Player Matchup

Nu Wa
Nu Wa
ClonedTuffGong
Nu Wa
Level 18
God Stats
1W - 1L
1,757 SR
Queue Stats
1W - 2L
1,490 Elo+
Party 1
Heimdallr
Heimdallr
GirthyCheeks
Heimdallr
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 101L
1,463 Elo+
Party 1
Atlas
Atlas
RumblyCheeks
Atlas
Level 28
God Stats
3W - 3L
1,496 SR
Queue Stats
34W - 36L
1,490 Elo+
Party 1
Team Averages
Level 27
1,584 SR
1,481 Elo+

VS

Team Averages
Level 89
1,565 SR
1,564 Elo+
Zeus
Zeus
K1ll3rDr3wst3r
Zeus
Level 36
God Stats
23W - 17L
1,573 SR
Queue Stats
217W - 182L
1,353 Elo+
Solo
Cthulhu
Cthulhu
MySaiyanPride
Cthulhu
Level 104
God Stats
3W - 2L
1,513 SR
Queue Stats
524W - 386L
1,690 Elo+
Party 2
Nemesis
Nemesis
SILENTxSTREAMZ
Nemesis
Level 126
God Stats
19W - 15L
1,608 SR
Queue Stats
399W - 295L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
9,052
603
7,022
11,484
4,641
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
GirthyCheeks
Heimdallr
14
2 / 7 / 2
9,532
635
8,618
14,686
6,609
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 2 / 2
8,935
596
5,551
15,201
16,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 5
11,013
734
14,457
4,867
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
15
4 / 3 / 8
11,001
733
10,006
17,991
17,895
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 1 / 10
10,037
669
10,467
16,135
7,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
12
12
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Heimdallr
GirthyCheeks
Heimdallr
2
7
2
0.43
W
6
0
5
8.5
W
Cthulhu
4
3
8
2.67
L
0
2
2
0.5
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,191
Damage
34,930
41,371
Taken
38,993
27,852
Mitigated
27,243
3,530
Healing
8,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,022
3,288
0
269
11,484
4,641
0
6,645
4,839
23,448
0
L
Heimdallr
GirthyCheeks
Heimdallr
8,618
3,719
0
1,649
14,686
6,609
0
8,317
6,369
0
37,237
W
14,457
1,381
67
995
4,867
1,675
1,448
1,800
3,067
51,100
0
W
Cthulhu
10,006
1,267
576
2,615
17,991
17,895
0
6,142
11,849
49,316
0
L
5,551
1,651
0
1,612
15,201
16,602
0
10,216
4,985
20,396
0
W
10,467
4,774
0
3,757
16,135
7,673
836
5,297
10,018
0
37,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,519
Gold Earned
32,051
125
Minions Killed
197
5
Camps Cleared
8
752,158
Distance Traveled
906,863
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,052
603
35
2
2
251,634
2
L
Heimdallr
9,532
635
61
4
2
230,135
2
W
Zeus
11,013
734
78
5
1
284,653
6
W
Cthulhu
11,001
733
74
5
5
304,574
2
L
Atlas
8,935
596
29
2
1
270,389
0
W
Nemesis
10,037
669
45
3
2
317,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role