Player Matchup

Baba Yaga
Baba Yaga
Carrottt
Baba Yaga
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,253 Elo+
Solo
Amaterasu
Amaterasu
Gustavotapa
Amaterasu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 205L
1,412 Elo+
Solo
Hachiman
Hachiman
OGDClapNcheeks
Hachiman
Level 140
God Stats
0W - 3L
1,500 SR
Queue Stats
115W - 131L
1,417 Elo+
Solo
Jing Wei
Jing Wei
Samurai Jack 12
Jing Wei
Level 107
God Stats
2W - 2L
1,614 SR
Queue Stats
109W - 109L
1,419 Elo+
Party 1
Odin
Odin
WoundedEagle22
Odin
Level 49
God Stats
1W - 1L
1,735 SR
Queue Stats
23W - 17L
1,425 Elo+
Party 1
Team Averages
Level 91
1,570 SR
1,385 Elo+

VS

Team Averages
Level 107
1,457 SR
1,427 Elo+
Eset
Eset
Bo55m4nRebarlma
Eset
Level 70
God Stats
12W - 5L
1,463 SR
Queue Stats
896W - 928L
1,524 Elo+
Solo
Artemis
Artemis
ExtraSmoothness
Artemis
Level 149
God Stats
3W - 2L
1,287 SR
Queue Stats
282W - 279L
1,414 Elo+
Solo
Agni
Agni
King Biddle 21
Agni
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 153L
1,412 Elo+
Solo
Ares
Ares
bbdop4p41
Ares
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 58L
1,312 Elo+
Solo
Neith
Neith
krip2nite420
Neith
Level 160
God Stats
2W - 3L
1,538 SR
Queue Stats
273W - 310L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Carrottt
Baba Yaga
16
1 / 3 / 1
8,402
700
10,848
8,902
4,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
Gustavotapa
Amaterasu
13
0 / 6 / 1
7,392
616
5,316
19,843
16,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
14
0 / 6 / 1
7,671
639
8,533
11,930
4,865
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jing Wei
13
0 / 5 / 3
7,845
654
4,264
11,380
4,532
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 3 / 0
8,798
733
5,512
18,898
8,772
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 15
9,836
820
12,628
9,328
6,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 1 / 12
9,596
800
16,335
10,403
7,254
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 1 / 13
9,823
819
9,280
10,039
6,444
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
15
0 / 1 / 21
9,551
796
4,426
14,219
17,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
8 / 1 / 14
10,858
905
23,064
14,204
9,897
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
98
3
Kills
23
23
Deaths
5
6
Assists
75
Player
Kills
Deaths
Assists
KDA
W
4
1
15
11.5
L
Baba Yaga
Carrottt
Baba Yaga
1
3
1
0.5
W
5
1
12
11
L
Amaterasu
Gustavotapa
Amaterasu
0
6
1
0.08
W
6
1
13
12.5
L
Hachiman
0
6
1
0.08
L
Jing Wei
0
5
3
0.3
L
2
3
0
0.67
W
Ares
0
1
21
10.5
W
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,473
Damage
65,733
70,953
Taken
58,193
39,239
Mitigated
47,392
21,786
Healing
13,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,628
336
1,737
1,312
9,328
6,012
624
1,502
7,735
31,694
0
L
Baba Yaga
Carrottt
Baba Yaga
10,848
407
416
2,246
8,902
4,363
109
2,834
6,068
33,471
0
W
16,335
4,600
990
988
10,403
7,254
2,567
3,025
7,340
0
34,208
L
Amaterasu
Gustavotapa
Amaterasu
5,316
727
2,274
5,185
19,843
16,707
350
9,171
10,672
0
8,710
W
9,280
1,007
1,452
912
10,039
6,444
517
1,175
8,789
18,069
0
L
Hachiman
8,533
2,410
0
673
11,930
4,865
941
2,515
9,415
0
20,331
L
Jing Wei
4,264
2,128
1,353
1,093
11,380
4,532
345
3,044
8,336
0
10,773
L
5,512
88
1,428
7,118
18,898
8,772
117
8,770
10,128
0
12,139
W
Ares
4,426
378
784
1,717
14,219
17,785
577
3,168
10,896
7,998
0
W
23,064
7,087
113
3,297
14,204
9,897
3,776
1,978
12,158
0
40,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,108
Gold Earned
49,664
107
Minions Killed
131
0
Camps Cleared
0
1,032,376
Distance Traveled
1,129,331
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,836
820
39
3
0
243,405
0
L
Baba Yaga
8,402
700
31
3
0
234,627
4
W
Artemis
9,596
800
30
3
0
215,740
0
L
Amaterasu
7,392
616
7
1
0
182,401
0
W
Agni
9,823
819
16
1
0
218,415
0
L
Hachiman
7,671
639
29
2
0
169,121
0
L
Jing Wei
7,845
654
18
2
0
200,237
0
L
Odin
8,798
733
22
2
0
245,990
0
W
Ares
9,551
796
3
0
0
241,082
2
W
Neith
10,858
905
43
4
0
210,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role