Player Matchup

Hel
Hel
ILarna ILoo3736
Hel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 33L
1,492 Elo+
Party 1
Rama
Rama
KickapooGs
Rama
Level 160
God Stats
8W - 7L
1,623 SR
Queue Stats
505W - 545L
1,476 Elo+
Party 1
Jing Wei
Jing Wei
MiiNiiOnS
Jing Wei
Level 103
God Stats
1W - 3L
1,163 SR
Queue Stats
113W - 109L
1,474 Elo+
Party 1
Discordia
Discordia
ducky wuddle
Discordia
Level 49
God Stats
19W - 15L
1,366 SR
Queue Stats
507W - 548L
1,534 Elo+
Party 1
Hercules
Hercules
renruT ycreP
Hercules
Level 148
God Stats
6W - 5L
1,490 SR
Queue Stats
265W - 297L
1,459 Elo+
Party 1
Team Averages
Level 97
1,428 SR
1,487 Elo+

VS

Team Averages
Level 84
1,428 SR
1,408 Elo+
Merlin
Merlin
Despique
Merlin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,421 Elo+
Solo
Ymir
Ymir
GrimaceYeti
Ymir
Level 121
God Stats
3W - 4L
1,490 SR
Queue Stats
159W - 140L
1,462 Elo+
Solo
Medusa
Medusa
Kayissa
Medusa
Level 127
God Stats
10W - 8L
1,503 SR
Queue Stats
224W - 255L
1,453 Elo+
Party 2
Xbalanque
Xbalanque
Lord Limmy
Xbalanque
Level 24
God Stats
2W - 5L
1,500 SR
Queue Stats
100W - 114L
1,250 Elo+
Solo
Aphrodite
Aphrodite
v3D4r_6077
Aphrodite
Level 125
God Stats
1W - 3L
1,146 SR
Queue Stats
229W - 258L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 9
11,458
637
14,290
18,036
13,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 5 / 5
12,870
715
29,387
21,184
11,140
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
MiiNiiOnS
Jing Wei
16
2 / 7 / 8
10,555
586
11,886
20,440
9,779
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Discordia
ducky wuddle
Discordia
17
0 / 7 / 7
10,160
564
16,705
15,178
6,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
renruT ycreP
Hercules
17
1 / 6 / 12
10,660
592
12,279
38,410
34,289
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Despique
Merlin
20
5 / 2 / 14
13,057
725
24,433
13,918
7,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
4 / 3 / 21
12,059
670
10,882
41,327
45,793
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Medusa
Kayissa
Medusa
20
12 / 3 / 9
13,593
755
29,924
18,943
9,393
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
Lord Limmy
Xbalanque
18
5 / 5 / 16
12,097
672
24,834
15,551
7,151
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Aphrodite
v3D4r_6077
Aphrodite
18
2 / 3 / 15
11,725
651
10,262
13,322
8,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
103
16
Kills
28
28
Deaths
16
41
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Merlin
Despique
Merlin
5
2
14
6
W
4
3
21
4.83
L
4
3
9
2.83
W
Medusa
Kayissa
Medusa
12
3
9
5.5
L
9
5
5
2.3
W
Xbalanque
Lord Limmy
Xbalanque
5
5
16
2.6
L
Jing Wei
MiiNiiOnS
Jing Wei
2
7
8
0.86
L
Discordia
ducky wuddle
Discordia
0
7
7
0.5
L
Hercules
renruT ycreP
Hercules
1
6
12
1.17
W
Aphrodite
v3D4r_6077
Aphrodite
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,547
Damage
100,335
113,248
Taken
103,061
75,225
Mitigated
78,179
51,333
Healing
55,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Despique
Merlin
24,433
1,118
2,500
2,384
13,918
7,612
1,250
4,111
9,807
56,330
0
W
10,882
1,064
1,243
13,658
41,327
45,793
0
11,167
30,160
14,992
0
L
14,290
1,256
16,717
9,191
18,036
13,218
507
7,466
10,570
25,830
0
W
Medusa
Kayissa
Medusa
29,924
11,096
2,555
4,465
18,943
9,393
3,237
7,201
11,742
0
57,933
L
29,387
22,308
2,335
5,386
21,184
11,140
2,812
10,764
10,420
0
56,747
W
Xbalanque
Lord Limmy
Xbalanque
24,834
4,344
1,358
2,438
15,551
7,151
2,109
3,796
11,755
0
41,721
L
Jing Wei
MiiNiiOnS
Jing Wei
11,886
8,675
1,590
3,174
20,440
9,779
0
8,114
12,326
0
22,497
L
Discordia
ducky wuddle
Discordia
16,705
517
592
419
15,178
6,799
609
8,347
6,831
36,851
0
L
Hercules
renruT ycreP
Hercules
12,279
1,944
1,575
10,354
38,410
34,289
269
10,886
27,524
0
22,412
W
Aphrodite
v3D4r_6077
Aphrodite
10,262
1,023
18,332
7,038
13,322
8,230
1,331
4,720
8,602
27,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,703
Gold Earned
62,531
180
Minions Killed
198
0
Camps Cleared
0
1,519,487
Distance Traveled
1,762,224
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,057
725
68
4
0
342,290
0
W
Ymir
12,059
670
5
0
0
359,508
0
L
Hel
11,458
637
45
3
0
319,159
0
W
Medusa
13,593
755
56
3
0
354,079
5
L
Rama
12,870
715
47
3
0
303,599
0
W
Xbalanque
12,097
672
33
2
0
349,986
0
L
Jing Wei
10,555
586
26
1
0
282,273
0
L
Discordia
10,160
564
45
3
0
303,988
0
L
Hercules
10,660
592
17
1
0
310,468
0
W
Aphrodite
11,725
651
36
2
0
356,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role