Player Matchup

Thanatos
Thanatos
Filthysandro
Thanatos
Level 147
God Stats
3W - 5L
1,499 SR
Queue Stats
145W - 161L
1,486 Elo+
Party 1
Olorun
Olorun
Icoming
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,145 Elo+
Solo
Zhong Kui
Zhong Kui
KetaOfVengerberg
Zhong Kui
Level 106
God Stats
11W - 18L
1,346 SR
Queue Stats
288W - 323L
1,438 Elo+
Party 1
Anubis
Anubis
ThatMemeDuck
Anubis
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
68W - 72L
1,500 Elo+
Party 1
Hercules
Hercules
URB4N X P5YCH0
Hercules
Level 117
God Stats
4W - 6L
1,572 SR
Queue Stats
63W - 67L
1,406 Elo+
Solo
Team Averages
Level 75
1,484 SR
1,395 Elo+

VS

Team Averages
Level 48
1,526 SR
1,447 Elo+
Mercury
Mercury
Bizrade
Mercury
Level 8
God Stats
1W - 4L
1,389 SR
Queue Stats
3W - 7L
1,353 Elo+
Solo
Fafnir
Fafnir
ConsulAgent
Fafnir
Level 22
God Stats
3W - 6L
1,553 SR
Queue Stats
96W - 92L
1,554 Elo+
Solo
Da Ji
Da Ji
Dragonirko
Da Ji
Level 59
God Stats
1W - 2L
1,838 SR
Queue Stats
254W - 255L
1,438 Elo+
Solo
Chernobog
Chernobog
Nadein5
Chernobog
Level 123
God Stats
1W - 2L
1,350 SR
Queue Stats
43W - 63L
1,391 Elo+
Solo
Tiamat
Tiamat
Vadimaru
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Filthysandro
Thanatos
10
2 / 0 / 3
4,792
958
2,504
3,096
1,331
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Icoming
Olorun
10
2 / 1 / 2
4,580
916
1,963
2,605
1,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zhong Kui
9
0 / 0 / 4
4,411
882
1,077
2,188
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
10
2 / 0 / 4
4,774
955
2,423
2,214
1,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
10
1 / 0 / 0
4,735
947
270
2,158
1,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bizrade
Mercury
8
0 / 4 / 0
3,833
767
1,133
4,775
1,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
9
0 / 0 / 0
4,044
809
408
1,044
878
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Da Ji
8
1 / 2 / 0
4,062
812
1,581
3,823
1,316
Chernobog
Nadein5
Chernobog
5
0 / 0 / 0
2,156
431
0
0
0
Tiamat
Vadimaru
Tiamat
9
0 / 1 / 0
3,869
774
1,755
1,913
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
7
Kills
1
1
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
Bizrade
Mercury
0
4
0
0
L
Fafnir
0
0
0
0
L
Da Ji
1
2
0
0.5
W
Thanatos
Filthysandro
Thanatos
2
0
3
3.5
W
Olorun
Icoming
Olorun
2
1
2
3
W
Zhong Kui
0
0
4
2
L
Chernobog
Nadein5
Chernobog
0
0
0
0
W
Anubis
2
0
4
4
W
Hercules
1
0
0
1
L
Tiamat
Vadimaru
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,237
Damage
4,877
12,261
Taken
11,555
6,077
Mitigated
4,383
7,032
Healing
710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Bizrade
Mercury
1,133
205
0
0
4,775
1,510
0
1,855
2,920
0
4,451
L
Fafnir
408
0
0
211
1,044
878
0
251
793
7,398
0
L
Da Ji
1,581
244
0
0
3,823
1,316
0
2,494
1,329
0
2,654
W
Thanatos
Filthysandro
Thanatos
2,504
700
0
3,641
3,096
1,331
0
728
2,368
0
13,827
W
Olorun
Icoming
Olorun
1,963
886
106
548
2,605
1,034
450
315
2,290
7,714
0
W
Zhong Kui
1,077
65
0
777
2,188
1,158
1,515
243
1,945
14,041
0
L
Chernobog
Nadein5
Chernobog
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
2,423
99
0
1,064
2,214
1,095
270
675
1,539
7,723
0
W
Hercules
270
0
0
896
2,158
1,459
0
202
1,956
0
11,596
L
Tiamat
Vadimaru
Tiamat
1,755
161
70
429
1,913
679
0
863
1,050
7,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,292
Gold Earned
17,964
105
Minions Killed
28
0
Camps Cleared
0
553,769
Distance Traveled
369,903
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,833
767
7
1
0
107,496
0
L
Fafnir
4,044
809
8
2
0
90,070
0
L
Da Ji
4,062
812
2
0
0
76,841
2
W
Thanatos
4,792
958
24
5
0
120,617
2
W
Olorun
4,580
916
12
2
0
106,990
2
W
Zhong Kui
4,411
882
30
6
0
100,472
2
L
Chernobog
2,156
431
0
0
0
0
0
W
Anubis
4,774
955
16
3
0
115,551
1
W
Hercules
4,735
947
23
5
0
110,139
0
L
Tiamat
3,869
774
11
2
0
95,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role