Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
AjLaKaos
Neith
Level 105
God Stats
129W - 111L
1,546 SR
Queue Stats
945W - 1,061L
1,415 Elo+
Party 3
Fenrir
Fenrir
Daelas
Fenrir
Level 108
God Stats
2W - 0L
1,237 SR
Queue Stats
12W - 11L
1,166 Elo+
Party 2
Nu Wa
Nu Wa
Gaius88
Nu Wa
Level 47
God Stats
3W - 4L
1,500 SR
Queue Stats
43W - 48L
1,411 Elo+
Solo
Ares
Ares
JamboCollins
Ares
Level 68
God Stats
18W - 10L
1,542 SR
Queue Stats
179W - 244L
1,398 Elo+
Party 3
Team Averages
Level 89
1,465 SR
1,378 Elo+

VS

Team Averages
Level 59
1,409 SR
1,377 Elo+
Izanami
Izanami
 
Izanami
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
JanJeremy
Janus
Level 61
God Stats
1W - 5L
1,377 SR
Queue Stats
52W - 50L
1,333 Elo+
Party 1
Ne Zha
Ne Zha
MARS6DARTH
Ne Zha
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 29L
1,538 Elo+
Solo
Ra
Ra
MonsterPeredoS
Ra
Level 43
God Stats
0W - 3L
1,246 SR
Queue Stats
10W - 16L
1,161 Elo+
Solo
Aphrodite
Aphrodite
Rakoo3
Aphrodite
Level 64
God Stats
1W - 2L
1,423 SR
Queue Stats
85W - 105L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
1 / 1 / 0
5,552
505
4,828
6,948
2,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Neith
AjLaKaos
Neith
12
2 / 1 / 2
6,905
628
5,589
5,427
2,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
Daelas
Fenrir
11
4 / 1 / 1
6,770
615
5,075
8,025
3,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Gaius88
Nu Wa
12
3 / 0 / 3
6,866
624
2,905
3,619
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 1
5,469
497
2,376
9,507
5,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 0 / 1
4,818
438
3,990
7,552
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
JanJeremy
Janus
8
0 / 5 / 0
5,235
476
1,683
8,216
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
MARS6DARTH
Ne Zha
11
2 / 1 / 1
6,222
566
4,750
9,203
3,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 4 / 0
4,827
439
984
4,483
1,381
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Rakoo3
Aphrodite
8
0 / 1 / 2
5,328
484
3,098
4,969
2,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
10
Kills
4
4
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
1
0
1
L
Izanami
 
Izanami
1
0
1
1.5
W
Neith
AjLaKaos
Neith
2
1
2
3
W
Fenrir
Daelas
Fenrir
4
1
1
4.5
W
Nu Wa
Gaius88
Nu Wa
3
0
3
4.5
W
0
1
1
0.5
L
Janus
JanJeremy
Janus
0
5
0
0
L
Ne Zha
MARS6DARTH
Ne Zha
2
1
1
2.5
L
1
4
0
0.25
L
Aphrodite
Rakoo3
Aphrodite
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,773
Damage
14,505
33,526
Taken
34,423
15,353
Mitigated
11,267
11,885
Healing
9,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,828
3,103
0
4,131
6,948
2,938
442
1,168
5,780
0
36,691
L
Izanami
 
Izanami
3,990
2,373
0
2,205
7,552
2,078
0
1,335
6,217
0
35,762
W
Neith
AjLaKaos
Neith
5,589
1,493
0
1,559
5,427
2,062
852
1,113
4,190
0
46,886
W
Fenrir
Daelas
Fenrir
5,075
1,336
0
1,485
8,025
3,270
0
469
7,544
0
46,284
W
Nu Wa
Gaius88
Nu Wa
2,905
520
0
500
3,619
1,264
38
885
2,670
43,876
0
W
2,376
222
220
3,990
9,507
5,819
0
1,930
7,577
17,633
0
L
Janus
JanJeremy
Janus
1,683
131
0
1,260
8,216
2,209
180
323
7,893
25,676
0
L
Ne Zha
MARS6DARTH
Ne Zha
4,750
1,325
0
2,210
9,203
3,377
0
1,032
8,171
0
48,158
L
984
288
54
144
4,483
1,381
39
1,508
2,975
18,642
0
L
Aphrodite
Rakoo3
Aphrodite
3,098
1,148
403
3,137
4,969
2,222
0
1,083
3,884
17,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,562
Gold Earned
26,430
329
Minions Killed
256
0
Camps Cleared
0
1,003,557
Distance Traveled
982,577
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,552
505
69
6
0
172,956
2
L
Izanami
4,818
438
47
4
0
223,350
0
W
Neith
6,905
628
90
8
0
199,862
4
W
Fenrir
6,770
615
77
7
0
234,822
2
W
Nu Wa
6,866
624
76
7
0
196,297
7
W
Ares
5,469
497
17
2
0
199,620
3
L
Janus
5,235
476
63
6
0
189,567
2
L
Ne Zha
6,222
566
80
7
0
218,178
5
L
Ra
4,827
439
27
2
0
149,627
2
L
Aphrodite
5,328
484
39
4
0
201,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role