Player Matchup

Bastet
Bastet
An1k004
Bastet
Level 104
God Stats
2W - 1L
1,587 SR
Queue Stats
6W - 8L
1,278 Elo+
Party 1
Raijin
Raijin
GoblinSasaev
Raijin
Level 60
God Stats
3W - 7L
1,148 SR
Queue Stats
5W - 9L
1,171 Elo+
Solo
Yemoja
Yemoja
Haladieb
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,321 Elo+
Party 1
Izanami
Izanami
TH3SUP3RN00B
Izanami
Level 86
God Stats
3W - 2L
1,638 SR
Queue Stats
39W - 55L
1,343 Elo+
Solo
Yu Huang
Yu Huang
ahmadsalameh123
Yu Huang
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,092 Elo+
Solo
Team Averages
Level 60
1,475 SR
1,241 Elo+

VS

Team Averages
Level 68
1,575 SR
1,377 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Folopo09
Shiva
Level 15
God Stats
2W - 1L
1,740 SR
Queue Stats
8W - 10L
1,309 Elo+
Party 2
Yemoja
Yemoja
Kujitaishiguma
Yemoja
Level 65
God Stats
7W - 3L
1,700 SR
Queue Stats
161W - 200L
1,430 Elo+
Solo
Da Ji
Da Ji
LeKillback
Da Ji
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 64L
1,401 Elo+
Solo
Cupid
Cupid
tetedelards
Cupid
Level 107
God Stats
19W - 9L
1,434 SR
Queue Stats
29W - 18L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
An1k004
Bastet
10
0 / 0 / 2
6,043
504
1,379
8,365
2,595
Raijin
13
1 / 1 / 0
7,337
611
2,684
8,033
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Yemoja
Haladieb
Yemoja
10
2 / 0 / 4
6,105
509
4,804
6,306
5,204
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
TH3SUP3RN00B
Izanami
11
6 / 0 / 1
7,126
594
5,249
8,736
3,132
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
12
2 / 0 / 0
6,554
546
4,108
4,066
1,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 1 / 0
6,390
533
3,769
5,167
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
Folopo09
Shiva
11
0 / 2 / 0
6,181
515
3,657
7,789
3,718
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 3 / 0
4,793
399
4,326
9,503
3,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
2
0 / 0 / 0
3,875
323
0
304
68
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 6 / 0
4,573
381
4,724
9,480
2,858
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
11
Kills
1
1
Deaths
12
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
1
0
1
W
Bastet
An1k004
Bastet
0
0
2
1
L
Shiva
Folopo09
Shiva
0
2
0
0
W
Raijin
1
1
0
1
W
Yemoja
Haladieb
Yemoja
2
0
4
4
L
0
3
0
0
L
Da Ji
0
0
0
0
W
Izanami
TH3SUP3RN00B
Izanami
6
0
1
6.5
W
Yu Huang
2
0
0
2
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,224
Damage
16,476
35,506
Taken
32,243
15,431
Mitigated
13,323
10,610
Healing
8,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,769
316
0
1,660
5,167
2,897
0
2,684
2,483
46,837
0
W
Bastet
An1k004
Bastet
1,379
334
0
2,759
8,365
2,595
528
19
8,332
0
34,381
L
Shiva
Folopo09
Shiva
3,657
471
0
1,710
7,789
3,718
472
4,108
3,681
0
34,452
W
Raijin
2,684
290
0
3,293
8,033
3,075
315
3,769
4,264
68,144
0
W
Yemoja
Haladieb
Yemoja
4,804
1,354
505
0
6,306
5,204
87
2,182
3,720
21,356
0
L
4,326
736
279
2,564
9,503
3,782
0
2,294
7,209
25,575
0
L
Da Ji
0
0
0
189
304
68
0
0
304
0
1,619
W
Izanami
TH3SUP3RN00B
Izanami
5,249
2,141
0
3,023
8,736
3,132
931
1,431
7,029
0
51,304
W
Yu Huang
4,108
887
0
1,030
4,066
1,425
66
0
4,066
31,779
0
L
4,724
2,571
272
2,075
9,480
2,858
0
2,510
6,970
0
27,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,165
Gold Earned
25,812
356
Minions Killed
234
0
Camps Cleared
0
1,037,263
Distance Traveled
836,595
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,390
533
73
6
0
221,265
2
W
Bastet
6,043
504
65
5
0
224,712
0
L
Shiva
6,181
515
76
6
0
225,665
2
W
Raijin
7,337
611
124
10
0
190,715
3
W
Yemoja
6,105
509
33
3
0
206,832
0
L
Yemoja
4,793
399
43
4
0
174,830
1
L
Da Ji
3,875
323
9
1
0
25,420
0
W
Izanami
7,126
594
87
7
0
215,030
3
W
Yu Huang
6,554
546
47
4
0
199,974
2
L
Cupid
4,573
381
33
3
0
189,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role