Player Matchup

Baron Samedi
Baron Samedi
Sprengs
Baron Samedi
Level 119
God Stats
101W - 100L
1,526 SR
Queue Stats
135W - 201L
1,350 Elo+
Party 1
King Arthur
King Arthur
darkwater1987
King Arthur
Level 67
God Stats
162W - 194L
1,466 SR
Queue Stats
243W - 368L
1,299 Elo+
Party 1
Skadi
Skadi
vIBLOODHAZEIv
Skadi
Level 77
God Stats
58W - 74L
1,427 SR
Queue Stats
230W - 354L
1,241 Elo+
Solo
Team Averages
Level 88
1,473 SR
1,297 Elo+

VS

Team Averages
Level 72
1,454 SR
1,379 Elo+
Hel
Hel
Cbreezus13
Hel
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
EndlessFerrets7
Neith
Level 81
God Stats
8W - 5L
1,641 SR
Queue Stats
90W - 87L
1,496 Elo+
Solo
Kukulkan
Kukulkan
TillingBird9952
Kukulkan
Level 66
God Stats
120W - 229L
1,220 SR
Queue Stats
1,058W - 2,313L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Sprengs
Baron Samedi
18
8 / 2 / 6
12,833
755
24,278
19,821
11,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
darkwater1987
King Arthur
18
7 / 0 / 8
12,338
726
11,348
17,610
20,252
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 2 / 10
11,486
676
10,160
11,891
5,777
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 2
9,372
551
8,054
20,000
8,302
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
4 / 5 / 0
11,843
697
15,446
20,832
9,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
15
0 / 2 / 2
9,811
577
9,846
9,656
4,317
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
16
Kills
4
4
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
4
5
0
0.8
W
Baron Samedi
Sprengs
Baron Samedi
8
2
6
5.5
L
Kukulkan
0
2
2
0.5
W
King Arthur
darkwater1987
King Arthur
7
0
8
11
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,786
Damage
33,346
49,322
Taken
50,488
37,826
Mitigated
21,716
17,027
Healing
12,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,054
266
2,006
5,073
20,000
8,302
0
9,533
10,467
25,284
0
L
15,446
8,095
0
3,108
20,832
9,097
0
9,819
11,013
0
50,820
W
Baron Samedi
Sprengs
Baron Samedi
24,278
849
2,261
9,662
19,821
11,797
600
9,853
9,968
65,200
0
L
Kukulkan
9,846
415
0
2,473
9,656
4,317
0
5,764
3,892
35,531
0
W
King Arthur
darkwater1987
King Arthur
11,348
1,065
0
3,339
17,610
20,252
102
5,956
11,654
385
34,671
W
10,160
3,129
0
1,765
11,891
5,777
1,908
3,144
8,747
0
59,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,657
Gold Earned
31,026
206
Minions Killed
142
13
Camps Cleared
1
925,817
Distance Traveled
800,490
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,372
551
33
2
1
252,261
0
L
Neith
11,843
697
57
3
0
259,833
1
W
Baron Samedi
12,833
755
90
5
5
298,567
2
L
Kukulkan
9,811
577
52
3
0
288,396
4
W
King Arthur
12,338
726
38
2
1
331,303
1
W
Skadi
11,486
676
78
5
7
295,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role