Player Matchup

Medusa
Medusa
BarryBongz69
Medusa
Level 124
God Stats
2W - 0L
1,334 SR
Queue Stats
14W - 16L
1,360 Elo+
Solo
Sun Wukong
Sun Wukong
NuffMuff
Sun Wukong
Level 107
God Stats
10W - 17L
1,427 SR
Queue Stats
237W - 266L
1,382 Elo+
Party 2
Ares
Ares
SnowRoiyaru
Ares
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 68L
1,456 Elo+
Solo
Cliodhna
Cliodhna
St3ph3nW1
Cliodhna
Level 137
God Stats
4W - 8L
1,318 SR
Queue Stats
564W - 538L
1,509 Elo+
Solo
Vulcan
Vulcan
Therealkillerops
Vulcan
Level 125
God Stats
21W - 13L
1,519 SR
Queue Stats
212W - 241L
1,383 Elo+
Party 2
Team Averages
Level 123
1,420 SR
1,418 Elo+

VS

Team Averages
Level 97
1,450 SR
1,541 Elo+
Atlas
Atlas
 
Atlas
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Israelite_Judah
Jing Wei
Level 99
God Stats
1W - 1L
1,357 SR
Queue Stats
3W - 1L
1,775 Elo+
Party 1
Anubis
Anubis
SirSquid3006
Anubis
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,536 Elo+
Solo
Ymir
Ymir
lJoshyBoyl
Ymir
Level 127
God Stats
3W - 2L
1,550 SR
Queue Stats
15W - 5L
1,631 Elo+
Party 1
Mulan
Mulan
moemoe510
Mulan
Level 65
God Stats
0W - 2L
1,342 SR
Queue Stats
26W - 27L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
3 / 0 / 2
9,115
536
8,654
10,841
4,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
NuffMuff
Sun Wukong
14
2 / 1 / 3
8,641
508
9,936
12,630
10,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 1 / 4
7,590
446
5,141
14,780
13,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
St3ph3nW1
Cliodhna
15
4 / 2 / 2
8,763
515
6,882
12,035
4,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
0 / 3 / 1
8,119
478
9,515
8,084
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 1 / 1
7,544
444
6,088
17,645
13,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
12
0 / 4 / 0
7,053
415
7,636
13,175
4,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
14
4 / 1 / 1
8,210
483
7,109
11,492
6,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 0
8,385
493
8,732
16,949
15,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
moemoe510
Mulan
6
0 / 0 / 0
5,571
328
1,343
4,157
1,864
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
9
Kills
7
7
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
1
1
2.5
W
Medusa
3
0
2
4
L
Jing Wei
0
4
0
0
W
Sun Wukong
NuffMuff
Sun Wukong
2
1
3
3.5
L
Anubis
4
1
1
4.5
W
0
1
4
2
W
Cliodhna
St3ph3nW1
Cliodhna
4
2
2
2.5
W
0
3
1
0.17
L
1
3
0
0.33
L
Mulan
moemoe510
Mulan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,128
Damage
30,908
58,370
Taken
63,418
36,347
Mitigated
41,640
11,422
Healing
20,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,088
2,868
2,109
3,918
17,645
13,831
0
4,940
12,665
29,067
0
W
Medusa
8,654
4,902
0
4,253
10,841
4,367
1,934
3,625
7,216
0
72,096
L
Jing Wei
7,636
6,127
0
3,904
13,175
4,154
1,140
1,439
11,658
0
51,520
W
Sun Wukong
NuffMuff
Sun Wukong
9,936
2,469
0
1,992
12,630
10,079
167
7,802
4,828
9,991
43,495
L
Anubis
7,109
233
0
6,166
11,492
6,354
0
6,686
4,766
62,209
0
W
5,141
690
0
2,122
14,780
13,584
256
4,471
10,309
30,666
0
W
Cliodhna
St3ph3nW1
Cliodhna
6,882
1,203
0
2,012
12,035
4,952
0
1,957
10,078
0
74,437
W
9,515
3,637
0
1,043
8,084
3,365
0
4,074
4,010
72,792
0
L
8,732
3,269
0
3,786
16,949
15,437
96
2,928
13,096
59,128
0
L
Mulan
moemoe510
Mulan
1,343
330
222
806
4,157
1,864
0
450
3,707
0
15,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,228
Gold Earned
36,763
460
Minions Killed
390
0
Camps Cleared
0
1,668,213
Distance Traveled
1,326,331
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,544
444
23
1
0
322,639
7
W
Medusa
9,115
536
112
7
0
319,079
3
L
Jing Wei
7,053
415
101
6
0
306,595
5
W
Sun Wukong
8,641
508
84
5
0
312,802
2
L
Anubis
8,210
483
122
7
0
286,488
3
W
Ares
7,590
446
46
3
0
324,341
0
W
Cliodhna
8,763
515
120
7
0
389,525
3
W
Vulcan
8,119
478
98
6
0
322,466
2
L
Ymir
8,385
493
109
6
0
270,352
0
L
Mulan
5,571
328
35
2
0
140,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role