Player Matchup

Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
CenterJacked
Chang'e
Level 115
God Stats
1W - 1L
1,832 SR
Queue Stats
131W - 120L
1,590 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MrG00fy
Tsukuyomi
Level 98
God Stats
1W - 3L
1,480 SR
Queue Stats
513W - 514L
1,553 Elo+
Solo
Cerberus
Cerberus
SDNorse
Cerberus
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 63L
1,576 Elo+
Party 2
Agni
Agni
its MrClutch
Agni
Level 115
God Stats
0W - 1L
1,320 SR
Queue Stats
126W - 139L
1,508 Elo+
Solo
Team Averages
Level 119
1,526 SR
1,546 Elo+

VS

Team Averages
Level 105
1,600 SR
1,529 Elo+
Neith
Neith
Diehardamerican
Neith
Level 105
God Stats
5W - 9L
1,415 SR
Queue Stats
159W - 177L
1,460 Elo+
Solo
Anubis
Anubis
LocGamer
Anubis
Level 144
God Stats
3W - 0L
1,838 SR
Queue Stats
273W - 277L
1,486 Elo+
Solo
Danzaburou
Danzaburou
SneakyReaver
Danzaburou
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,570 Elo+
Party 1
Awilix
Awilix
ThATsnOTaSUppOrT
Awilix
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 173L
1,483 Elo+
Solo
Hou Yi
Hou Yi
Témptress
Hou Yi
Level 160
God Stats
3W - 0L
1,747 SR
Queue Stats
64W - 27L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 2 / 2
6,293
484
2,658
7,465
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
CenterJacked
Chang'e
11
3 / 2 / 1
6,560
505
5,320
7,708
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
MrG00fy
Tsukuyomi
11
1 / 2 / 0
6,526
502
4,127
10,517
6,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
SDNorse
Cerberus
9
1 / 3 / 4
5,643
434
3,159
10,595
9,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 3
6,798
523
4,375
8,114
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,754
520
5,833
5,387
2,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
LocGamer
Anubis
14
3 / 1 / 1
8,364
643
6,809
7,136
3,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
SneakyReaver
Danzaburou
9
1 / 2 / 3
5,853
450
2,705
5,684
2,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 2 / 1
6,393
492
3,497
10,185
5,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Témptress
Hou Yi
13
3 / 2 / 5
7,831
602
10,286
8,584
3,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
7
Kills
10
10
Deaths
8
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
2
0.5
L
Chang'e
CenterJacked
Chang'e
3
2
1
1.75
W
1
1
2
2
W
Anubis
LocGamer
Anubis
3
1
1
3.5
L
Tsukuyomi
MrG00fy
Tsukuyomi
1
2
0
0.5
L
Cerberus
SDNorse
Cerberus
1
3
4
1
W
Danzaburou
SneakyReaver
Danzaburou
1
2
3
1.25
W
2
2
1
1.25
W
Hou Yi
Témptress
Hou Yi
3
2
5
2.75
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,639
Damage
29,130
44,399
Taken
36,976
24,545
Mitigated
17,050
14,680
Healing
10,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,658
1,436
0
2,724
7,465
2,677
0
0
7,465
0
48,307
L
Chang'e
CenterJacked
Chang'e
5,320
777
1,011
2,402
7,708
2,840
0
0
7,708
35,027
0
W
5,833
2,224
0
1,658
5,387
2,460
378
1,923
3,464
0
47,738
W
Anubis
LocGamer
Anubis
6,809
780
0
4,611
7,136
3,265
244
495
6,129
67,990
0
L
Tsukuyomi
MrG00fy
Tsukuyomi
4,127
712
0
2,849
10,517
6,358
0
5,090
5,427
0
42,288
L
Cerberus
SDNorse
Cerberus
3,159
569
0
1,254
10,595
9,821
0
1,109
9,486
19,216
0
W
Danzaburou
SneakyReaver
Danzaburou
2,705
950
0
1,107
5,684
2,289
798
2,898
2,786
0
17,402
W
3,497
1,128
0
500
10,185
5,526
0
4,024
6,161
0
33,501
W
Hou Yi
Témptress
Hou Yi
10,286
6,724
0
2,349
8,584
3,510
356
3,514
5,034
0
61,422
L
4,375
634
0
4,440
8,114
2,849
0
610
7,504
46,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,820
Gold Earned
35,195
341
Minions Killed
392
0
Camps Cleared
0
1,305,578
Distance Traveled
1,245,125
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,293
484
80
6
0
226,283
4
L
Chang'e
6,560
505
61
5
0
255,732
6
W
Neith
6,754
520
86
7
0
252,292
2
W
Anubis
8,364
643
131
10
0
229,503
3
L
Tsukuyomi
6,526
502
78
6
0
257,870
4
L
Cerberus
5,643
434
31
2
0
274,973
3
W
Danzaburou
5,853
450
24
2
0
243,938
0
W
Awilix
6,393
492
56
4
0
283,805
1
W
Hou Yi
7,831
602
95
7
0
235,587
4
L
Agni
6,798
523
91
7
0
290,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role