Player Matchup

Cupid
Cupid
 
Cupid
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Aregondk
Kali
Level 145
God Stats
7W - 3L
1,686 SR
Queue Stats
251W - 226L
1,527 Elo+
Party 2
Yu Huang
Yu Huang
Saixz
Yu Huang
Level 160
God Stats
12W - 5L
1,587 SR
Queue Stats
77W - 65L
1,552 Elo+
Party 1
Sylvanus
Sylvanus
ShyRole
Sylvanus
Level 124
God Stats
16W - 19L
1,557 SR
Queue Stats
67W - 56L
1,566 Elo+
Party 2
Team Averages
Level 140
1,566 SR
1,529 Elo+

VS

Team Averages
Level 113
1,504 SR
1,622 Elo+
Tsukuyomi
Tsukuyomi
balutequiero
Tsukuyomi
Level 126
God Stats
7W - 2L
1,715 SR
Queue Stats
46W - 53L
1,570 Elo+
Solo
Tyr
Tyr
jeromeke933
Tyr
Level 106
God Stats
1W - 2L
1,457 SR
Queue Stats
137W - 134L
1,546 Elo+
Party 3
Ra
Ra
kαmi
Ra
Level 117
God Stats
2W - 1L
1,583 SR
Queue Stats
49W - 30L
1,645 Elo+
Party 3
Charybdis
Charybdis
sabrislf
Charybdis
Level 146
God Stats
1W - 2L
1,425 SR
Queue Stats
48W - 44L
1,645 Elo+
Solo
Fenrir
Fenrir
swilinger
Fenrir
Level 72
God Stats
2W - 2L
1,341 SR
Queue Stats
104W - 78L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
6 / 0 / 4
9,045
646
8,832
12,165
4,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
 
Guan Yu
14
3 / 0 / 2
8,696
621
10,342
13,034
12,783
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kali
14
9 / 2 / 5
9,026
645
12,917
15,641
8,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
Saixz
Yu Huang
13
5 / 2 / 5
8,242
589
8,559
9,014
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
ShyRole
Sylvanus
10
2 / 2 / 10
7,311
522
5,095
9,431
7,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
balutequiero
Tsukuyomi
11
1 / 3 / 1
6,959
497
6,102
11,534
3,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 4 / 0
6,937
496
8,050
18,679
14,998
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
12
1 / 4 / 1
7,473
534
5,384
9,142
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
sabrislf
Charybdis
12
2 / 6 / 1
7,326
523
8,964
10,981
3,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
swilinger
Fenrir
10
2 / 8 / 2
6,788
485
7,776
20,522
10,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
25
Kills
6
6
Deaths
25
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
0
4
8
W
Guan Yu
 
Guan Yu
3
0
2
4
W
Kali
9
2
5
5.75
W
Yu Huang
Saixz
Yu Huang
5
2
5
3.75
W
Sylvanus
ShyRole
Sylvanus
2
2
10
3.5
L
Tsukuyomi
balutequiero
Tsukuyomi
1
3
1
0.5
L
0
4
0
0
L
Ra
1
4
1
0.38
L
Charybdis
sabrislf
Charybdis
2
6
1
0.42
L
Fenrir
swilinger
Fenrir
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,745
Damage
36,276
59,285
Taken
70,858
37,717
Mitigated
36,175
29,690
Healing
19,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
8,832
6,016
67
8,509
12,165
4,504
0
0
12,165
0
63,865
W
Guan Yu
 
Guan Yu
10,342
2,665
410
8,501
13,034
12,783
678
74
12,960
0
71,306
W
Kali
12,917
6,466
0
7,523
15,641
8,573
74
1,772
13,869
0
57,887
W
Yu Huang
Saixz
Yu Huang
8,559
846
0
1,235
9,014
4,200
0
3,187
5,827
59,313
0
W
Sylvanus
ShyRole
Sylvanus
5,095
1,652
1,277
2,168
9,431
7,657
693
351
9,080
22,072
0
L
Tsukuyomi
balutequiero
Tsukuyomi
6,102
1,552
0
4,307
11,534
3,864
0
2,443
9,091
0
48,276
L
8,050
1,246
0
7,978
18,679
14,998
17
2,250
16,429
0
58,318
L
Ra
5,384
1,064
322
1,923
9,142
3,258
0
3,888
5,254
60,611
0
L
Charybdis
sabrislf
Charybdis
8,964
5,410
0
1,449
10,981
3,584
0
2,546
8,435
0
51,108
L
Fenrir
swilinger
Fenrir
7,776
2,767
0
3,619
20,522
10,471
21
2,527
17,995
0
31,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,320
Gold Earned
35,483
444
Minions Killed
441
0
Camps Cleared
0
1,478,981
Distance Traveled
1,387,313
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,045
646
123
9
0
260,830
1
W
Guan Yu
8,696
621
130
9
0
316,060
3
W
Kali
9,026
645
70
5
0
333,811
0
W
Yu Huang
8,242
589
92
7
0
278,011
6
W
Sylvanus
7,311
522
29
2
0
290,269
1
L
Tsukuyomi
6,959
497
78
6
0
328,134
3
L
Tyr
6,937
496
116
8
0
253,639
1
L
Ra
7,473
534
121
9
0
268,537
0
L
Charybdis
7,326
523
97
7
0
247,675
2
L
Fenrir
6,788
485
29
2
0
289,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role