Player Matchup

Chaac
Chaac
AcesnydzRnT
Chaac
Level 144
God Stats
1W - 4L
1,347 SR
Queue Stats
81W - 132L
1,333 Elo+
Party 1
Ravana
Ravana
Wavyy-_-TryHard6
Ravana
Level 89
God Stats
6W - 2L
1,107 SR
Queue Stats
142W - 265L
1,194 Elo+
Party 1
Ah Puch
Ah Puch
abundantkey123
Ah Puch
Level 29
God Stats
6W - 11L
1,328 SR
Queue Stats
65W - 117L
1,229 Elo+
Party 1
Team Averages
Level 87
1,261 SR
1,252 Elo+

VS

Team Averages
Level 67
1,407 SR
1,270 Elo+
Ah Puch
Ah Puch
Dekingdje
Ah Puch
Level 120
God Stats
21W - 25L
1,431 SR
Queue Stats
68W - 95L
1,351 Elo+
Party 2
Bacchus
Bacchus
RundownCEO
Bacchus
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,240 Elo+
Party 2
Hachiman
Hachiman
Teddybear3338
Hachiman
Level 53
God Stats
0W - 2L
1,290 SR
Queue Stats
0W - 3L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 9
13,470
748
15,783
16,597
9,673
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

19
7 / 2 / 10
13,353
742
12,945
16,299
9,296
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
5 / 4 / 8
12,751
708
16,447
14,334
6,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dekingdje
Ah Puch
16
3 / 7 / 5
11,993
666
18,810
18,600
7,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
RundownCEO
Bacchus
15
2 / 3 / 5
10,999
611
3,886
16,500
20,961
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Teddybear3338
Hachiman
17
4 / 7 / 5
12,602
700
11,076
14,579
6,405
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
17
Kills
9
9
Deaths
17
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
L
Ah Puch
Dekingdje
Ah Puch
3
7
5
0.79
L
Bacchus
RundownCEO
Bacchus
2
3
5
1.5
L
Hachiman
Teddybear3338
Hachiman
4
7
5
0.93
W
7
2
10
6
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,175
Damage
33,772
47,230
Taken
49,679
25,622
Mitigated
34,993
11,680
Healing
3,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,783
3,505
787
5,076
16,597
9,673
1,728
7,047
9,550
0
47,020
L
Ah Puch
Dekingdje
Ah Puch
18,810
58
157
2,650
18,600
7,627
240
4,537
13,861
65,000
0
L
Bacchus
RundownCEO
Bacchus
3,886
87
0
489
16,500
20,961
0
7,095
9,026
7,874
0
L
Hachiman
Teddybear3338
Hachiman
11,076
5,231
0
225
14,579
6,405
53
4,174
10,139
0
31,680
W
12,945
2,763
349
3,639
16,299
9,296
38
6,827
9,472
0
52,667
W
16,447
634
479
1,350
14,334
6,653
462
9,536
4,798
57,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,574
Gold Earned
35,594
243
Minions Killed
164
11
Camps Cleared
4
926,818
Distance Traveled
878,186
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,470
748
59
3
3
301,600
1
L
Ah Puch
11,993
666
104
6
3
277,749
1
L
Bacchus
10,999
611
9
1
0
308,190
0
L
Hachiman
12,602
700
51
3
1
292,247
6
W
Ravana
13,353
742
82
5
6
368,546
5
W
Ah Puch
12,751
708
102
6
2
256,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role