Player Matchup

Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Kriegsreisender
Hun Batz
Level 160
God Stats
15W - 12L
1,267 SR
Queue Stats
585W - 600L
1,467 Elo+
Solo
Cu Chulainn
Cu Chulainn
Manofest
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
Rejuvster
Nemesis
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 111L
1,500 Elo+
Solo
Merlin
Merlin
ShisuiOhara
Merlin
Level 102
God Stats
6W - 10L
1,401 SR
Queue Stats
394W - 421L
1,468 Elo+
Solo
Team Averages
Level 108
1,434 SR
1,487 Elo+

VS

Team Averages
Level 102
1,353 SR
1,487 Elo+
Agni
Agni
Electric_Baron
Agni
Level 157
God Stats
7W - 1L
1,194 SR
Queue Stats
146W - 149L
1,500 Elo+
Solo
Ullr
Ullr
GrimiDeer
Ullr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Mercury
Mercury
RagnarAlex
Mercury
Level 122
God Stats
1W - 1L
1,306 SR
Queue Stats
28W - 29L
1,414 Elo+
Solo
Vamana
Vamana
boulbi_666
Vamana
Level 140
God Stats
7W - 4L
1,509 SR
Queue Stats
271W - 305L
1,487 Elo+
Solo
Hades
Hades
Пушканчик
Hades
Level 67
God Stats
4W - 8L
1,256 SR
Queue Stats
253W - 232L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 4 / 9
8,140
814
8,853
8,376
3,856
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
14
2 / 5 / 8
8,105
811
5,307
9,859
12,229
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Manofest
Cu Chulainn
12
1 / 6 / 8
7,082
708
5,963
12,622
8,418
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Rejuvster
Nemesis
13
4 / 5 / 5
7,871
787
5,868
9,643
5,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
13
1 / 6 / 8
7,218
722
12,259
9,126
3,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 13
9,747
975
12,584
6,595
2,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ullr
14
3 / 3 / 9
8,318
832
5,689
8,601
4,005
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
RagnarAlex
Mercury
15
6 / 2 / 14
9,095
910
5,711
7,346
3,049
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
boulbi_666
Vamana
15
5 / 3 / 13
9,458
946
7,382
14,050
10,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
4 / 2 / 18
9,173
917
14,442
12,718
8,988
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
93
10
Kills
26
26
Deaths
11
38
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
4
9
1.63
W
8
1
13
14.5
W
Ullr
3
3
9
2.5
L
Hun Batz
2
5
8
1.2
L
Cu Chulainn
Manofest
Cu Chulainn
1
6
8
0.83
W
Mercury
RagnarAlex
Mercury
6
2
14
6.5
L
Nemesis
Rejuvster
Nemesis
4
5
5
1.3
L
Merlin
1
6
8
0.83
W
Vamana
boulbi_666
Vamana
5
3
13
3.83
W
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,250
Damage
45,808
49,626
Taken
49,310
33,492
Mitigated
29,035
6,786
Healing
24,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,853
1,065
434
933
8,376
3,856
0
4,529
3,847
19,348
0
W
12,584
655
2,296
1,755
6,595
2,820
1,613
3,002
3,593
21,232
0
W
Ullr
5,689
2,959
0
1,990
8,601
4,005
2,064
3,753
4,848
0
11,157
L
Hun Batz
5,307
891
1,212
633
9,859
12,229
0
5,586
4,273
0
12,532
L
Cu Chulainn
Manofest
Cu Chulainn
5,963
606
0
0
12,622
8,418
0
6,557
6,065
4,355
6,842
W
Mercury
RagnarAlex
Mercury
5,711
1,741
1,551
1,286
7,346
3,049
1,498
2,872
4,474
0
15,095
L
Nemesis
Rejuvster
Nemesis
5,868
2,328
634
2,002
9,643
5,034
0
4,960
4,683
0
7,377
L
Merlin
12,259
1,131
663
275
9,126
3,955
0
5,394
3,732
27,453
0
W
Vamana
boulbi_666
Vamana
7,382
3,856
842
4,026
14,050
10,173
1,612
7,301
6,749
0
17,283
W
14,442
695
4,198
6,253
12,718
8,988
524
5,793
6,925
26,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,416
Gold Earned
45,791
83
Minions Killed
100
0
Camps Cleared
0
853,679
Distance Traveled
987,289
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,140
814
27
3
0
160,292
2
W
Agni
9,747
975
16
2
0
203,803
1
W
Ullr
8,318
832
14
1
0
165,965
0
L
Hun Batz
8,105
811
18
2
0
171,746
0
L
Cu Chulainn
7,082
708
11
1
0
181,832
1
W
Mercury
9,095
910
32
3
0
225,380
4
L
Nemesis
7,871
787
2
0
0
190,446
0
L
Merlin
7,218
722
25
3
0
149,363
1
W
Vamana
9,458
946
15
2
0
190,302
1
W
Hades
9,173
917
23
2
0
201,839
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role