Player Matchup

Sobek
Sobek
CptBrackmard
Sobek
Level 87
God Stats
8W - 2L
1,520 SR
Queue Stats
435W - 420L
1,487 Elo+
Solo
Kukulkan
Kukulkan
Ekvator
Kukulkan
Level 80
God Stats
7W - 1L
1,731 SR
Queue Stats
269W - 207L
1,594 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Staliboi
Morgan Le Fay
Level 90
God Stats
9W - 6L
1,586 SR
Queue Stats
412W - 318L
1,617 Elo+
Party 2
Hera
Hera
XaLoPa
Hera
Level 122
God Stats
1W - 2L
1,397 SR
Queue Stats
33W - 40L
1,495 Elo+
Solo
Nox
Nox
xxxMoHcTePxxx
Nox
Level 160
God Stats
9W - 4L
1,908 SR
Queue Stats
671W - 656L
1,496 Elo+
Solo
Team Averages
Level 108
1,629 SR
1,538 Elo+

VS

Team Averages
Level 62
1,524 SR
1,513 Elo+
Fenrir
Fenrir
GrayLighting
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Thanatos
Thanatos
SuiRE4L
Thanatos
Level 157
God Stats
5W - 9L
1,345 SR
Queue Stats
286W - 252L
1,478 Elo+
Solo
Charybdis
Charybdis
acefromgods
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,505 Elo+
Party 1
Discordia
Discordia
dannii3
Discordia
Level 94
God Stats
18W - 7L
1,777 SR
Queue Stats
548W - 555L
1,580 Elo+
Solo
Anhur
Anhur
zanthan
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 23
10,959
913
9,698
25,111
29,729
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Ekvator
Kukulkan
18
7 / 2 / 24
11,146
929
12,829
6,928
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Staliboi
Morgan Le Fay
18
10 / 5 / 18
11,007
917
20,780
13,032
6,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
XaLoPa
Hera
17
8 / 3 / 16
10,589
882
14,275
8,256
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 2 / 18
10,680
890
11,674
10,077
5,072
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
1 / 11 / 9
8,913
743
6,912
19,528
8,504
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Thanatos
SuiRE4L
Thanatos
19
8 / 5 / 4
9,870
823
17,132
14,754
6,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
acefromgods
Charybdis
16
5 / 7 / 4
9,753
813
6,390
15,411
6,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
dannii3
Discordia
15
1 / 7 / 4
8,176
681
9,784
13,765
5,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
zanthan
Anhur
12
0 / 8 / 3
6,896
575
2,427
12,558
4,891
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
39
38
Kills
15
16
Deaths
38
99
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
4
23
4.13
W
Kukulkan
Ekvator
Kukulkan
7
2
24
9.5
L
Fenrir
1
11
9
0.5
W
Morgan Le Fay
Staliboi
Morgan Le Fay
10
5
18
3.8
L
Thanatos
SuiRE4L
Thanatos
8
5
4
2
W
Hera
XaLoPa
Hera
8
3
16
5.33
L
Charybdis
acefromgods
Charybdis
5
7
4
1
L
Discordia
dannii3
Discordia
1
7
4
0.43
W
8
2
18
8.5
L
Anhur
zanthan
Anhur
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,256
Damage
42,645
63,404
Taken
76,016
48,307
Mitigated
31,633
16,885
Healing
20,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,698
1,248
1,283
6,757
25,111
29,729
883
1,764
23,347
14,358
0
W
Kukulkan
Ekvator
Kukulkan
12,829
1,516
2,341
878
6,928
3,404
2,141
1,166
5,762
38,433
0
L
Fenrir
6,912
2,969
153
1,307
19,528
8,504
0
17,006
2,522
0
12,191
W
Morgan Le Fay
Staliboi
Morgan Le Fay
20,780
2,065
796
1,391
13,032
6,527
1,172
2,868
10,164
33,661
0
L
Thanatos
SuiRE4L
Thanatos
17,132
4,070
807
10,405
14,754
6,682
0
12,982
1,772
0
23,889
W
Hera
XaLoPa
Hera
14,275
3,067
383
263
8,256
3,575
1,865
1,290
6,966
25,148
0
L
Charybdis
acefromgods
Charybdis
6,390
3,562
175
3,646
15,411
6,409
0
14,361
1,050
0
17,953
L
Discordia
dannii3
Discordia
9,784
359
395
3,908
13,765
5,147
0
12,594
1,171
30,251
0
W
11,674
1,762
1,777
1,016
10,077
5,072
1,979
2,696
7,381
16,983
0
L
Anhur
zanthan
Anhur
2,427
1,148
0
138
12,558
4,891
0
12,313
245
0
8,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,381
Gold Earned
43,608
130
Minions Killed
99
0
Camps Cleared
0
1,186,219
Distance Traveled
999,328
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,959
913
8
1
0
221,025
0
W
Kukulkan
11,146
929
50
4
0
242,796
0
L
Fenrir
8,913
743
7
1
0
203,914
0
W
Morgan Le Fay
11,007
917
19
2
0
215,736
4
L
Thanatos
9,870
823
24
2
0
230,360
0
W
Hera
10,589
882
38
3
0
252,651
1
L
Charybdis
9,753
813
19
2
0
200,735
0
L
Discordia
8,176
681
36
3
0
197,032
0
W
Nox
10,680
890
15
1
0
254,011
0
L
Anhur
6,896
575
13
1
0
167,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role