Player Matchup

Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
NeriumOleander
Scylla
Level 143
God Stats
52W - 44L
1,571 SR
Queue Stats
468W - 457L
1,539 Elo+
Solo
Ares
Ares
Siball_
Ares
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
13W - 14L
1,525 Elo+
Solo
Team Averages
Level 124
1,514 SR
1,513 Elo+

VS

Team Averages
Level 85
1,623 SR
1,503 Elo+
Poseidon
Poseidon
Alafran258
Poseidon
Level 67
God Stats
12W - 11L
1,501 SR
Queue Stats
69W - 83L
1,491 Elo+
Solo
Zeus
Zeus
Larissaok
Zeus
Level 160
God Stats
9W - 8L
1,504 SR
Queue Stats
398W - 423L
1,591 Elo+
Solo
Neith
Neith
MilleP
Neith
Level 14
God Stats
6W - 6L
1,558 SR
Queue Stats
10W - 15L
1,510 Elo+
Solo
Horus
Horus
Sergent Demon
Horus
Level 135
God Stats
2W - 1L
1,691 SR
Queue Stats
47W - 48L
1,523 Elo+
Solo
Mercury
Mercury
joseluu98
Mercury
Level 49
God Stats
1W - 3L
1,861 SR
Queue Stats
59W - 79L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 0 / 9
7,454
745
4,750
10,174
10,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
 
King Arthur
14
2 / 0 / 7
7,179
718
7,627
9,237
8,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
 
Jing Wei
14
1 / 1 / 3
7,080
708
2,209
5,635
2,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 0 / 6
7,961
796
7,610
2,163
830
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ares
Siball_
Ares
13
4 / 0 / 7
7,877
788
6,663
6,224
6,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Alafran258
Poseidon
12
0 / 3 / 1
6,731
673
3,512
7,376
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Zeus
14
1 / 2 / 0
7,195
720
8,765
5,984
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
MilleP
Neith
13
0 / 1 / 0
6,846
685
4,910
5,849
3,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 0
6,316
632
4,527
8,765
7,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
joseluu98
Mercury
13
0 / 3 / 0
6,749
675
1,894
6,900
2,935
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
12
Kills
1
1
Deaths
12
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
9
5.5
W
King Arthur
 
King Arthur
2
0
7
5.5
W
Jing Wei
 
Jing Wei
1
1
3
2.5
L
Poseidon
Alafran258
Poseidon
0
3
1
0.17
L
Zeus
1
2
0
0.5
L
Neith
MilleP
Neith
0
1
0
0
W
4
0
6
7
L
0
3
0
0
W
Ares
Siball_
Ares
4
0
7
7.5
L
Mercury
joseluu98
Mercury
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,859
Damage
23,608
33,433
Taken
34,874
28,222
Mitigated
18,071
12,967
Healing
7,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,750
1,815
3,295
4,204
10,174
10,303
0
2,449
7,510
0
9,666
W
King Arthur
 
King Arthur
7,627
36
0
2,014
9,237
8,192
0
3,066
6,102
0
20,506
W
Jing Wei
 
Jing Wei
2,209
1,675
0
2,164
5,635
2,714
0
3,766
1,869
0
24,770
L
Poseidon
Alafran258
Poseidon
3,512
566
0
1,180
7,376
2,658
28
2,374
4,874
20,215
0
L
Zeus
8,765
897
0
900
5,984
1,972
28
642
5,088
29,393
0
L
Neith
MilleP
Neith
4,910
2,431
0
1,002
5,849
3,077
0
3,526
2,219
0
24,612
W
7,610
1,433
0
39
2,163
830
0
545
1,564
33,378
0
L
4,527
1,337
1,540
2,286
8,765
7,429
0
4,550
4,078
0
10,262
W
Ares
Siball_
Ares
6,663
34
0
1,251
6,224
6,183
0
2,451
3,675
8,683
0
L
Mercury
joseluu98
Mercury
1,894
183
0
500
6,900
2,935
247
3,181
3,719
0
22,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,551
Gold Earned
33,837
164
Minions Killed
200
0
Camps Cleared
0
1,036,686
Distance Traveled
992,384
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,454
745
10
1
0
215,810
5
W
King Arthur
7,179
718
25
3
0
215,479
6
W
Jing Wei
7,080
708
56
6
0
194,434
0
L
Poseidon
6,731
673
44
4
0
193,682
0
L
Zeus
7,195
720
41
4
0
192,515
4
L
Neith
6,846
685
56
6
0
190,019
0
W
Scylla
7,961
796
64
6
0
196,895
1
L
Horus
6,316
632
10
1
0
208,811
4
W
Ares
7,877
788
9
1
0
214,068
3
L
Mercury
6,749
675
49
5
0
207,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role