Player Matchup

Tiamat
Tiamat
B546-274-107-233
Tiamat
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 30L
1,207 Elo+
Party 3
Atlas
Atlas
KiraAredYou-_-
Atlas
Level 42
God Stats
2W - 6L
1,249 SR
Queue Stats
35W - 52L
1,301 Elo+
Party 2
Neith
Neith
MrFluffAlpaka
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,207 Elo+
Party 3
Serqet
Serqet
SICILY_LEOjunior
Serqet
Level 42
God Stats
0W - 2L
1,310 SR
Queue Stats
30W - 54L
1,285 Elo+
Party 2
Guan Yu
Guan Yu
x__Akira-Yuki__x
Guan Yu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 16L
1,207 Elo+
Party 3
Team Averages
Level 41
1,412 SR
1,241 Elo+

VS

Team Averages
Level 73
1,447 SR
1,327 Elo+
Ymir
Ymir
AwesomeTeddy043
Ymir
Level 44
God Stats
4W - 4L
1,404 SR
Queue Stats
85W - 95L
1,377 Elo+
Party 1
Pele
Pele
Dopesorcerer
Pele
Level 146
God Stats
17W - 15L
1,420 SR
Queue Stats
250W - 323L
1,305 Elo+
Party 1
Guan Yu
Guan Yu
SneakyGhost79
Guan Yu
Level 56
God Stats
2W - 4L
1,500 SR
Queue Stats
285W - 347L
1,301 Elo+
Party 1
Chronos
Chronos
iTzDan2k04
Chronos
Level 55
God Stats
7W - 12L
1,407 SR
Queue Stats
144W - 184L
1,313 Elo+
Solo
Baba Yaga
Baba Yaga
ya_yeet_dab20
Baba Yaga
Level 66
God Stats
25W - 30L
1,502 SR
Queue Stats
337W - 413L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 2
8,703
396
8,739
13,523
7,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 8 / 1
8,499
386
11,360
25,495
20,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 8 / 1
7,975
363
8,928
12,690
5,716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 5 / 1
9,701
441
6,856
22,172
9,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 10 / 0
7,955
362
5,687
19,828
12,864
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 9
10,985
499
10,871
16,115
9,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
9 / 3 / 3
12,940
588
16,841
21,358
9,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
17
9 / 1 / 6
11,332
515
13,824
14,200
14,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
iTzDan2k04
Chronos
17
9 / 1 / 6
10,882
495
14,017
13,493
5,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baba Yaga
ya_yeet_dab20
Baba Yaga
18
2 / 0 / 4
11,400
518
8,384
11,199
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
5
Kills
34
34
Deaths
6
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
L
0
3
2
0.33
W
9
3
3
3.5
L
1
8
1
0.19
L
1
8
1
0.19
L
2
5
1
0.5
W
Guan Yu
9
1
6
12
W
Chronos
iTzDan2k04
Chronos
9
1
6
12
L
1
10
0
0.1
W
Baba Yaga
ya_yeet_dab20
Baba Yaga
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,570
Damage
63,937
93,708
Taken
76,365
55,814
Mitigated
43,397
17,220
Healing
28,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,871
5,521
64
4,643
16,115
9,111
1,495
4,955
11,128
66,164
0
L
8,739
627
0
3,437
13,523
7,297
180
4,696
8,827
59,386
0
W
16,841
5,603
0
10,744
21,358
9,542
6,452
2,646
17,558
0
112,829
L
11,360
4,470
355
2,830
25,495
20,800
0
14,564
10,931
38,165
0
L
8,928
5,390
0
842
12,690
5,716
0
9,812
2,878
0
45,138
L
6,856
1,643
0
7,926
22,172
9,137
0
2,764
19,408
0
76,354
W
Guan Yu
13,824
2,644
386
3,773
14,200
14,888
1,223
815
13,296
0
45,679
W
Chronos
iTzDan2k04
Chronos
14,017
5,626
0
2,729
13,493
5,684
3,754
6,142
7,278
61,442
0
L
5,687
1,851
162
1,668
19,828
12,864
950
1,436
18,392
0
36,258
W
Baba Yaga
ya_yeet_dab20
Baba Yaga
8,384
2,592
609
5,257
11,199
4,172
832
4,610
5,532
86,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,833
Gold Earned
57,539
354
Minions Killed
573
0
Camps Cleared
0
1,713,843
Distance Traveled
2,069,249
11
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,985
499
102
5
0
368,736
6
L
Tiamat
8,703
396
99
5
0
354,895
6
W
Pele
12,940
588
182
8
0
452,597
2
L
Atlas
8,499
386
31
1
0
364,964
1
L
Neith
7,975
363
54
2
0
278,565
0
L
Serqet
9,701
441
121
6
0
406,931
4
W
Guan Yu
11,332
515
57
3
0
444,984
12
W
Chronos
10,882
495
87
4
0
385,965
1
L
Guan Yu
7,955
362
49
2
0
308,488
0
W
Baba Yaga
11,400
518
145
7
0
416,967
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role