Player Matchup

He Bo
He Bo
HornyAnimeGirl
He Bo
Level 158
God Stats
3W - 10L
1,043 SR
Queue Stats
257W - 223L
1,464 Elo+
Party 1
Mercury
Mercury
JSwonson
Mercury
Level 160
God Stats
0W - 3L
1,197 SR
Queue Stats
184W - 141L
1,605 Elo+
Party 1
Sol
Sol
Plantbuskens
Sol
Level 127
God Stats
2W - 1L
1,320 SR
Queue Stats
77W - 83L
1,551 Elo+
Party 2
Bellona
Bellona
Poffmate1
Bellona
Level 116
God Stats
5W - 5L
1,668 SR
Queue Stats
94W - 84L
1,582 Elo+
Party 2
Tyr
Tyr
SYRVUS
Tyr
Level 54
God Stats
6W - 3L
1,290 SR
Queue Stats
409W - 438L
1,539 Elo+
Solo
Team Averages
Level 123
1,304 SR
1,548 Elo+

VS

Team Averages
Level 127
1,586 SR
1,544 Elo+
Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Lampardet90
Tsukuyomi
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 220L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
SeaviaVEVO
Baron Samedi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,600 Elo+
Solo
Sylvanus
Sylvanus
ShvabraPro
Sylvanus
Level 148
God Stats
28W - 16L
1,622 SR
Queue Stats
192W - 186L
1,569 Elo+
Party 3
Medusa
Medusa
getSmitey
Medusa
Level 147
God Stats
8W - 1L
1,805 SR
Queue Stats
143W - 162L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
8,250
516
7,740
9,880
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
JSwonson
Mercury
10
1 / 3 / 6
6,912
432
5,535
9,889
3,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 3 / 1
7,380
461
10,178
13,854
4,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Poffmate1
Bellona
15
2 / 3 / 3
8,361
523
5,960
15,733
13,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tyr
SYRVUS
Tyr
14
5 / 4 / 5
8,708
544
8,964
16,622
16,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 3 / 1
8,472
530
10,195
11,175
4,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Lampardet90
Tsukuyomi
14
3 / 4 / 2
8,598
537
6,994
14,011
5,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
SeaviaVEVO
Baron Samedi
15
2 / 1 / 0
9,148
572
10,037
8,152
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
ShvabraPro
Sylvanus
12
4 / 2 / 5
8,043
503
7,469
16,175
12,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
getSmitey
Medusa
13
3 / 3 / 6
8,526
533
14,563
11,312
5,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
13
Kills
15
15
Deaths
13
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
3
1
1.17
L
3
2
3
2.25
L
Mercury
JSwonson
Mercury
1
3
6
1.33
W
Tsukuyomi
Lampardet90
Tsukuyomi
3
4
2
1
L
2
3
1
0.83
L
Bellona
Poffmate1
Bellona
2
3
3
1.17
L
Tyr
SYRVUS
Tyr
5
4
5
1.88
W
Baron Samedi
SeaviaVEVO
Baron Samedi
2
1
0
2
W
Sylvanus
ShvabraPro
Sylvanus
4
2
5
3.25
W
Medusa
getSmitey
Medusa
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,377
Damage
49,258
65,978
Taken
60,825
41,875
Mitigated
33,355
15,198
Healing
22,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,195
1,067
138
3,030
11,175
4,817
692
4,796
6,219
55,908
0
L
7,740
245
0
992
9,880
3,760
0
5,648
4,232
62,398
0
L
Mercury
JSwonson
Mercury
5,535
2,154
0
710
9,889
3,620
0
2,798
7,091
0
39,316
W
Tsukuyomi
Lampardet90
Tsukuyomi
6,994
2,041
0
5,392
14,011
5,978
77
2,595
11,290
0
57,704
L
10,178
4,249
0
4,608
13,854
4,243
0
3,767
10,087
64,526
0
L
Bellona
Poffmate1
Bellona
5,960
1,857
0
3,756
15,733
13,279
0
9,590
6,143
0
57,842
L
Tyr
SYRVUS
Tyr
8,964
1,290
284
4,848
16,622
16,973
0
4,981
11,641
0
26,850
W
Baron Samedi
SeaviaVEVO
Baron Samedi
10,037
1,449
37
3,531
8,152
4,212
676
176
7,954
73,746
0
W
Sylvanus
ShvabraPro
Sylvanus
7,469
2,563
2,806
5,319
16,175
12,510
989
6,417
9,687
26,277
9,303
W
Medusa
getSmitey
Medusa
14,563
6,986
0
2,264
11,312
5,838
2,218
4,715
6,557
0
72,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,611
Gold Earned
42,787
435
Minions Killed
472
0
Camps Cleared
0
1,504,172
Distance Traveled
1,419,225
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,472
530
95
6
0
290,202
5
L
He Bo
8,250
516
119
7
0
301,113
6
L
Mercury
6,912
432
74
5
0
271,703
4
W
Tsukuyomi
8,598
537
101
6
0
298,139
5
L
Sol
7,380
461
98
6
0
286,107
4
L
Bellona
8,361
523
113
7
0
324,759
4
L
Tyr
8,708
544
31
2
0
320,490
2
W
Baron Samedi
9,148
572
128
8
0
272,241
6
W
Sylvanus
8,043
503
49
3
0
267,127
1
W
Medusa
8,526
533
99
6
0
291,516
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role