Player Matchup

Thanatos
Thanatos
Exia549
Thanatos
Level 53
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 167L
1,438 Elo+
Party 2
Cthulhu
Cthulhu
Yodeling
Cthulhu
Level 107
God Stats
0W - 2L
1,296 SR
Queue Stats
14W - 33L
1,347 Elo+
Solo
Vulcan
Vulcan
hollytheistic
Vulcan
Level 40
God Stats
12W - 27L
1,529 SR
Queue Stats
55W - 139L
1,294 Elo+
Party 2
Team Averages
Level 67
1,442 SR
1,360 Elo+

VS

Team Averages
Level 52
1,425 SR
1,427 Elo+
Baron Samedi
Baron Samedi
OfficerP4nc4ke
Baron Samedi
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,323 Elo+
Party 1
Cernunnos
Cernunnos
TinqTinq
Cernunnos
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Susano
Susano
teAmoTamiPerra
Susano
Level 79
God Stats
1W - 2L
1,275 SR
Queue Stats
56W - 92L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Exia549
Thanatos
16
8 / 7 / 2
11,540
721
18,004
21,031
9,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Yodeling
Cthulhu
14
1 / 4 / 7
10,198
637
14,977
21,189
23,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 6 / 5
10,036
627
12,399
13,074
4,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OfficerP4nc4ke
Baron Samedi
17
5 / 2 / 9
12,025
752
17,864
15,869
6,967
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
TinqTinq
Cernunnos
16
7 / 3 / 6
11,721
733
11,413
17,787
6,214
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 5 / 9
11,750
734
20,240
21,432
7,512
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
10
Kills
17
17
Deaths
10
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Exia549
Thanatos
8
7
2
1.29
W
Baron Samedi
OfficerP4nc4ke
Baron Samedi
5
2
9
4.75
W
Cernunnos
TinqTinq
Cernunnos
7
3
6
3.33
L
Cthulhu
Yodeling
Cthulhu
1
4
7
1.13
L
1
6
5
0.58
W
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,380
Damage
49,517
55,294
Taken
55,088
37,490
Mitigated
20,693
12,482
Healing
14,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Exia549
Thanatos
18,004
4,085
0
10,683
21,031
9,794
0
6,415
14,616
0
29,546
W
Baron Samedi
OfficerP4nc4ke
Baron Samedi
17,864
2,621
2,480
6,123
15,869
6,967
276
9,276
5,847
56,009
0
W
Cernunnos
TinqTinq
Cernunnos
11,413
6,223
0
2,933
17,787
6,214
1,147
8,848
8,297
0
36,115
L
Cthulhu
Yodeling
Cthulhu
14,977
504
356
693
21,189
23,144
0
8,867
12,322
35,826
0
L
12,399
6,233
0
750
13,074
4,552
250
2,783
10,291
39,715
0
W
20,240
5,796
0
3,454
21,432
7,512
847
7,777
13,097
0
45,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,774
Gold Earned
35,496
141
Minions Killed
180
5
Camps Cleared
9
874,721
Distance Traveled
890,320
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,540
721
21
1
5
303,111
1
W
Baron Samedi
12,025
752
88
6
4
276,588
3
W
Cernunnos
11,721
733
48
3
1
298,220
0
L
Cthulhu
10,198
637
58
4
0
292,555
3
L
Vulcan
10,036
627
62
4
0
279,055
3
W
Susano
11,750
734
44
3
4
315,512
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role