Player Matchup

Chiron
Chiron
Silver II
BlackestThorns
Chiron
Silver II
Level 147
God Stats
1W - 0L
1,483 SR
Queue Stats
3W - 3L
1,503 MMR
Solo
Scylla
Scylla
Gold IV
ElfiXa7
Scylla
Gold IV
Level 82
God Stats
106W - 119L
1,524 SR
Queue Stats
336W - 349L
1,492 MMR
Solo
Ne Zha
Ne Zha
Gold V
MonkWithAids
Ne Zha
Gold V
Level 43
God Stats
1W - 3L
1,317 SR
Queue Stats
47W - 44L
1,310 MMR
Party 2
Mulan
Mulan
Platinum II
T2BOLO
Mulan
Platinum II
Level 65
God Stats
7W - 3L
1,723 SR
Queue Stats
155W - 158L
1,778 MMR
Party 2
Ares
Ares
Gold I
craiger29281
Ares
Gold I
Level 158
God Stats
6W - 5L
1,446 SR
Queue Stats
80W - 78L
1,492 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 99
1,499 SR
1,515 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,622 SR
1,534 MMR
Arachne
Arachne
Gold V
KERO is back
Arachne
Gold V
Level 139
God Stats
8W - 8L
1,727 SR
Queue Stats
403W - 434L
1,516 MMR
Solo
Geb
Geb
Gold II
SF EV0LUTI0N
Geb
Gold II
Level 147
God Stats
3W - 6L
1,450 SR
Queue Stats
77W - 78L
1,557 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
SFXxMaJoRxX
Cu Chulainn
Gold III
Level 143
God Stats
3W - 4L
1,614 SR
Queue Stats
56W - 58L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
Sedrik_MI
Danzaburou
Bronze III
Level 49
God Stats
0W - 2L
1,596 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Poseidon
Poseidon
Gold I
xXTRaFaLGaRLaaWX
Poseidon
Gold I
Level 127
God Stats
35W - 22L
1,722 SR
Queue Stats
137W - 127L
1,597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 8
14,226
593
20,430
13,830
8,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
ElfiXa7
Scylla
19
3 / 1 / 9
12,588
525
14,696
13,255
7,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
20
4 / 2 / 10
13,261
553
13,454
21,193
12,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
T2BOLO
Mulan
20
7 / 0 / 8
14,559
607
16,852
22,823
25,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
4 / 3 / 10
12,158
507
13,336
21,873
29,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AwilixShivaBakasuraKali

VS

Bans
BastetCliodhnaCharybdisLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KERO is back
Arachne
16
3 / 5 / 1
10,474
436
7,410
22,026
9,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 4 / 5
9,390
391
8,456
22,255
25,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
SFXxMaJoRxX
Cu Chulainn
16
0 / 5 / 0
9,803
408
10,250
23,329
24,859
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Sedrik_MI
Danzaburou
16
1 / 5 / 3
10,402
433
8,532
19,770
9,361
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 4 / 6
10,432
435
12,810
15,805
7,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
23
Kills
7
7
Deaths
23
45
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
W
Scylla
ElfiXa7
Scylla
3
1
9
7.5
L
Arachne
KERO is back
Arachne
3
5
1
0.7
W
Ne Zha
4
2
10
4.5
L
2
4
5
1.13
L
Cu Chulainn
SFXxMaJoRxX
Cu Chulainn
0
5
0
0
L
Danzaburou
Sedrik_MI
Danzaburou
1
5
3
0.5
W
Mulan
T2BOLO
Mulan
7
0
8
11
W
4
3
10
3
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,768
Damage
47,458
92,974
Taken
103,185
81,885
Mitigated
76,963
35,674
Healing
20,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,430
7,280
1,663
8,477
13,830
8,023
6,404
2,750
11,080
0
127,357
W
Scylla
ElfiXa7
Scylla
14,696
1,603
0
3,196
13,255
7,389
4,064
5,109
7,892
121,496
0
L
Arachne
KERO is back
Arachne
7,410
4,767
0
5,339
22,026
9,945
0
5,834
15,986
0
94,633
W
Ne Zha
13,454
3,650
0
3,674
21,193
12,033
2,230
4,776
16,417
0
149,540
L
8,456
221
0
2,333
22,255
25,537
0
8,032
13,962
27,632
0
L
Cu Chulainn
SFXxMaJoRxX
Cu Chulainn
10,250
893
0
4,022
23,329
24,859
0
2,626
20,655
0
75,978
L
Danzaburou
Sedrik_MI
Danzaburou
8,532
3,943
154
8,359
19,770
9,361
462
2,394
17,332
0
86,478
W
Mulan
T2BOLO
Mulan
16,852
2,691
0
15,147
22,823
25,203
630
1,797
21,026
0
126,605
W
13,336
629
0
3,517
21,873
29,237
472
8,016
13,857
29,489
0
L
12,810
1,211
0
750
15,805
7,261
0
8,286
7,218
109,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,792
Gold Earned
50,501
850
Minions Killed
605
0
Camps Cleared
0
2,382,591
Distance Traveled
2,290,799
34
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,226
593
215
9
0
465,792
1
W
Scylla
12,588
525
205
9
0
453,968
9
L
Arachne
10,474
436
131
5
0
485,060
4
W
Ne Zha
13,261
553
196
8
0
505,753
7
L
Geb
9,390
391
20
1
0
455,453
13
L
Cu Chulainn
9,803
408
140
6
0
449,467
6
L
Danzaburou
10,402
433
146
6
0
419,626
5
W
Mulan
14,559
607
220
9
0
495,347
4
W
Ares
12,158
507
14
1
0
461,731
13
L
Poseidon
10,432
435
168
7
0
481,193
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role