Player Matchup

Kuzenbo
Kuzenbo
El-Tchukel
Kuzenbo
Level 89
God Stats
11W - 6L
1,500 SR
Queue Stats
285W - 229L
1,593 Elo+
Party 1
Fenrir
Fenrir
J3T 90
Fenrir
Level 18
God Stats
3W - 6L
1,195 SR
Queue Stats
60W - 81L
1,252 Elo+
Party 2
Chang'e
Chang'e
La-Drouillasse
Chang'e
Level 152
God Stats
6W - 1L
1,798 SR
Queue Stats
720W - 638L
1,521 Elo+
Party 1
Aphrodite
Aphrodite
Neyz4h
Aphrodite
Level 36
God Stats
22W - 24L
1,461 SR
Queue Stats
272W - 181L
1,512 Elo+
Party 1
Izanami
Izanami
Vallkyrjas
Izanami
Level 47
God Stats
13W - 15L
1,513 SR
Queue Stats
170W - 217L
1,303 Elo+
Party 2
Team Averages
Level 68
1,493 SR
1,436 Elo+

VS

Team Averages
Level 90
1,545 SR
1,475 Elo+
Discordia
Discordia
 
Discordia
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Aquawolf55
Kali
Level 69
God Stats
160W - 157L
1,536 SR
Queue Stats
429W - 430L
1,460 Elo+
Solo
Guan Yu
Guan Yu
Tn_TAMAYO_nT
Guan Yu
Level 99
God Stats
0W - 1L
1,690 SR
Queue Stats
60W - 63L
1,529 Elo+
Solo
Cupid
Cupid
jakita91
Cupid
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
356W - 397L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
El-Tchukel
Kuzenbo
17
3 / 0 / 12
11,773
1,177
14,183
20,682
33,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
J3T 90
Fenrir
17
1 / 3 / 14
10,206
1,021
9,894
13,968
8,387
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
7 / 1 / 9
11,923
1,192
27,824
20,401
7,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
Neyz4h
Aphrodite
17
4 / 2 / 12
11,090
1,109
14,256
15,646
14,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Vallkyrjas
Izanami
17
2 / 0 / 13
10,918
1,092
13,284
6,156
2,659
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Team 1 Tickets

265

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
3 / 3 / 1
10,545
1,055
13,060
11,328
5,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sol
 
Sol
15
0 / 3 / 3
9,546
955
11,891
15,493
6,944
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
3 / 7 / 1
10,552
1,055
19,010
21,802
11,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Tn_TAMAYO_nT
Guan Yu
15
0 / 4 / 3
9,829
983
12,603
24,070
35,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cupid
jakita91
Cupid
15
0 / 0 / 4
9,745
975
13,325
11,689
5,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
18
17
Kills
6
6
Deaths
17
60
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
3
1
1.17
L
Sol
 
Sol
0
3
3
0.5
L
3
7
1
0.5
W
Kuzenbo
El-Tchukel
Kuzenbo
3
0
12
9
W
Fenrir
J3T 90
Fenrir
1
3
14
2.67
W
7
1
9
11.5
W
Aphrodite
Neyz4h
Aphrodite
4
2
12
5
L
Guan Yu
Tn_TAMAYO_nT
Guan Yu
0
4
3
0.38
W
Izanami
Vallkyrjas
Izanami
2
0
13
8.5
L
Cupid
jakita91
Cupid
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,441
Damage
69,889
76,853
Taken
84,382
66,446
Mitigated
64,198
41,371
Healing
14,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
13,060
626
0
505
11,328
5,115
0
9,333
1,995
33,508
0
L
Sol
 
Sol
11,891
3,613
0
2,822
15,493
6,944
0
13,257
2,236
26,725
0
L
19,010
8,389
0
3,158
21,802
11,665
0
13,831
7,971
0
37,408
W
Kuzenbo
El-Tchukel
Kuzenbo
14,183
4,617
469
2,093
20,682
33,154
0
6,256
14,201
20,986
0
W
Fenrir
J3T 90
Fenrir
9,894
3,256
324
920
13,968
8,387
0
4,121
9,700
0
15,224
W
27,824
2,010
8,606
8,917
20,401
7,950
0
5,510
14,546
61,868
0
W
Aphrodite
Neyz4h
Aphrodite
14,256
2,577
10,027
8,328
15,646
14,296
0
6,911
8,704
26,363
0
L
Guan Yu
Tn_TAMAYO_nT
Guan Yu
12,603
785
2,024
3,440
24,070
35,161
0
10,772
13,298
0
28,030
W
Izanami
Vallkyrjas
Izanami
13,284
10,136
0
1,687
6,156
2,659
0
2,153
3,855
0
35,730
L
Cupid
jakita91
Cupid
13,325
5,450
933
1,859
11,689
5,313
0
9,070
2,619
0
36,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,910
Gold Earned
50,217
192
Minions Killed
200
5
Camps Cleared
7
1,028,294
Distance Traveled
991,284
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,545
1,055
39
4
0
195,348
0
L
Sol
9,546
955
49
5
0
192,651
0
L
Kali
10,552
1,055
42
4
5
200,192
3
W
Kuzenbo
11,773
1,177
15
2
1
224,316
0
W
Fenrir
10,206
1,021
5
1
0
201,092
0
W
Chang'e
11,923
1,192
70
7
1
213,330
1
W
Aphrodite
11,090
1,109
31
3
2
201,806
1
L
Guan Yu
9,829
983
32
3
1
219,149
0
W
Izanami
10,918
1,092
71
7
1
187,750
0
L
Cupid
9,745
975
38
4
1
183,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role