Player Matchup

Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Dancort
Hercules
Level 148
God Stats
5W - 10L
1,396 SR
Queue Stats
390W - 398L
1,643 Elo+
Party 2
Sylvanus
Sylvanus
GDF808
Sylvanus
Level 59
God Stats
3W - 3L
1,272 SR
Queue Stats
454W - 453L
1,511 Elo+
Solo
Scylla
Scylla
Gera9235
Scylla
Level 110
God Stats
4W - 1L
1,838 SR
Queue Stats
209W - 203L
1,541 Elo+
Party 2
Baba Yaga
Baba Yaga
Peeant
Baba Yaga
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
254W - 276L
1,376 Elo+
Party 1
Team Averages
Level 125
1,501 SR
1,514 Elo+

VS

Team Averages
Level 138
1,618 SR
1,529 Elo+
Xbalanque
Xbalanque
L3IGW00D
Xbalanque
Level 160
God Stats
10W - 6L
1,870 SR
Queue Stats
605W - 487L
1,514 Elo+
Party 3
Ra
Ra
LIFELE55
Ra
Level 128
God Stats
2W - 2L
1,383 SR
Queue Stats
77W - 73L
1,542 Elo+
Solo
Chaac
Chaac
Wheatley1478963
Chaac
Level 141
God Stats
3W - 4L
1,655 SR
Queue Stats
186W - 123L
1,542 Elo+
Party 3
Cerberus
Cerberus
kijisk
Cerberus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 80L
1,573 Elo+
Solo
Atlas
Atlas
younghavic11
Atlas
Level 160
God Stats
48W - 22L
1,681 SR
Queue Stats
1,087W - 1,143L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
1 / 3 / 8
8,668
619
9,274
16,711
12,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Dancort
Hercules
17
6 / 3 / 2
9,681
692
14,465
27,505
24,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
GDF808
Sylvanus
17
2 / 2 / 7
9,224
659
7,676
18,405
17,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
Gera9235
Scylla
14
3 / 5 / 3
8,649
618
4,332
10,335
5,393
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baba Yaga
Peeant
Baba Yaga
15
1 / 4 / 6
8,610
615
14,748
14,322
13,583
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
L3IGW00D
Xbalanque
17
4 / 4 / 10
10,723
766
16,268
15,661
7,583
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 1 / 9
10,321
737
17,106
10,553
6,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 2 / 12
10,122
723
14,930
24,169
24,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
kijisk
Cerberus
15
2 / 4 / 10
9,694
692
10,994
19,830
13,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 3 / 11
10,621
759
14,263
17,065
17,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
69
13
Kills
17
17
Deaths
14
26
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
3
8
1.67
L
Hercules
Dancort
Hercules
6
3
2
2.33
L
Sylvanus
GDF808
Sylvanus
2
2
7
2.75
L
Scylla
Gera9235
Scylla
3
5
3
0.9
W
Xbalanque
L3IGW00D
Xbalanque
4
4
10
2.25
W
4
1
9
8.5
L
Baba Yaga
Peeant
Baba Yaga
1
4
6
1
W
4
2
12
5
W
Cerberus
kijisk
Cerberus
2
4
10
1.75
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,495
Damage
73,561
87,278
Taken
87,278
73,522
Mitigated
68,892
41,569
Healing
45,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
9,274
2,678
748
4,063
16,711
12,996
434
9,019
7,692
0
20,753
L
Hercules
Dancort
Hercules
14,465
4,034
830
10,465
27,505
24,429
0
13,300
14,205
366
18,244
L
Sylvanus
GDF808
Sylvanus
7,676
1,400
12,867
9,139
18,405
17,121
440
9,889
8,516
13,703
0
L
Scylla
Gera9235
Scylla
4,332
196
142
0
10,335
5,393
102
3,669
6,666
11,453
0
W
Xbalanque
L3IGW00D
Xbalanque
16,268
6,987
2,201
3,585
15,661
7,583
3,313
4,854
10,556
0
40,095
W
17,106
787
10,531
4,785
10,553
6,150
1,642
2,943
7,303
32,606
0
L
Baba Yaga
Peeant
Baba Yaga
14,748
1,189
952
2,363
14,322
13,583
317
6,486
7,836
33,371
0
W
14,930
832
1,047
10,853
24,169
24,037
929
9,249
14,779
0
28,049
W
Cerberus
kijisk
Cerberus
10,994
877
1,579
7,574
19,830
13,776
131
5,980
13,680
20,220
0
W
14,263
4,797
1,278
2,018
17,065
17,346
502
4,008
12,953
29,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,832
Gold Earned
51,481
95
Minions Killed
165
0
Camps Cleared
0
1,141,258
Distance Traveled
1,352,261
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,668
619
17
1
0
261,837
0
L
Hercules
9,681
692
9
1
0
265,327
7
L
Sylvanus
9,224
659
17
1
0
212,057
1
L
Scylla
8,649
618
17
1
0
175,782
0
W
Xbalanque
10,723
766
61
4
0
259,188
0
W
Ra
10,321
737
41
3
0
290,348
0
L
Baba Yaga
8,610
615
35
3
0
226,255
0
W
Chaac
10,122
723
13
1
0
259,893
0
W
Cerberus
9,694
692
36
3
0
270,628
1
W
Atlas
10,621
759
14
1
0
272,204
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role