Player Matchup

Medusa
Medusa
DIY-XII
Medusa
Level 81
God Stats
11W - 7L
1,329 SR
Queue Stats
93W - 114L
1,449 Elo+
Party 1
Tyr
Tyr
Slayer Maiq
Tyr
Level 68
God Stats
7W - 5L
1,333 SR
Queue Stats
356W - 370L
1,396 Elo+
Party 3
Hades
Hades
Spudzilla2999
Hades
Level 20
God Stats
10W - 10L
1,440 SR
Queue Stats
220W - 237L
1,346 Elo+
Party 3
Odin
Odin
imgamming
Odin
Level 18
God Stats
24W - 20L
1,482 SR
Queue Stats
184W - 191L
1,355 Elo+
Party 1
Gilgamesh
Gilgamesh
jboys1970
Gilgamesh
Level 127
God Stats
35W - 30L
1,504 SR
Queue Stats
764W - 748L
1,449 Elo+
Party 1
Team Averages
Level 63
1,417 SR
1,399 Elo+

VS

Team Averages
Level 60
1,392 SR
1,432 Elo+
Ao Kuang
Ao Kuang
EA7EVEN
Ao Kuang
Level 28
God Stats
0W - 1L
1,345 SR
Queue Stats
1W - 4L
1,377 Elo+
Party 2
Cerberus
Cerberus
IGKannNedMehr
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Jona_Lorenzo27
Cernunnos
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
134W - 156L
1,397 Elo+
Solo
Raijin
Raijin
ProjectX_Pulmi
Raijin
Level 148
God Stats
2W - 4L
1,344 SR
Queue Stats
21W - 25L
1,393 Elo+
Solo
King Arthur
King Arthur
TischFalke79161
King Arthur
Level 48
God Stats
0W - 2L
1,270 SR
Queue Stats
4W - 5L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DIY-XII
Medusa
10
4 / 0 / 1
5,592
559
4,008
5,403
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 0 / 2
5,825
583
2,978
5,887
4,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
3 / 0 / 0
5,535
554
3,359
6,311
3,236
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
8
0 / 0 / 3
5,079
508
2,261
4,626
2,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
jboys1970
Gilgamesh
10
2 / 1 / 6
5,979
598
5,675
7,090
3,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EA7EVEN
Ao Kuang
5
0 / 3 / 0
4,123
412
618
7,093
1,869
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
IGKannNedMehr
Cerberus
4
0 / 4 / 0
4,107
411
1,018
7,207
3,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Jona_Lorenzo27
Cernunnos
9
0 / 1 / 0
5,266
527
3,861
5,046
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 2 / 0
5,107
511
3,406
3,948
1,402
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
TischFalke79161
King Arthur
9
1 / 2 / 0
5,117
512
4,021
9,144
4,080
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
11
Kills
1
1
Deaths
12
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
DIY-XII
Medusa
4
0
1
4.5
L
Ao Kuang
EA7EVEN
Ao Kuang
0
3
0
0
L
Cerberus
IGKannNedMehr
Cerberus
0
4
0
0
L
Cernunnos
Jona_Lorenzo27
Cernunnos
0
1
0
0
L
0
2
0
0
W
2
0
2
3
W
3
0
0
3
L
King Arthur
TischFalke79161
King Arthur
1
2
0
0.5
W
Odin
0
0
3
1.5
W
Gilgamesh
jboys1970
Gilgamesh
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,281
Damage
12,924
29,317
Taken
32,438
14,894
Mitigated
12,264
13,797
Healing
7,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DIY-XII
Medusa
4,008
1,639
0
4,186
5,403
1,855
0
47
5,356
0
43,147
L
Ao Kuang
EA7EVEN
Ao Kuang
618
359
0
205
7,093
1,869
0
486
6,607
17,130
0
L
Cerberus
IGKannNedMehr
Cerberus
1,018
155
0
980
7,207
3,331
0
1,285
5,922
4,430
0
L
Cernunnos
Jona_Lorenzo27
Cernunnos
3,861
1,458
0
2,855
5,046
1,582
238
0
5,046
0
31,599
L
3,406
542
24
633
3,948
1,402
0
1,588
2,360
37,414
0
W
2,978
459
0
3,389
5,887
4,083
354
53
5,834
0
32,583
W
3,359
1,104
113
1,536
6,311
3,236
0
3,777
2,534
30,864
0
L
King Arthur
TischFalke79161
King Arthur
4,021
891
0
2,339
9,144
4,080
165
0
9,144
0
25,585
W
Odin
2,261
637
0
1,021
4,626
2,648
0
864
3,762
0
10,175
W
Gilgamesh
jboys1970
Gilgamesh
5,675
2,418
0
3,552
7,090
3,072
0
301
6,789
0
39,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,010
Gold Earned
23,720
282
Minions Killed
173
0
Camps Cleared
0
1,004,519
Distance Traveled
858,523
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,592
559
64
6
0
197,320
3
L
Ao Kuang
4,123
412
27
3
0
185,741
0
L
Cerberus
4,107
411
10
1
0
177,132
1
L
Cernunnos
5,266
527
60
6
0
134,006
1
L
Raijin
5,107
511
49
5
0
155,278
0
W
Tyr
5,825
583
53
5
0
200,727
0
W
Hades
5,535
554
54
5
0
155,732
1
L
King Arthur
5,117
512
27
3
0
206,366
0
W
Odin
5,079
508
23
2
0
216,675
1
W
Gilgamesh
5,979
598
88
9
0
234,065
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role