Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
PulseSpectral
Athena
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 69L
1,542 Elo+
Party 1
Nu Wa
Nu Wa
XX mercy XX4505
Nu Wa
Level 85
God Stats
5W - 1L
1,707 SR
Queue Stats
69W - 82L
1,391 Elo+
Solo
King Arthur
King Arthur
alexhmf
King Arthur
Level 127
God Stats
4W - 7L
1,401 SR
Queue Stats
309W - 295L
1,509 Elo+
Party 1
Anhur
Anhur
epicenverlop890
Anhur
Level 83
God Stats
1W - 3L
1,510 SR
Queue Stats
82W - 82L
1,493 Elo+
Solo
Team Averages
Level 97
1,523 SR
1,487 Elo+

VS

Team Averages
Level 107
1,448 SR
1,460 Elo+
Thoth
Thoth
 
Thoth
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Crazyking641
Atlas
Level 101
God Stats
15W - 21L
1,368 SR
Queue Stats
37W - 46L
1,413 Elo+
Solo
Cu Chulainn
Cu Chulainn
JFKsrearmirror
Cu Chulainn
Level 100
God Stats
2W - 7L
1,361 SR
Queue Stats
208W - 213L
1,476 Elo+
Solo
Pele
Pele
Ketho666
Pele
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 209L
1,453 Elo+
Solo
Bellona
Bellona
TheDjokerer
Bellona
Level 118
God Stats
255W - 244L
1,510 SR
Queue Stats
366W - 377L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
4 / 0 / 2
5,739
638
4,631
7,052
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 0 / 3
4,929
548
2,897
8,714
4,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 0 / 2
5,565
618
5,079
3,211
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
alexhmf
King Arthur
10
3 / 0 / 0
5,588
621
5,109
6,594
5,358
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 1 / 0
5,259
584
3,332
5,782
1,745
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
0 / 2 / 0
4,738
526
2,203
4,322
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 0 / 1
4,660
518
4,302
7,979
3,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
JFKsrearmirror
Cu Chulainn
7
0 / 3 / 0
4,557
506
4,683
8,021
4,596
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
7
0 / 4 / 0
4,367
485
2,364
8,466
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
TheDjokerer
Bellona
8
1 / 3 / 0
4,842
538
4,898
8,144
5,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
12
Kills
1
1
Deaths
12
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
0
2
5
L
Thoth
 
Thoth
0
2
0
0
L
0
0
1
0.5
L
Cu Chulainn
JFKsrearmirror
Cu Chulainn
0
3
0
0
L
Pele
0
4
0
0
W
1
0
3
2.5
L
Bellona
TheDjokerer
Bellona
1
3
0
0.33
W
1
0
2
2
W
King Arthur
alexhmf
King Arthur
3
0
0
3
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,048
Damage
18,450
31,353
Taken
36,932
15,244
Mitigated
17,514
14,534
Healing
10,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,631
814
0
7,928
7,052
2,439
0
879
6,085
0
23,622
L
Thoth
 
Thoth
2,203
340
0
750
4,322
1,173
0
2,233
1,863
32,922
0
L
4,302
2,321
264
3,221
7,979
3,817
0
2,337
5,551
17,950
0
L
Cu Chulainn
JFKsrearmirror
Cu Chulainn
4,683
1,296
0
1,039
8,021
4,596
0
196
7,787
0
29,425
L
Pele
2,364
670
0
1,890
8,466
2,482
0
921
7,497
0
22,895
W
2,897
1,449
0
1,901
8,714
4,653
0
2,444
6,270
12,724
0
L
Bellona
TheDjokerer
Bellona
4,898
2,891
0
3,109
8,144
5,446
0
1,840
6,258
0
33,660
W
5,079
1,396
0
1,446
3,211
1,049
131
1,692
1,317
38,774
0
W
King Arthur
alexhmf
King Arthur
5,109
787
0
730
6,594
5,358
0
0
6,594
0
36,948
W
3,332
2,322
0
2,529
5,782
1,745
0
1,200
4,582
0
30,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,080
Gold Earned
23,164
251
Minions Killed
245
0
Camps Cleared
0
937,710
Distance Traveled
812,948
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,739
638
50
6
0
216,370
0
L
Thoth
4,738
526
60
7
0
158,701
0
L
Atlas
4,660
518
24
3
0
155,832
0
L
Cu Chulainn
4,557
506
47
5
0
142,878
3
L
Pele
4,367
485
49
5
0
191,472
0
W
Athena
4,929
548
21
2
0
185,462
3
L
Bellona
4,842
538
65
7
0
164,065
1
W
Nu Wa
5,565
618
68
8
0
169,279
2
W
King Arthur
5,588
621
57
6
0
207,028
2
W
Anhur
5,259
584
55
6
0
159,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role