Player Matchup

Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Mezouda
Scylla
Level 127
God Stats
1W - 2L
1,466 SR
Queue Stats
23W - 12L
1,468 Elo+
Party 1
Merlin
Merlin
QueenDaKa
Merlin
Level 160
God Stats
10W - 9L
1,494 SR
Queue Stats
341W - 239L
1,650 Elo+
Party 1
Bastet
Bastet
SОLVEIG
Bastet
Level 64
God Stats
2W - 2L
1,660 SR
Queue Stats
91W - 36L
1,662 Elo+
Party 1
Sobek
Sobek
Zaverio
Sobek
Level 106
God Stats
8W - 3L
1,705 SR
Queue Stats
598W - 446L
1,604 Elo+
Party 1
Team Averages
Level 113
1,565 SR
1,577 Elo+

VS

Team Averages
Level 84
1,512 SR
1,434 Elo+
Mulan
Mulan
Algerard
Mulan
Level 109
God Stats
7W - 20L
1,298 SR
Queue Stats
572W - 492L
1,510 Elo+
Party 3
Hera
Hera
Patheus
Hera
Level 87
God Stats
81W - 79L
1,611 SR
Queue Stats
659W - 559L
1,588 Elo+
Party 3
Athena
Athena
Waynix
Athena
Level 113
God Stats
180W - 155L
1,523 SR
Queue Stats
637W - 555L
1,516 Elo+
Party 3
Danzaburou
Danzaburou
predatorius321
Danzaburou
Level 64
God Stats
5W - 2L
1,625 SR
Queue Stats
44W - 28L
1,484 Elo+
Party 2
Ra
Ra
wulkin
Ra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,074 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
2 / 0 / 16
10,374
1,037
12,252
8,798
4,469
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Mezouda
Scylla
17
3 / 0 / 15
10,256
1,026
11,917
7,629
3,072
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Merlin
QueenDaKa
Merlin
17
9 / 0 / 13
11,429
1,143
21,852
7,558
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
SОLVEIG
Bastet
17
8 / 1 / 14
12,123
1,212
23,208
7,729
3,723
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Zaverio
Sobek
17
3 / 0 / 21
11,642
1,164
8,250
16,168
20,437
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

289

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Algerard
Mulan
15
1 / 5 / 0
9,604
960
17,936
20,844
21,125
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
Patheus
Hera
15
0 / 5 / 1
9,165
917
10,013
16,851
7,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Waynix
Athena
15
0 / 5 / 1
9,562
956
6,065
20,009
25,844
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
predatorius321
Danzaburou
15
0 / 2 / 0
9,143
914
6,817
11,333
4,465
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
15
0 / 8 / 1
9,142
914
3,806
14,876
6,224
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
4
25
Kills
1
1
Deaths
25
79
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
16
10
L
Mulan
Algerard
Mulan
1
5
0
0.2
W
Scylla
Mezouda
Scylla
3
0
15
10.5
L
Hera
Patheus
Hera
0
5
1
0.1
W
Merlin
QueenDaKa
Merlin
9
0
13
15.5
W
Bastet
SОLVEIG
Bastet
8
1
14
15
L
Athena
Waynix
Athena
0
5
1
0.1
W
Sobek
Zaverio
Sobek
3
0
21
13.5
L
Danzaburou
predatorius321
Danzaburou
0
2
0
0
L
Ra
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,479
Damage
44,637
47,882
Taken
83,913
35,352
Mitigated
64,774
18,127
Healing
8,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,252
2,250
0
2,748
8,798
4,469
0
4,391
4,407
0
39,608
L
Mulan
Algerard
Mulan
17,936
1,128
0
865
20,844
21,125
0
10,437
9,927
1,353
29,981
W
Scylla
Mezouda
Scylla
11,917
1,347
410
1,455
7,629
3,072
0
2,571
5,058
22,285
0
L
Hera
Patheus
Hera
10,013
1,887
0
360
16,851
7,116
0
8,621
7,944
31,546
0
W
Merlin
QueenDaKa
Merlin
21,852
897
388
1,404
7,558
3,651
0
4,046
3,512
50,052
0
W
Bastet
SОLVEIG
Bastet
23,208
4,873
0
2,740
7,729
3,723
0
2,220
5,509
0
36,549
L
Athena
Waynix
Athena
6,065
1,451
817
574
20,009
25,844
0
11,489
8,038
16,509
0
W
Sobek
Zaverio
Sobek
8,250
977
1,665
7,317
16,168
20,437
0
7,036
9,132
20,622
0
L
Danzaburou
predatorius321
Danzaburou
6,817
3,533
0
1,503
11,333
4,465
0
3,502
7,723
0
28,935
L
Ra
3,806
0
3,122
1,290
14,876
6,224
0
6,396
8,262
26,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,824
Gold Earned
46,616
214
Minions Killed
215
9
Camps Cleared
5
1,075,032
Distance Traveled
903,683
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,374
1,037
65
7
0
200,861
0
L
Mulan
9,604
960
25
3
0
207,224
2
W
Scylla
10,256
1,026
31
3
1
191,300
0
L
Hera
9,165
917
56
6
0
171,234
1
W
Merlin
11,429
1,143
61
6
1
213,019
1
W
Bastet
12,123
1,212
34
3
5
230,776
2
L
Athena
9,562
956
16
2
2
183,202
1
W
Sobek
11,642
1,164
23
2
2
239,076
1
L
Danzaburou
9,143
914
56
6
3
175,019
1
L
Ra
9,142
914
62
6
0
167,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role