Player Matchup

Athena
Athena
Cptbuttercrisp
Athena
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,492 Elo+
Party 1
Jing Wei
Jing Wei
Marauder
Jing Wei
Level 160
God Stats
3W - 2L
1,729 SR
Queue Stats
809W - 567L
1,650 Elo+
Party 1
Erlang Shen
Erlang Shen
SgtWortWort
Erlang Shen
Level 160
God Stats
10W - 13L
1,578 SR
Queue Stats
233W - 180L
1,562 Elo+
Party 1
Gilgamesh
Gilgamesh
Westbrookx0
Gilgamesh
Level 160
God Stats
13W - 7L
1,789 SR
Queue Stats
315W - 173L
1,724 Elo+
Party 1
Eset
Eset
silence423
Eset
Level 160
God Stats
5W - 1L
1,886 SR
Queue Stats
564W - 409L
1,668 Elo+
Party 1
Team Averages
Level 150
1,696 SR
1,619 Elo+

VS

Team Averages
Level 107
1,539 SR
1,498 Elo+
Yu Huang
Yu Huang
CuteSmolPotato
Yu Huang
Level 90
God Stats
0W - 2L
1,789 SR
Queue Stats
3W - 5L
1,560 Elo+
Solo
Anubis
Anubis
MortalKahn
Anubis
Level 141
God Stats
30W - 29L
1,463 SR
Queue Stats
286W - 307L
1,453 Elo+
Solo
Skadi
Skadi
RagingRussell69
Skadi
Level 102
God Stats
45W - 54L
1,441 SR
Queue Stats
453W - 462L
1,421 Elo+
Solo
Thor
Thor
Steezy888
Thor
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 77L
1,545 Elo+
Party 2
Xing Tian
Xing Tian
turnance
Xing Tian
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 10
9,551
531
7,873
16,102
16,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Marauder
Jing Wei
18
3 / 0 / 7
11,303
628
8,093
11,812
5,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
SgtWortWort
Erlang Shen
16
4 / 1 / 3
10,361
576
8,974
16,214
17,452
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Westbrookx0
Gilgamesh
19
9 / 0 / 3
11,554
642
13,641
17,847
10,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
4 / 5 / 5
10,068
559
10,815
14,096
6,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
15
3 / 2 / 2
8,441
469
7,605
12,837
5,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
MortalKahn
Anubis
11
1 / 11 / 2
7,500
417
8,081
17,070
8,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 8 / 1
7,779
432
5,846
13,154
4,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
9
1 / 2 / 2
6,728
374
2,997
8,555
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
turnance
Xing Tian
9
1 / 2 / 2
6,619
368
2,277
12,372
8,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
25
Kills
7
7
Deaths
25
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
1
10
10
L
Yu Huang
3
2
2
2
W
Jing Wei
Marauder
Jing Wei
3
0
7
6.5
L
Anubis
MortalKahn
Anubis
1
11
2
0.18
L
1
8
1
0.19
W
Erlang Shen
SgtWortWort
Erlang Shen
4
1
3
5.5
L
Thor
1
2
2
1
W
Gilgamesh
Westbrookx0
Gilgamesh
9
0
3
10.5
W
4
5
5
1.3
L
Xing Tian
turnance
Xing Tian
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,396
Damage
26,806
76,071
Taken
63,988
55,821
Mitigated
29,484
31,005
Healing
9,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,873
2,098
0
3,132
16,102
16,111
327
4,282
11,419
22,327
0
L
Yu Huang
7,605
607
0
937
12,837
5,409
0
5,144
7,693
56,246
0
W
Jing Wei
Marauder
Jing Wei
8,093
7,600
0
4,386
11,812
5,316
5,526
1,373
10,335
0
109,965
L
Anubis
MortalKahn
Anubis
8,081
551
0
3,497
17,070
8,185
0
3,247
13,823
40,570
0
L
5,846
2,485
0
500
13,154
4,289
0
3,270
9,884
0
59,410
W
Erlang Shen
SgtWortWort
Erlang Shen
8,974
4,774
0
7,465
16,214
17,452
2,428
4,908
10,740
1,805
62,079
L
Thor
2,997
851
0
2,572
8,555
2,987
0
3,011
5,544
0
29,031
W
Gilgamesh
Westbrookx0
Gilgamesh
13,641
5,751
0
11,043
17,847
10,696
426
3,214
14,412
0
122,739
W
10,815
1,172
600
4,379
14,096
6,246
881
2,674
11,202
80,507
0
L
Xing Tian
turnance
Xing Tian
2,277
270
0
1,630
12,372
8,614
0
4,471
7,901
14,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,837
Gold Earned
37,067
623
Minions Killed
332
0
Camps Cleared
0
1,797,305
Distance Traveled
1,346,160
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,551
531
41
2
0
393,265
2
L
Yu Huang
8,441
469
95
5
0
322,742
4
W
Jing Wei
11,303
628
179
10
0
338,781
3
L
Anubis
7,500
417
82
5
0
226,037
2
L
Skadi
7,779
432
80
4
0
284,301
3
W
Erlang Shen
10,361
576
102
6
0
347,494
1
L
Thor
6,728
374
56
3
0
236,511
3
W
Gilgamesh
11,554
642
167
9
0
414,534
2
W
Eset
10,068
559
134
7
0
303,231
5
L
Xing Tian
6,619
368
19
1
0
276,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role