Player Matchup

Discordia
Discordia
Faeries_Guardian
Discordia
Level 42
God Stats
86W - 142L
1,363 SR
Queue Stats
106W - 175L
1,190 Elo+
Solo
Tyr
Tyr
Pezzy2768
Tyr
Level 148
God Stats
28W - 20L
1,409 SR
Queue Stats
411W - 303L
1,590 Elo+
Party 2
Bastet
Bastet
Some0ne8070
Bastet
Level 8
God Stats
0W - 1L
1,482 SR
Queue Stats
1W - 4L
1,461 Elo+
Party 2
Team Averages
Level 66
1,418 SR
1,414 Elo+

VS

Team Averages
Level 123
1,670 SR
1,795 Elo+
Aphrodite
Aphrodite
A a ron6286
Aphrodite
Level 50
God Stats
13W - 7L
1,609 SR
Queue Stats
80W - 44L
1,709 Elo+
Party 1
Sobek
Sobek
Dirtyy Radagast
Sobek
Level 160
God Stats
11W - 10L
1,911 SR
Queue Stats
368W - 90L
1,949 Elo+
Party 1
Ullr
Ullr
Skullcrusher365
Ullr
Level 160
God Stats
32W - 27L
1,489 SR
Queue Stats
530W - 323L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
11
1 / 8 / 2
7,686
641
8,270
11,062
4,714
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 1
8,565
714
14,004
15,108
15,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bastet
12
1 / 4 / 3
7,939
662
5,221
10,752
4,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
A a ron6286
Aphrodite
14
5 / 2 / 7
9,366
781
9,849
14,024
8,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
4 / 0 / 10
10,263
855
8,688
17,827
22,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 3 / 7
9,895
825
10,985
9,554
4,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
15
15
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
A a ron6286
Aphrodite
5
2
7
4.25
W
4
0
10
9
L
Discordia
1
8
2
0.25
L
3
3
1
1.17
W
6
3
7
3.17
L
Bastet
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,495
Damage
29,522
36,922
Taken
41,405
24,878
Mitigated
35,277
3,927
Healing
23,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
A a ron6286
Aphrodite
9,849
830
5,391
9,117
14,024
8,066
1,156
2,703
11,321
32,200
0
W
8,688
478
0
6,755
17,827
22,821
255
3,513
14,314
19,694
0
L
Discordia
8,270
438
0
0
11,062
4,714
0
5,197
5,865
25,171
0
L
14,004
2,622
0
3,491
15,108
15,286
0
8,652
6,456
0
32,504
W
10,985
5,671
0
1,950
9,554
4,390
1,312
3,004
6,550
0
44,483
L
Bastet
5,221
1,679
0
436
10,752
4,878
0
4,950
5,802
0
13,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,190
Gold Earned
29,524
88
Minions Killed
139
3
Camps Cleared
8
685,710
Distance Traveled
695,728
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,366
781
53
4
1
224,229
0
W
Sobek
10,263
855
18
2
0
270,298
2
L
Discordia
7,686
641
29
2
0
197,669
5
L
Tyr
8,565
714
32
3
1
235,163
6
W
Ullr
9,895
825
68
6
7
201,201
2
L
Bastet
7,939
662
27
2
2
252,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role