Player Matchup

Fafnir
Fafnir
Aatus10
Fafnir
Level 129
God Stats
3W - 0L
1,886 SR
Queue Stats
31W - 24L
1,620 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DanzaOnlyFans
Ah Muzen Cab
Level 129
God Stats
30W - 9L
1,913 SR
Queue Stats
902W - 424L
1,719 Elo+
Solo
Sobek
Sobek
westboundtag
Sobek
Level 122
God Stats
2W - 0L
1,270 SR
Queue Stats
7W - 8L
1,390 Elo+
Party 2
Team Averages
Level 127
1,690 SR
1,576 Elo+

VS

Team Averages
Level 147
1,604 SR
1,733 Elo+
Anhur
Anhur
ELFØ
Anhur
Level 160
God Stats
8W - 3L
1,822 SR
Queue Stats
177W - 74L
1,897 Elo+
Party 1
Sobek
Sobek
JackyAki
Sobek
Level 121
God Stats
2W - 5L
1,517 SR
Queue Stats
296W - 277L
1,565 Elo+
Solo
Janus
Janus
inop
Janus
Level 160
God Stats
11W - 9L
1,474 SR
Queue Stats
204W - 114L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Aatus10
Fafnir
13
4 / 0 / 6
8,208
821
5,219
6,703
4,139
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
DanzaOnlyFans
Ah Muzen Cab
13
5 / 0 / 4
8,064
806
16,857
7,305
3,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 9
8,069
807
4,796
13,153
11,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ELFØ
Anhur
11
1 / 3 / 1
6,789
679
7,445
8,292
3,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
JackyAki
Sobek
9
0 / 4 / 2
6,635
664
4,565
15,101
14,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Janus
inop
Janus
10
1 / 3 / 1
6,478
648
9,576
7,275
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
10
Kills
2
2
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Aatus10
Fafnir
4
0
6
7
W
Ah Muzen Cab
DanzaOnlyFans
Ah Muzen Cab
5
0
4
7
L
Anhur
ELFØ
Anhur
1
3
1
0.5
L
Sobek
JackyAki
Sobek
0
4
2
0.25
L
Janus
inop
Janus
1
3
1
0.5
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,872
Damage
21,586
27,161
Taken
30,668
18,651
Mitigated
20,310
9,922
Healing
6,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Aatus10
Fafnir
5,219
1,247
0
1,969
6,703
4,139
404
3,343
3,128
22,576
0
W
Ah Muzen Cab
DanzaOnlyFans
Ah Muzen Cab
16,857
9,808
0
2,844
7,305
3,283
1,216
4,958
1,933
0
46,269
L
Anhur
ELFØ
Anhur
7,445
4,442
0
1,500
8,292
3,359
0
3,567
4,637
0
25,759
L
Sobek
JackyAki
Sobek
4,565
643
204
4,051
15,101
14,338
0
4,593
10,456
8,250
0
L
Janus
inop
Janus
9,576
568
0
1,211
7,275
2,613
0
2,188
5,079
28,174
0
W
4,796
1,145
496
4,613
13,153
11,229
125
4,983
7,790
9,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,341
Gold Earned
19,902
133
Minions Killed
137
5
Camps Cleared
4
631,392
Distance Traveled
561,963
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,208
821
54
5
2
211,921
4
W
Ah Muzen Cab
8,064
806
68
7
3
205,940
4
L
Anhur
6,789
679
59
6
1
180,261
0
L
Sobek
6,635
664
16
2
0
182,833
1
L
Janus
6,478
648
62
6
3
198,869
2
W
Sobek
8,069
807
11
1
0
213,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role