Player Matchup

Geb
Geb
CARLOS20032007
Geb
Level 128
God Stats
6W - 2L
1,611 SR
Queue Stats
241W - 134L
1,679 Elo+
Party 1
Chronos
Chronos
EST3V3Z_21
Chronos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 135L
1,671 Elo+
Party 1
Nemesis
Nemesis
torrenty17
Nemesis
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
280W - 171L
1,613 Elo+
Party 1
Team Averages
Level 138
1,537 SR
1,654 Elo+

VS

Team Averages
Level 71
1,500 SR
1,217 Elo+
Eset
Eset
Hybrid939chilli
Eset
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 131L
1,319 Elo+
Solo
Loki
Loki
kaioshindu60
Loki
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,138 Elo+
Solo
Sylvanus
Sylvanus
wacky wadds 11
Sylvanus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 16
7,889
789
8,868
4,758
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
EST3V3Z_21
Chronos
13
8 / 1 / 9
8,664
866
12,850
5,624
2,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
torrenty17
Nemesis
13
9 / 1 / 8
8,799
880
10,626
6,836
3,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
6,101
610
5,253
11,556
5,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 8 / 0
6,323
632
4,007
12,181
5,426
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
8
1 / 3 / 0
6,365
637
3,168
13,135
9,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
2
19
Kills
2
2
Deaths
19
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
16
10
W
Chronos
EST3V3Z_21
Chronos
8
1
9
12.5
L
0
8
0
0
L
1
8
0
0.13
W
Nemesis
torrenty17
Nemesis
9
1
8
13
L
Sylvanus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,344
Damage
12,428
17,218
Taken
36,872
8,277
Mitigated
19,878
4,735
Healing
6,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,868
1,409
463
1,082
4,758
2,180
657
2,896
1,862
19,961
0
W
Chronos
EST3V3Z_21
Chronos
12,850
6,252
0
1,788
5,624
2,515
1,249
3,206
2,418
29,680
3,530
L
5,253
571
0
1,173
11,556
5,451
0
5,255
5,998
20,147
0
L
4,007
676
0
851
12,181
5,426
0
5,735
6,182
0
13,538
W
Nemesis
torrenty17
Nemesis
10,626
6,062
0
1,402
6,836
3,582
967
2,845
3,991
0
20,935
L
Sylvanus
3,168
506
1,228
3,501
13,135
9,001
0
8,078
4,692
9,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,352
Gold Earned
18,789
110
Minions Killed
76
8
Camps Cleared
1
589,241
Distance Traveled
456,362
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,889
789
33
3
3
200,714
3
W
Chronos
8,664
866
63
6
2
182,634
4
L
Eset
6,101
610
41
4
0
151,673
1
L
Loki
6,323
632
18
2
1
155,188
1
W
Nemesis
8,799
880
14
1
3
205,893
1
L
Sylvanus
6,365
637
17
2
0
149,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role