0
163,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role