Player Matchup

Gilgamesh
Gilgamesh
Ap2o-69
Gilgamesh
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 51L
1,459 Elo+
Solo
Bastet
Bastet
Blythan
Bastet
Level 99
God Stats
7W - 4L
1,765 SR
Queue Stats
122W - 133L
1,488 Elo+
Solo
Jing Wei
Jing Wei
LJT6969
Jing Wei
Level 125
God Stats
0W - 1L
1,252 SR
Queue Stats
10W - 11L
1,527 Elo+
Solo
Tiamat
Tiamat
Snajpi0901
Tiamat
Level 82
God Stats
14W - 17L
1,509 SR
Queue Stats
419W - 422L
1,538 Elo+
Solo
Guan Yu
Guan Yu
Zbeub 27 cm
Guan Yu
Level 40
God Stats
3W - 1L
1,995 SR
Queue Stats
4W - 2L
1,606 Elo+
Solo
Team Averages
Level 87
1,604 SR
1,523 Elo+

VS

Team Averages
Level 104
1,607 SR
1,420 Elo+
Amaterasu
Amaterasu
Jimzy126
Amaterasu
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 130L
1,395 Elo+
Party 1
Athena
Athena
Mraclh
Athena
Level 129
God Stats
41W - 33L
1,598 SR
Queue Stats
132W - 138L
1,501 Elo+
Solo
Sol
Sol
Schnitzelklopfer
Sol
Level 47
God Stats
3W - 1L
1,824 SR
Queue Stats
28W - 34L
1,442 Elo+
Solo
Danzaburou
Danzaburou
pippthekit
Danzaburou
Level 29
God Stats
3W - 0L
1,715 SR
Queue Stats
18W - 21L
1,353 Elo+
Party 1
Ra
Ra
wHaTs_yOuR_v1be
Ra
Level 157
God Stats
28W - 28L
1,399 SR
Queue Stats
131W - 93L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ap2o-69
Gilgamesh
15
0 / 3 / 3
9,497
950
7,752
19,417
11,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bastet
Blythan
Bastet
15
0 / 1 / 4
9,767
977
11,104
11,973
5,496
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
LJT6969
Jing Wei
16
2 / 3 / 3
10,619
1,062
13,538
15,106
7,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Snajpi0901
Tiamat
15
1 / 3 / 3
10,040
1,004
11,590
15,197
10,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Guan Yu
Zbeub 27 cm
Guan Yu
15
2 / 2 / 2
10,078
1,008
14,726
19,464
23,749
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

210

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Jimzy126
Amaterasu
17
9 / 0 / 3
13,002
1,300
14,421
14,962
13,351
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
Mraclh
Athena
17
2 / 2 / 10
11,565
1,157
11,606
19,384
19,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 2 / 6
10,140
1,014
20,570
14,499
4,756
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
pippthekit
Danzaburou
16
0 / 0 / 7
9,848
985
10,164
6,855
2,758
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
0 / 1 / 10
10,715
1,072
17,563
6,450
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
5
Kills
12
12
Deaths
5
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ap2o-69
Gilgamesh
0
3
3
0.5
L
Bastet
Blythan
Bastet
0
1
4
2
W
Amaterasu
Jimzy126
Amaterasu
9
0
3
10.5
L
Jing Wei
LJT6969
Jing Wei
2
3
3
1.17
W
Athena
Mraclh
Athena
2
2
10
3.5
W
1
2
6
2
L
Tiamat
Snajpi0901
Tiamat
1
3
3
0.83
L
Guan Yu
Zbeub 27 cm
Guan Yu
2
2
2
1.5
W
Danzaburou
pippthekit
Danzaburou
0
0
7
3.5
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,710
Damage
74,324
81,157
Taken
62,150
58,607
Mitigated
43,641
12,438
Healing
19,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ap2o-69
Gilgamesh
7,752
2,058
0
91
19,417
11,459
0
12,394
7,023
0
19,740
L
Bastet
Blythan
Bastet
11,104
3,147
0
1,741
11,973
5,496
0
7,280
4,693
0
28,694
W
Amaterasu
Jimzy126
Amaterasu
14,421
7,428
1,301
4,263
14,962
13,351
0
2,174
12,481
0
23,214
L
Jing Wei
LJT6969
Jing Wei
13,538
11,747
0
3,350
15,106
7,323
0
10,253
4,853
0
42,408
W
Athena
Mraclh
Athena
11,606
2,777
561
3,381
19,384
19,955
0
4,254
14,676
23,090
0
W
20,570
8,401
0
2,833
14,499
4,756
0
2,011
12,256
42,032
0
L
Tiamat
Snajpi0901
Tiamat
11,590
800
122
3,810
15,197
10,580
0
8,779
6,418
27,126
0
L
Guan Yu
Zbeub 27 cm
Guan Yu
14,726
1,754
1,488
1,836
19,464
23,749
0
11,033
8,431
0
29,891
W
Danzaburou
pippthekit
Danzaburou
10,164
594
0
597
6,855
2,758
0
1,270
5,451
0
23,076
W
17,563
522
4,511
1,575
6,450
2,821
0
694
5,696
53,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,001
Gold Earned
55,270
209
Minions Killed
239
7
Camps Cleared
9
1,070,190
Distance Traveled
1,084,523
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,497
950
23
2
1
189,462
0
L
Bastet
9,767
977
33
3
2
238,076
0
W
Amaterasu
13,002
1,300
26
3
4
252,232
2
L
Jing Wei
10,619
1,062
78
8
3
202,737
0
W
Athena
11,565
1,157
19
2
0
211,113
0
W
Sol
10,140
1,014
69
7
1
184,800
0
L
Tiamat
10,040
1,004
36
4
1
208,011
0
L
Guan Yu
10,078
1,008
39
4
0
231,904
0
W
Danzaburou
9,848
985
32
3
1
213,866
0
W
Ra
10,715
1,072
93
9
3
222,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role