Player Matchup

Danzaburou
Danzaburou
Gas Blasta
Danzaburou
Level 18
God Stats
5W - 8L
1,312 SR
Queue Stats
7W - 15L
1,221 Elo+
Party 1
Hades
Hades
MagnumGI707
Hades
Level 16
God Stats
17W - 8L
1,500 SR
Queue Stats
289W - 338L
1,368 Elo+
Party 2
Xing Tian
Xing Tian
PREPERATl0N H
Xing Tian
Level 135
God Stats
1W - 1L
1,198 SR
Queue Stats
43W - 55L
1,417 Elo+
Party 1
Loki
Loki
Squeakychunk
Loki
Level 95
God Stats
3W - 2L
1,297 SR
Queue Stats
42W - 59L
1,417 Elo+
Party 1
Tyr
Tyr
WarriorJoseph
Tyr
Level 72
God Stats
2W - 3L
1,694 SR
Queue Stats
181W - 199L
1,460 Elo+
Party 2
Team Averages
Level 67
1,400 SR
1,377 Elo+

VS

Team Averages
Level 27
1,316 SR
1,234 Elo+
Baron Samedi
Baron Samedi
BL NK SP C S
Baron Samedi
Level 29
God Stats
7W - 13L
1,156 SR
Queue Stats
134W - 196L
1,237 Elo+
Party 3
Yemoja
Yemoja
Cisco69 Y
Yemoja
Level 25
God Stats
0W - 3L
1,242 SR
Queue Stats
277W - 345L
1,102 Elo+
Party 3
Bastet
Bastet
RazzA4724
Bastet
Level 40
God Stats
0W - 7L
1,500 SR
Queue Stats
189W - 273L
1,167 Elo+
Party 3
Cupid
Cupid
Reaper1872043
Cupid
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
xLanzer310x
Gilgamesh
Level 18
God Stats
0W - 9L
1,184 SR
Queue Stats
83W - 145L
1,162 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gas Blasta
Danzaburou
16
3 / 0 / 13
10,341
517
13,215
5,915
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 1 / 8
9,988
499
10,022
15,471
8,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
PREPERATl0N H
Xing Tian
16
10 / 0 / 9
9,935
497
11,583
15,812
13,045
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
8 / 2 / 11
10,966
548
12,501
17,611
7,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 0 / 6
12,024
601
12,425
10,046
11,106
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BL NK SP C S
Baron Samedi
14
1 / 4 / 1
8,119
406
5,366
14,565
8,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
Cisco69 Y
Yemoja
12
1 / 3 / 0
8,648
432
4,736
15,806
6,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bastet
RazzA4724
Bastet
11
1 / 10 / 0
7,677
384
7,146
22,711
8,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 5 / 0
8,265
413
1,051
9,250
3,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
xLanzer310x
Gilgamesh
11
0 / 10 / 1
7,778
389
4,749
25,601
13,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
5
31
Kills
3
3
Deaths
32
47
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BL NK SP C S
Baron Samedi
1
4
1
0.38
L
Yemoja
Cisco69 Y
Yemoja
1
3
0
0.33
W
Danzaburou
Gas Blasta
Danzaburou
3
0
13
9.5
W
2
1
8
6
W
Xing Tian
PREPERATl0N H
Xing Tian
10
0
9
14.5
L
Bastet
RazzA4724
Bastet
1
10
0
0.1
L
0
5
0
0
W
8
2
11
6.75
W
8
0
6
11
L
Gilgamesh
xLanzer310x
Gilgamesh
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,746
Damage
23,048
64,855
Taken
87,933
43,243
Mitigated
40,592
22,658
Healing
15,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BL NK SP C S
Baron Samedi
5,366
1,086
0
2,512
14,565
8,652
0
5,266
9,299
50,959
0
L
Yemoja
Cisco69 Y
Yemoja
4,736
933
1,650
1,654
15,806
6,470
0
5,187
10,619
48,612
0
W
Danzaburou
Gas Blasta
Danzaburou
13,215
5,813
0
2,572
5,915
2,755
3,470
1,250
4,665
0
76,881
W
10,022
2,916
58
6,195
15,471
8,806
3,285
4,214
11,257
61,396
0
W
Xing Tian
PREPERATl0N H
Xing Tian
11,583
986
330
2,223
15,812
13,045
551
2,713
12,884
40,235
0
L
Bastet
RazzA4724
Bastet
7,146
3,241
0
5,663
22,711
8,517
0
3,408
19,303
0
48,160
L
1,051
895
0
1,315
9,250
3,325
1,142
0
9,250
0
44,448
W
12,501
4,576
0
6,444
17,611
7,531
176
1,769
15,842
0
89,373
W
12,425
1,723
0
4,836
10,046
11,106
2,040
156
9,890
0
79,349
L
Gilgamesh
xLanzer310x
Gilgamesh
4,749
1,220
1,412
1,392
25,601
13,628
64
7,744
17,857
0
34,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,254
Gold Earned
40,487
512
Minions Killed
339
0
Camps Cleared
0
1,928,880
Distance Traveled
1,619,847
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,119
406
73
4
0
296,354
0
L
Yemoja
8,648
432
75
4
0
349,352
2
W
Danzaburou
10,341
517
100
5
0
368,526
0
W
Hades
9,988
499
99
5
0
356,251
0
W
Xing Tian
9,935
497
44
2
0
384,059
3
L
Bastet
7,677
384
80
4
0
372,768
1
L
Cupid
8,265
413
77
4
0
275,345
1
W
Loki
10,966
548
119
6
0
406,238
1
W
Tyr
12,024
601
150
8
0
413,806
2
L
Gilgamesh
7,778
389
34
2
0
326,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role