Player Matchup

Sun Wukong
Sun Wukong
Dystriict
Sun Wukong
Level 59
God Stats
3W - 3L
1,186 SR
Queue Stats
175W - 192L
1,380 Elo+
Solo
Ra
Ra
FerrumAquila
Ra
Level 124
God Stats
174W - 194L
1,488 SR
Queue Stats
602W - 626L
1,395 Elo+
Solo
Hou Yi
Hou Yi
ohmaiel
Hou Yi
Level 62
God Stats
11W - 18L
1,404 SR
Queue Stats
152W - 180L
1,398 Elo+
Solo
Cabrakan
Cabrakan
tatsumakikyaku
Cabrakan
Level 126
God Stats
4W - 3L
1,406 SR
Queue Stats
250W - 265L
1,450 Elo+
Solo
Thor
Thor
zZ1Axel1Zz
Thor
Level 39
God Stats
0W - 1L
1,308 SR
Queue Stats
2W - 6L
1,207 Elo+
Solo
Team Averages
Level 82
1,358 SR
1,366 Elo+

VS

Team Averages
Level 64
1,425 SR
1,329 Elo+
Ullr
Ullr
 
Ullr
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Danidudadey
Cthulhu
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 14L
1,307 Elo+
Party 1
Janus
Janus
HGkLD
Janus
Level 123
God Stats
8W - 11L
1,442 SR
Queue Stats
278W - 279L
1,564 Elo+
Solo
Pele
Pele
bLitz1609
Pele
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 23L
1,307 Elo+
Party 1
Ymir
Ymir
leiinamii
Ymir
Level 15
God Stats
3W - 4L
1,182 SR
Queue Stats
6W - 9L
967 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dystriict
Sun Wukong
16
0 / 1 / 1
10,290
542
7,323
14,712
11,711
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 2 / 3
10,962
577
16,578
14,092
7,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
ohmaiel
Hou Yi
13
1 / 4 / 0
8,323
438
7,427
13,356
4,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
13
2 / 1 / 1
9,335
491
6,646
14,079
18,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 6 / 1
8,334
439
2,576
18,465
8,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
6 / 2 / 2
10,382
546
17,277
15,439
7,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Danidudadey
Cthulhu
15
0 / 0 / 1
8,286
436
4,438
9,005
7,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Janus
HGkLD
Janus
17
3 / 3 / 0
10,393
547
11,545
10,947
4,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
16
3 / 0 / 4
9,502
500
9,511
15,692
11,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
13
0 / 1 / 3
8,509
448
3,606
11,307
13,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
6
Kills
12
14
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
2
2
3.5
W
Cthulhu
Danidudadey
Cthulhu
0
0
1
0.5
L
Sun Wukong
Dystriict
Sun Wukong
0
1
1
0.5
L
2
2
3
1.75
W
Janus
HGkLD
Janus
3
3
0
1
W
Pele
3
0
4
5
W
Ymir
0
1
3
1.5
L
Hou Yi
ohmaiel
Hou Yi
1
4
0
0.25
L
Cabrakan
2
1
1
2.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,550
Damage
46,377
74,704
Taken
62,390
49,473
Mitigated
44,142
22,399
Healing
7,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
17,277
5,790
0
2,981
15,439
7,077
634
5,679
9,629
0
106,086
W
Cthulhu
Danidudadey
Cthulhu
4,438
687
220
250
9,005
7,655
654
0
9,005
51,491
0
L
Sun Wukong
Dystriict
Sun Wukong
7,323
1,937
0
4,345
14,712
11,711
1,011
4,243
10,469
0
79,670
L
16,578
1,641
2,464
6,937
14,092
7,125
668
7,246
6,505
100,766
0
W
Janus
HGkLD
Janus
11,545
167
0
784
10,947
4,800
0
8,123
2,759
101,257
0
W
Pele
9,511
1,962
0
1,735
15,692
11,441
0
5,019
10,586
0
84,948
W
Ymir
3,606
623
0
1,110
11,307
13,169
284
4,403
6,535
28,575
0
L
Hou Yi
ohmaiel
Hou Yi
7,427
2,994
0
2,020
13,356
4,240
0
259
13,097
0
61,717
L
Cabrakan
6,646
1,252
0
2,041
14,079
18,360
160
3,847
10,092
18,354
0
L
2,576
593
0
4,592
18,465
8,037
743
4,146
14,208
0
47,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,244
Gold Earned
47,072
499
Minions Killed
581
0
Camps Cleared
0
1,733,210
Distance Traveled
1,812,176
14
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,382
546
156
8
0
338,078
8
W
Cthulhu
8,286
436
81
4
0
347,859
7
L
Sun Wukong
10,290
542
143
8
0
342,004
5
L
Ra
10,962
577
154
8
0
376,923
3
W
Janus
10,393
547
184
10
0
337,487
9
W
Pele
9,502
500
125
7
0
451,900
5
W
Ymir
8,509
448
35
2
0
336,852
0
L
Hou Yi
8,323
438
113
6
0
323,089
0
L
Cabrakan
9,335
491
14
1
0
344,457
4
L
Thor
8,334
439
75
4
0
346,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role