Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
StaryWiarus
Kukulkan
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 27L
1,483 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Trolinghere
Ah Muzen Cab
Level 49
God Stats
23W - 14L
1,682 SR
Queue Stats
204W - 195L
1,583 Elo+
Solo
Skadi
Skadi
Yogi555
Skadi
Level 106
God Stats
14W - 12L
1,624 SR
Queue Stats
283W - 301L
1,467 Elo+
Party 1
Nemesis
Nemesis
skarl1n
Nemesis
Level 63
God Stats
2W - 4L
1,546 SR
Queue Stats
76W - 81L
1,484 Elo+
Solo
Team Averages
Level 81
1,570 SR
1,503 Elo+

VS

Team Averages
Level 66
1,753 SR
1,577 Elo+
Athena
Athena
Glave0
Athena
Level 47
God Stats
2W - 0L
1,770 SR
Queue Stats
9W - 7L
1,549 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lamistoma
Ah Muzen Cab
Level 53
God Stats
4W - 1L
1,841 SR
Queue Stats
84W - 49L
1,598 Elo+
Solo
Neith
Neith
Simzex
Neith
Level 9
God Stats
6W - 2L
1,776 SR
Queue Stats
7W - 3L
1,733 Elo+
Party 2
Olorun
Olorun
Wolverns
Olorun
Level 99
God Stats
2W - 0L
1,695 SR
Queue Stats
31W - 26L
1,463 Elo+
Solo
Bakasura
Bakasura
ixSKiLLz
Bakasura
Level 120
God Stats
4W - 3L
1,683 SR
Queue Stats
104W - 75L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 4 / 1
6,226
479
2,158
11,040
5,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
StaryWiarus
Kukulkan
7
0 / 0 / 0
5,386
414
586
1,308
501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
Trolinghere
Ah Muzen Cab
14
2 / 1 / 0
8,331
641
6,286
7,823
3,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Yogi555
Skadi
13
3 / 3 / 0
7,595
584
3,841
7,743
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
skarl1n
Nemesis
11
0 / 5 / 1
6,364
490
3,890
12,295
4,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Glave0
Athena
11
0 / 0 / 7
6,962
536
2,918
5,845
3,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Lamistoma
Ah Muzen Cab
13
1 / 1 / 0
7,319
563
5,491
8,705
5,290
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Simzex
Neith
14
6 / 2 / 5
8,674
667
8,350
5,374
2,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Olorun
Wolverns
Olorun
13
1 / 1 / 1
7,729
595
2,493
5,551
2,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
ixSKiLLz
Bakasura
13
5 / 1 / 4
7,939
611
5,205
11,841
4,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
5
Kills
13
13
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
1
0.13
W
Athena
Glave0
Athena
0
0
7
3.5
W
Ah Muzen Cab
Lamistoma
Ah Muzen Cab
1
1
0
1
W
Neith
Simzex
Neith
6
2
5
4.25
L
Kukulkan
StaryWiarus
Kukulkan
0
0
0
0
L
Ah Muzen Cab
Trolinghere
Ah Muzen Cab
2
1
0
2
W
Olorun
Wolverns
Olorun
1
1
1
1.5
L
Skadi
Yogi555
Skadi
3
3
0
1
W
Bakasura
ixSKiLLz
Bakasura
5
1
4
7
L
Nemesis
skarl1n
Nemesis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,761
Damage
24,457
40,209
Taken
37,316
15,664
Mitigated
18,528
11,180
Healing
12,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,158
469
37
1,458
11,040
5,594
0
2,043
8,820
0
31,712
W
Athena
Glave0
Athena
2,918
1,282
0
1,603
5,845
3,677
333
0
5,845
16,129
0
W
Ah Muzen Cab
Lamistoma
Ah Muzen Cab
5,491
2,023
0
3,197
8,705
5,290
0
0
8,705
0
55,540
W
Neith
Simzex
Neith
8,350
3,998
0
2,563
5,374
2,374
2,534
0
5,374
0
63,850
L
Kukulkan
StaryWiarus
Kukulkan
586
251
0
347
1,308
501
0
564
744
19,588
0
L
Ah Muzen Cab
Trolinghere
Ah Muzen Cab
6,286
2,337
0
3,154
7,823
3,048
0
294
7,518
0
76,541
W
Olorun
Wolverns
Olorun
2,493
690
125
2,180
5,551
2,716
550
496
5,005
53,771
6,193
L
Skadi
Yogi555
Skadi
3,841
1,464
0
1,972
7,743
2,364
0
568
6,948
0
50,687
W
Bakasura
ixSKiLLz
Bakasura
5,205
3,194
0
3,045
11,841
4,471
298
40
11,801
0
51,617
L
Nemesis
skarl1n
Nemesis
3,890
490
0
4,212
12,295
4,157
0
1,737
9,977
0
50,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,902
Gold Earned
38,623
452
Minions Killed
462
0
Camps Cleared
0
1,147,855
Distance Traveled
1,296,212
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,226
479
43
3
0
241,362
0
W
Athena
6,962
536
35
3
0
285,640
3
W
Ah Muzen Cab
7,319
563
111
9
0
222,929
2
W
Neith
8,674
667
114
9
0
247,262
4
L
Kukulkan
5,386
414
50
4
0
119,406
1
L
Ah Muzen Cab
8,331
641
165
13
0
258,270
3
W
Olorun
7,729
595
107
8
0
217,237
2
L
Skadi
7,595
584
108
8
0
253,627
1
W
Bakasura
7,939
611
95
7
0
323,144
3
L
Nemesis
6,364
490
86
7
0
275,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role