Player Matchup

Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Akhenubses
Bastet
Level 155
God Stats
18W - 6L
1,682 SR
Queue Stats
309W - 312L
1,538 Elo+
Solo
Hades
Hades
GRUYÈRE
Hades
Level 160
God Stats
1W - 1L
1,470 SR
Queue Stats
78W - 71L
1,588 Elo+
Solo
Hel
Hel
Nutnefer
Hel
Level 59
God Stats
6W - 7L
1,540 SR
Queue Stats
95W - 81L
1,564 Elo+
Solo
Team Averages
Level 137
1,538 SR
1,538 Elo+

VS

Team Averages
Level 146
1,486 SR
1,447 Elo+
Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
DaNDaNaKaN
Bakasura
Level 151
God Stats
0W - 1L
1,361 SR
Queue Stats
8W - 19L
1,369 Elo+
Party 1
Osiris
Osiris
Elitman
Osiris
Level 121
God Stats
0W - 1L
1,513 SR
Queue Stats
0W - 3L
1,247 Elo+
Party 1
Kukulkan
Kukulkan
EnderBeyy
Kukulkan
Level 141
God Stats
1W - 2L
1,556 SR
Queue Stats
4W - 4L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
9 / 1 / 14
9,967
831
19,862
10,153
5,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
 
Guan Yu
16
6 / 2 / 16
9,402
784
8,175
14,666
17,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
Akhenubses
Bastet
17
6 / 5 / 14
9,770
814
14,739
14,497
6,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
GRUYÈRE
Hades
18
8 / 1 / 10
10,082
840
14,579
14,155
9,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 0 / 16
8,098
675
5,899
10,081
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
1 / 3 / 1
9,313
776
7,112
10,517
4,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
 
Chaac
14
1 / 5 / 2
7,844
654
10,855
15,394
17,478
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
DaNDaNaKaN
Bakasura
15
2 / 8 / 5
8,777
731
6,845
16,738
6,665
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Elitman
Osiris
15
2 / 7 / 4
8,973
748
6,784
17,052
14,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
EnderBeyy
Kukulkan
16
3 / 7 / 4
8,891
741
10,307
12,500
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
25
30
Kills
9
9
Deaths
30
70
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
1
14
16
W
Guan Yu
 
Guan Yu
6
2
16
7
L
Apollo
 
Apollo
1
3
1
0.5
L
Chaac
 
Chaac
1
5
2
0.4
W
Bastet
Akhenubses
Bastet
6
5
14
2.6
L
Bakasura
DaNDaNaKaN
Bakasura
2
8
5
0.56
L
Osiris
Elitman
Osiris
2
7
4
0.57
L
Kukulkan
EnderBeyy
Kukulkan
3
7
4
0.71
W
Hades
GRUYÈRE
Hades
8
1
10
13
W
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,254
Damage
41,903
63,552
Taken
72,201
44,125
Mitigated
48,282
29,428
Healing
10,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
19,862
11,399
0
1,567
10,153
5,481
1,628
1,665
8,418
0
39,428
W
Guan Yu
 
Guan Yu
8,175
1,917
2,109
3,518
14,666
17,535
210
1,636
12,305
0
21,810
L
Apollo
 
Apollo
7,112
3,711
0
1,254
10,517
4,438
1,279
2,658
7,859
0
42,027
L
Chaac
 
Chaac
10,855
248
0
3,786
15,394
17,478
0
4,480
10,914
0
30,392
W
Bastet
Akhenubses
Bastet
14,739
2,446
0
2,162
14,497
6,144
0
2,393
11,167
0
32,430
L
Bakasura
DaNDaNaKaN
Bakasura
6,845
3,847
0
2,789
16,738
6,665
0
3,504
13,234
0
14,077
L
Osiris
Elitman
Osiris
6,784
1,699
0
1,278
17,052
14,793
0
6,652
10,400
1,161
16,749
L
Kukulkan
EnderBeyy
Kukulkan
10,307
391
0
990
12,500
4,908
0
3,184
9,316
38,803
0
W
Hades
GRUYÈRE
Hades
14,579
1,738
859
5,390
14,155
9,992
1,562
2,939
11,140
53,660
0
W
5,899
435
6,267
7,556
10,081
4,973
1,193
2,056
7,915
13,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,319
Gold Earned
43,798
224
Minions Killed
255
0
Camps Cleared
0
1,201,974
Distance Traveled
1,191,249
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,967
831
55
5
0
213,426
0
W
Guan Yu
9,402
784
20
2
0
258,891
0
L
Apollo
9,313
776
101
8
0
264,238
4
L
Chaac
7,844
654
28
2
0
254,237
4
W
Bastet
9,770
814
44
4
0
267,787
1
L
Bakasura
8,777
731
31
3
0
232,681
2
L
Osiris
8,973
748
31
3
0
219,825
0
L
Kukulkan
8,891
741
64
5
0
220,268
3
W
Hades
10,082
840
92
8
0
234,401
2
W
Hel
8,098
675
13
1
0
227,469
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role