Player Matchup

King Arthur
King Arthur
Bonecro
King Arthur
Level 68
God Stats
10W - 17L
1,140 SR
Queue Stats
343W - 431L
1,350 Elo+
Solo
Susano
Susano
Marou3n
Susano
Level 60
God Stats
1W - 5L
1,275 SR
Queue Stats
65W - 95L
1,364 Elo+
Solo
Bacchus
Bacchus
SirBoh
Bacchus
Level 120
God Stats
11W - 30L
1,333 SR
Queue Stats
11W - 37L
1,208 Elo+
Party 1
Atlas
Atlas
SmokyBandit8390
Atlas
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Apollo
Apollo
salbltrn
Apollo
Level 47
God Stats
5W - 27L
1,317 SR
Queue Stats
5W - 27L
1,095 Elo+
Party 1
Team Averages
Level 75
1,313 SR
1,303 Elo+

VS

Team Averages
Level 81
1,488 SR
1,402 Elo+
Scylla
Scylla
 
Scylla
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
JuIcExxBoX
Ymir
Level 69
God Stats
26W - 20L
1,476 SR
Queue Stats
82W - 100L
1,285 Elo+
Solo
Ravana
Ravana
Krispie Kreme
Ravana
Level 74
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 4L
1,322 Elo+
Solo
Cthulhu
Cthulhu
kisto_007
Cthulhu
Level 66
God Stats
2W - 0L
1,679 SR
Queue Stats
9W - 9L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bonecro
King Arthur
13
3 / 0 / 0
7,608
543
7,855
11,851
7,060
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Susano
Marou3n
Susano
9
0 / 5 / 0
5,633
402
2,512
12,286
4,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
SirBoh
Bacchus
1
0 / 0 / 0
2,679
191
0
0
0
11
1 / 1 / 1
5,947
425
3,606
7,811
5,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
salbltrn
Apollo
1
0 / 0 / 0
2,679
191
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 0 / 1
7,847
561
5,675
5,398
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
 
Izanami
10
1 / 1 / 1
6,530
466
3,488
7,117
2,575
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 2 / 2
6,634
474
4,635
11,599
10,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 0 / 1
7,229
516
3,470
8,658
3,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
kisto_007
Cthulhu
10
0 / 2 / 0
6,033
431
2,672
7,876
7,374
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
4
Kills
6
6
Deaths
5
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
1
3.5
W
Izanami
 
Izanami
1
1
1
1.5
L
King Arthur
Bonecro
King Arthur
3
0
0
3
W
0
2
2
0.5
W
2
0
1
2.5
L
Susano
Marou3n
Susano
0
5
0
0
L
Bacchus
SirBoh
Bacchus
0
0
0
0
L
1
1
1
1.5
W
Cthulhu
kisto_007
Cthulhu
0
2
0
0
L
Apollo
salbltrn
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,973
Damage
19,940
31,948
Taken
40,648
16,545
Mitigated
26,179
8,190
Healing
9,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,675
291
0
2,154
5,398
1,799
3,734
318
5,080
55,749
0
W
Izanami
 
Izanami
3,488
1,897
0
0
7,117
2,575
1,231
1,849
5,268
0
39,875
L
King Arthur
Bonecro
King Arthur
7,855
930
0
3,174
11,851
7,060
376
5,694
6,157
0
52,055
W
4,635
1,694
372
1,453
11,599
10,700
200
0
11,599
29,486
0
W
3,470
1,504
0
4,786
8,658
3,731
579
323
8,335
0
49,263
L
Susano
Marou3n
Susano
2,512
510
0
3,922
12,286
4,398
0
4,776
7,510
0
30,703
L
Bacchus
SirBoh
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
3,606
1,392
0
1,094
7,811
5,087
0
2,512
5,299
25,025
0
W
Cthulhu
kisto_007
Cthulhu
2,672
346
287
0
7,876
7,374
42
1,439
6,158
27,581
0
L
Apollo
salbltrn
Apollo
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,546
Gold Earned
34,273
168
Minions Killed
323
0
Camps Cleared
0
706,280
Distance Traveled
1,182,512
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,847
561
85
6
0
242,387
1
W
Izanami
6,530
466
59
4
0
235,980
2
L
King Arthur
7,608
543
87
6
0
235,320
0
W
Ymir
6,634
474
43
3
0
228,543
0
W
Ravana
7,229
516
90
6
0
246,927
2
L
Susano
5,633
402
56
4
0
227,319
2
L
Bacchus
2,679
191
0
0
0
0
0
L
Atlas
5,947
425
25
2
0
243,641
2
W
Cthulhu
6,033
431
46
3
0
228,675
2
L
Apollo
2,679
191
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role