Player Matchup

Jormungandr
Jormungandr
BrklynJo
Jormungandr
Level 129
God Stats
1W - 4L
1,486 SR
Queue Stats
383W - 383L
1,570 Elo+
Solo
Apollo
Apollo
DEMARGOAT
Apollo
Level 39
God Stats
2W - 3L
1,500 SR
Queue Stats
98W - 68L
1,511 Elo+
Solo
Amaterasu
Amaterasu
TGCs-FIRULAIS
Amaterasu
Level 59
God Stats
20W - 20L
1,335 SR
Queue Stats
204W - 317L
1,260 Elo+
Solo
Yu Huang
Yu Huang
TayRichForever
Yu Huang
Level 86
God Stats
0W - 4L
1,145 SR
Queue Stats
95W - 122L
1,319 Elo+
Solo
Da Ji
Da Ji
yagura_sanbi2250
Da Ji
Level 80
God Stats
20W - 18L
1,462 SR
Queue Stats
494W - 511L
1,323 Elo+
Solo
Team Averages
Level 79
1,386 SR
1,397 Elo+

VS

Team Averages
Level 80
1,557 SR
1,416 Elo+
Mercury
Mercury
KingLos_god
Mercury
Level 45
God Stats
18W - 15L
1,529 SR
Queue Stats
87W - 99L
1,475 Elo+
Solo
Neith
Neith
King_Bergmann
Neith
Level 71
God Stats
3W - 5L
1,399 SR
Queue Stats
287W - 339L
1,370 Elo+
Solo
Sobek
Sobek
Max-13jpS
Sobek
Level 67
God Stats
4W - 7L
1,443 SR
Queue Stats
119W - 136L
1,413 Elo+
Solo
Zhong Kui
Zhong Kui
Radamanthys999
Zhong Kui
Level 128
God Stats
5W - 13L
1,712 SR
Queue Stats
1,235W - 1,354L
1,516 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UltraKnightnight
Ah Muzen Cab
Level 89
God Stats
5W - 6L
1,700 SR
Queue Stats
170W - 182L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BrklynJo
Jormungandr
7
0 / 0 / 1
3,936
562
3,172
3,373
1,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Apollo
DEMARGOAT
Apollo
7
2 / 0 / 0
4,315
616
2,234
3,133
828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
TGCs-FIRULAIS
Amaterasu
6
0 / 4 / 0
3,967
567
1,673
6,163
2,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
5
0 / 3 / 0
3,546
507
2,210
3,900
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 1 / 2
4,001
572
1,425
4,712
1,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KingLos_god
Mercury
9
2 / 0 / 1
4,963
709
784
5,160
1,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 0 / 0
3,766
538
2,482
2,826
921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
Max-13jpS
Sobek
6
0 / 1 / 0
3,975
568
1,045
5,496
2,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Radamanthys999
Zhong Kui
9
5 / 0 / 0
5,660
809
5,454
4,060
3,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
UltraKnightnight
Ah Muzen Cab
7
1 / 1 / 2
4,421
632
1,974
4,037
1,392
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
2
Kills
8
8
Deaths
2
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BrklynJo
Jormungandr
0
0
1
0.5
L
Apollo
DEMARGOAT
Apollo
2
0
0
2
W
Mercury
KingLos_god
Mercury
2
0
1
2.5
W
0
0
0
0
W
Sobek
Max-13jpS
Sobek
0
1
0
0
W
Zhong Kui
Radamanthys999
Zhong Kui
5
0
0
5
L
Amaterasu
TGCs-FIRULAIS
Amaterasu
0
4
0
0
L
Yu Huang
0
3
0
0
W
Ah Muzen Cab
UltraKnightnight
Ah Muzen Cab
1
1
2
2
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,714
Damage
11,739
21,281
Taken
21,579
8,222
Mitigated
9,872
6,561
Healing
8,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BrklynJo
Jormungandr
3,172
1,470
0
745
3,373
1,735
0
417
2,956
21,436
0
L
Apollo
DEMARGOAT
Apollo
2,234
1,655
0
2,018
3,133
828
0
575
2,558
0
25,439
W
Mercury
KingLos_god
Mercury
784
484
0
750
5,160
1,663
162
389
4,771
0
36,415
W
2,482
1,061
14
1,355
2,826
921
0
978
1,848
0
18,451
W
Sobek
Max-13jpS
Sobek
1,045
117
0
2,870
5,496
2,862
0
2,194
3,302
7,317
0
W
Zhong Kui
Radamanthys999
Zhong Kui
5,454
1,275
0
1,903
4,060
3,034
942
0
4,060
24,678
5,360
L
Amaterasu
TGCs-FIRULAIS
Amaterasu
1,673
397
0
1,125
6,163
2,824
0
3,569
2,594
0
17,910
L
Yu Huang
2,210
733
63
476
3,900
1,230
0
0
3,900
10,144
0
W
Ah Muzen Cab
UltraKnightnight
Ah Muzen Cab
1,974
864
0
1,489
4,037
1,392
173
1,821
2,216
0
14,247
L
1,425
244
0
2,134
4,712
1,605
0
1,302
3,410
0
15,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,765
Gold Earned
22,785
185
Minions Killed
170
0
Camps Cleared
0
696,008
Distance Traveled
674,906
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
3,936
562
45
6
0
138,029
2
L
Apollo
4,315
616
42
6
0
144,035
2
W
Mercury
4,963
709
69
10
0
170,395
1
W
Neith
3,766
538
29
4
0
110,278
0
W
Sobek
3,975
568
8
1
0
142,754
4
W
Zhong Kui
5,660
809
44
6
0
122,699
5
L
Amaterasu
3,967
567
36
5
0
146,911
0
L
Yu Huang
3,546
507
18
3
0
98,108
0
W
Ah Muzen Cab
4,421
632
20
3
0
128,780
0
L
Da Ji
4,001
572
44
6
0
168,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role