Player Matchup

Ra
Ra
AlterarionBlue
Ra
Level 159
God Stats
4W - 3L
1,744 SR
Queue Stats
169W - 108L
1,645 Elo+
Solo
Sylvanus
Sylvanus
Bl4z3l0rd
Sylvanus
Level 120
God Stats
12W - 12L
1,643 SR
Queue Stats
17W - 19L
1,665 Elo+
Party 1
Artemis
Artemis
JerryDerrie
Artemis
Level 142
God Stats
11W - 11L
1,709 SR
Queue Stats
62W - 74L
1,565 Elo+
Party 1
Fenrir
Fenrir
Wetalpaca
Fenrir
Level 116
God Stats
4W - 6L
1,522 SR
Queue Stats
158W - 142L
1,622 Elo+
Solo
Ullr
Ullr
wooxay
Ullr
Level 98
God Stats
2W - 3L
1,766 SR
Queue Stats
4W - 6L
1,582 Elo+
Solo
Team Averages
Level 127
1,677 SR
1,616 Elo+

VS

Team Averages
Level 112
1,531 SR
1,597 Elo+
Discordia
Discordia
IchBinBenno
Discordia
Level 107
God Stats
2W - 0L
1,762 SR
Queue Stats
6W - 3L
1,549 Elo+
Party 2
Kumbhakarna
Kumbhakarna
amisolo
Kumbhakarna
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
cj110299
Guan Yu
Level 82
God Stats
1W - 3L
1,157 SR
Queue Stats
227W - 222L
1,614 Elo+
Solo
Cu Chulainn
Cu Chulainn
kamelenrijder
Cu Chulainn
Level 156
God Stats
7W - 8L
1,449 SR
Queue Stats
150W - 165L
1,584 Elo+
Solo
Bakasura
Bakasura
Ściek
Bakasura
Level 160
God Stats
18W - 4L
1,788 SR
Queue Stats
84W - 67L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 2
13,954
517
17,807
17,328
8,543
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
Bl4z3l0rd
Sylvanus
15
1 / 6 / 7
10,141
376
8,371
26,965
26,691
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
JerryDerrie
Artemis
18
4 / 5 / 2
12,245
454
18,087
20,875
7,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Wetalpaca
Fenrir
15
1 / 7 / 4
10,512
389
6,878
27,157
11,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ullr
wooxay
Ullr
20
3 / 9 / 0
13,470
499
20,709
25,731
9,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IchBinBenno
Discordia
20
7 / 1 / 7
16,357
606
21,454
13,560
7,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
amisolo
Kumbhakarna
18
0 / 1 / 15
13,451
498
3,928
27,527
37,794
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
cj110299
Guan Yu
20
4 / 3 / 17
16,024
593
23,168
27,942
21,877
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cu Chulainn
kamelenrijder
Cu Chulainn
20
11 / 4 / 5
15,722
582
27,900
29,609
18,513
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Ściek
Bakasura
20
7 / 3 / 6
18,098
670
14,756
30,981
17,534
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
79
12
Kills
29
29
Deaths
12
15
Assists
50
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
Sylvanus
Bl4z3l0rd
Sylvanus
1
6
7
0.75
W
Discordia
IchBinBenno
Discordia
7
1
7
10.5
L
Artemis
JerryDerrie
Artemis
4
5
2
1
L
Fenrir
Wetalpaca
Fenrir
1
7
4
0.43
W
Kumbhakarna
amisolo
Kumbhakarna
0
1
15
7.5
W
Guan Yu
cj110299
Guan Yu
4
3
17
4.17
W
Cu Chulainn
kamelenrijder
Cu Chulainn
11
4
5
3.38
L
Ullr
wooxay
Ullr
3
9
0
0.33
W
Bakasura
Ściek
Bakasura
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,852
Damage
91,206
118,056
Taken
129,619
64,371
Mitigated
102,870
29,764
Healing
59,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,807
709
2,987
4,829
17,328
8,543
0
3,657
13,671
163,637
0
L
Sylvanus
Bl4z3l0rd
Sylvanus
8,371
1,724
2,845
5,728
26,965
26,691
0
6,844
19,862
35,791
13,658
W
Discordia
IchBinBenno
Discordia
21,454
2,264
177
6,115
13,560
7,152
5,177
3,467
9,959
174,242
0
L
Artemis
JerryDerrie
Artemis
18,087
9,805
0
5,528
20,875
7,800
0
2,770
17,965
0
95,202
L
Fenrir
Wetalpaca
Fenrir
6,878
1,351
0
5,969
27,157
11,772
0
5,317
21,371
0
75,064
W
Kumbhakarna
amisolo
Kumbhakarna
3,928
494
0
7,998
27,527
37,794
260
5,760
21,569
24,389
0
W
Guan Yu
cj110299
Guan Yu
23,168
4,109
2,666
12,819
27,942
21,877
2,613
8,469
19,114
0
146,070
W
Cu Chulainn
kamelenrijder
Cu Chulainn
27,900
4,821
0
16,100
29,609
18,513
4,172
8,304
21,163
0
151,957
L
Ullr
wooxay
Ullr
20,709
6,894
0
1,878
25,731
9,565
0
7,668
17,249
0
120,686
W
Bakasura
Ściek
Bakasura
14,756
10,806
0
13,640
30,981
17,534
7,645
4,187
26,515
0
159,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,322
Gold Earned
79,652
774
Minions Killed
929
0
Camps Cleared
0
2,494,029
Distance Traveled
2,810,657
38
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,954
517
286
11
0
580,649
7
L
Sylvanus
10,141
376
61
2
0
470,036
15
W
Discordia
16,357
606
260
10
0
521,705
14
L
Artemis
12,245
454
119
4
0
466,537
9
L
Fenrir
10,512
389
103
4
0
521,106
2
W
Kumbhakarna
13,451
498
29
1
0
561,264
8
W
Guan Yu
16,024
593
173
6
0
589,905
3
W
Cu Chulainn
15,722
582
186
7
0
532,294
7
L
Ullr
13,470
499
205
8
0
455,701
5
W
Bakasura
18,098
670
281
10
0
605,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role