Player Matchup

Danzaburou
Danzaburou
Fever999
Danzaburou
Level 104
God Stats
4W - 2L
1,435 SR
Queue Stats
54W - 48L
1,559 Elo+
Party 3
Ne Zha
Ne Zha
Floe
Ne Zha
Level 160
God Stats
1W - 1L
1,453 SR
Queue Stats
113W - 105L
1,573 Elo+
Party 2
Ares
Ares
Martii2
Ares
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Urmomstamer
Nu Wa
Level 100
God Stats
48W - 50L
1,498 SR
Queue Stats
59W - 69L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
whiteward999
Baron Samedi
Level 105
God Stats
10W - 9L
1,500 SR
Queue Stats
62W - 56L
1,572 Elo+
Party 3
Team Averages
Level 123
1,477 SR
1,529 Elo+

VS

Team Averages
Level 70
1,457 SR
1,273 Elo+
Poseidon
Poseidon
 
Poseidon
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
AntonioJ10
Sun Wukong
Level 21
God Stats
14W - 21L
1,287 SR
Queue Stats
25W - 62L
1,229 Elo+
Party 1
Neith
Neith
DARKTROMBON93
Neith
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,114 Elo+
Party 1
Zeus
Zeus
Devil17
Zeus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 41L
1,229 Elo+
Party 1
Ares
Ares
JuJuJose
Ares
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 41L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fever999
Danzaburou
15
5 / 1 / 5
8,996
818
7,376
9,675
5,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
Floe
Ne Zha
17
7 / 0 / 7
9,787
890
9,858
8,325
4,464
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
Martii2
Ares
15
3 / 2 / 10
9,090
826
8,027
13,307
14,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 1 / 8
8,795
800
8,461
6,489
3,120
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
whiteward999
Baron Samedi
15
2 / 2 / 7
8,160
742
9,090
10,617
6,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
0 / 2 / 2
7,355
669
5,570
6,192
2,116
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
AntonioJ10
Sun Wukong
14
2 / 3 / 3
7,496
681
3,437
10,270
8,858
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
0 / 5 / 0
7,099
645
1,731
9,930
4,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
Devil17
Zeus
15
2 / 3 / 3
7,865
715
13,133
7,490
2,926
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
14
2 / 6 / 2
7,747
704
8,123
13,903
10,520
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
19
Kills
6
6
Deaths
19
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
2
2
0.5
L
Sun Wukong
AntonioJ10
Sun Wukong
2
3
3
1.17
L
0
5
0
0
L
Zeus
Devil17
Zeus
2
3
3
1.17
W
Danzaburou
Fever999
Danzaburou
5
1
5
7.5
W
Ne Zha
Floe
Ne Zha
7
0
7
10.5
L
Ares
2
6
2
0.5
W
Ares
Martii2
Ares
3
2
10
4
W
2
1
8
6
W
Baron Samedi
whiteward999
Baron Samedi
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,812
Damage
31,994
48,413
Taken
47,785
33,589
Mitigated
28,650
17,799
Healing
1,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,570
228
0
308
6,192
2,116
0
3,066
3,056
33,897
0
L
Sun Wukong
AntonioJ10
Sun Wukong
3,437
522
0
323
10,270
8,858
0
4,566
5,491
0
10,972
L
1,731
501
0
255
9,930
4,230
828
4,893
5,005
0
15,846
L
Zeus
Devil17
Zeus
13,133
1,057
0
344
7,490
2,926
0
4,087
3,323
39,217
0
W
Danzaburou
Fever999
Danzaburou
7,376
3,551
0
4,801
9,675
5,152
1,267
6,630
3,045
0
27,814
W
Ne Zha
Floe
Ne Zha
9,858
2,826
0
2,740
8,325
4,464
2,275
3,182
5,143
0
50,752
L
Ares
8,123
0
0
10
13,903
10,520
0
8,431
5,256
17,614
0
W
Ares
Martii2
Ares
8,027
207
0
3,375
13,307
14,711
0
6,864
6,443
14,504
0
W
8,461
2,645
0
1,687
6,489
3,120
1,173
2,640
3,849
40,917
0
W
Baron Samedi
whiteward999
Baron Samedi
9,090
244
991
4,205
10,617
6,142
251
7,510
3,107
18,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,828
Gold Earned
37,562
219
Minions Killed
186
0
Camps Cleared
0
1,089,310
Distance Traveled
1,041,590
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,355
669
64
6
0
221,623
2
L
Sun Wukong
7,496
681
25
2
0
208,662
0
L
Neith
7,099
645
28
3
0
190,347
0
L
Zeus
7,865
715
51
5
0
205,521
0
W
Danzaburou
8,996
818
49
4
0
207,763
0
W
Ne Zha
9,787
890
71
6
0
262,368
2
L
Ares
7,747
704
18
2
0
215,437
3
W
Ares
9,090
826
21
2
0
232,152
2
W
Nu Wa
8,795
800
59
5
0
183,554
3
W
Baron Samedi
8,160
742
19
2
0
203,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role