Player Matchup

Chaac
Chaac
 
Chaac
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
MiezMiezMiez
Aphrodite
Level 100
God Stats
124W - 60L
1,613 SR
Queue Stats
152W - 75L
1,702 Elo+
Party 2
Medusa
Medusa
Sionnachfox
Medusa
Level 95
God Stats
83W - 45L
1,666 SR
Queue Stats
289W - 162L
1,694 Elo+
Party 2
Team Averages
Level 94
1,593 SR
1,632 Elo+

VS

Team Averages
Level 113
1,575 SR
1,607 Elo+
Zhong Kui
Zhong Kui
Gameboy18
Zhong Kui
Level 154
God Stats
4W - 3L
1,551 SR
Queue Stats
291W - 242L
1,627 Elo+
Party 1
Awilix
Awilix
Silentknives21
Awilix
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 165L
1,600 Elo+
Party 1
Osiris
Osiris
iDragon90
Osiris
Level 69
God Stats
7W - 7L
1,675 SR
Queue Stats
72W - 62L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
6 / 1 / 12
8,909
891
13,171
12,045
8,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
MiezMiezMiez
Aphrodite
11
1 / 3 / 14
7,829
783
7,210
8,965
4,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
14
11 / 1 / 5
9,397
940
14,475
8,859
3,599
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gameboy18
Zhong Kui
12
3 / 5 / 2
8,218
822
13,007
13,594
7,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 6 / 3
6,992
699
4,645
12,030
4,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
iDragon90
Osiris
9
1 / 7 / 4
6,612
661
5,219
14,381
16,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
18
Kills
5
5
Deaths
18
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
12
12
L
Zhong Kui
Gameboy18
Zhong Kui
3
5
2
0.8
W
Aphrodite
MiezMiezMiez
Aphrodite
1
3
14
2.67
L
1
6
3
0.42
W
Medusa
11
1
5
13.5
L
Osiris
iDragon90
Osiris
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,856
Damage
22,871
29,869
Taken
40,005
16,659
Mitigated
28,860
13,026
Healing
4,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,171
3,997
0
3,830
12,045
8,959
390
5,397
6,324
216
26,498
L
Zhong Kui
Gameboy18
Zhong Kui
13,007
1,373
0
1,965
13,594
7,905
0
2,372
10,867
29,477
0
W
Aphrodite
MiezMiezMiez
Aphrodite
7,210
1,225
3,336
5,073
8,965
4,101
661
3,543
5,185
20,476
0
L
4,645
2,119
0
751
12,030
4,222
0
2,205
9,677
0
16,940
W
Medusa
14,475
7,106
0
787
8,859
3,599
1,309
4,523
4,241
0
39,832
L
Osiris
iDragon90
Osiris
5,219
1,273
0
1,540
14,381
16,733
0
2,915
11,167
0
10,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,135
Gold Earned
21,822
113
Minions Killed
89
6
Camps Cleared
2
574,308
Distance Traveled
529,028
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,909
891
27
3
3
210,841
2
L
Zhong Kui
8,218
822
46
5
0
179,692
2
W
Aphrodite
7,829
783
38
4
3
175,915
3
L
Awilix
6,992
699
31
3
2
169,590
3
W
Medusa
9,397
940
48
5
0
187,552
2
L
Osiris
6,612
661
12
1
0
179,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role