Player Matchup

Skadi
Skadi
BigGreenMitch
Skadi
Level 105
God Stats
357W - 393L
1,575 SR
Queue Stats
420W - 461L
1,623 Elo+
Solo
Ra
Ra
DOUGHBOY0110
Ra
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
303W - 508L
1,330 Elo+
Solo
Gilgamesh
Gilgamesh
G0ATW0P
Gilgamesh
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 176L
1,579 Elo+
Solo
Team Averages
Level 97
1,525 SR
1,511 Elo+

VS

Team Averages
Level 114
1,573 SR
1,496 Elo+
Olorun
Olorun
DigestedRaptor6
Olorun
Level 109
God Stats
2W - 0L
1,798 SR
Queue Stats
101W - 136L
1,321 Elo+
Solo
Odin
Odin
dyispo
Odin
Level 159
God Stats
14W - 2L
1,829 SR
Queue Stats
324W - 206L
1,836 Elo+
Solo
Hachiman
Hachiman
klutzydrake7
Hachiman
Level 74
God Stats
3W - 11L
1,093 SR
Queue Stats
176W - 253L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
9,991
666
11,159
15,379
7,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 7 / 2
10,562
704
12,943
15,686
7,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
G0ATW0P
Gilgamesh
13
1 / 5 / 5
9,239
616
11,075
21,885
17,621
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 11
11,309
754
13,407
14,070
9,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odin
dyispo
Odin
17
6 / 0 / 9
11,254
750
21,367
19,002
24,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
klutzydrake7
Hachiman
15
5 / 4 / 6
10,713
714
13,460
14,278
7,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
16
16
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
4
7
2
0.71
W
5
3
11
3.5
L
Gilgamesh
G0ATW0P
Gilgamesh
1
5
5
0.7
W
Odin
dyispo
Odin
6
0
9
10.5
W
Hachiman
klutzydrake7
Hachiman
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,177
Damage
48,234
52,950
Taken
47,350
32,816
Mitigated
40,795
7,057
Healing
12,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,159
4,971
0
1,724
15,379
7,307
0
4,202
10,706
0
41,815
L
12,943
319
1,163
2,371
15,686
7,888
0
3,674
11,544
40,940
0
W
13,407
6,202
1,486
5,336
14,070
9,046
1,887
4,813
9,257
48,584
3,715
L
Gilgamesh
G0ATW0P
Gilgamesh
11,075
3,059
215
1,584
21,885
17,621
0
4,805
16,607
0
25,168
W
Odin
dyispo
Odin
21,367
4,649
0
4,540
19,002
24,385
240
3,681
15,321
0
46,387
W
Hachiman
klutzydrake7
Hachiman
13,460
7,457
440
999
14,278
7,364
704
5,290
8,988
0
40,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,792
Gold Earned
33,276
158
Minions Killed
182
4
Camps Cleared
10
712,651
Distance Traveled
792,105
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,991
666
69
5
2
246,403
2
L
Ra
10,562
704
63
4
0
256,489
3
W
Olorun
11,309
754
92
6
2
245,026
1
L
Gilgamesh
9,239
616
26
2
2
209,759
1
W
Odin
11,254
750
42
3
3
292,767
3
W
Hachiman
10,713
714
48
3
5
254,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role