Player Matchup

Ravana
Ravana
 
Ravana
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
InVy M0nkey
Ah Muzen Cab
Level 153
God Stats
3W - 5L
1,368 SR
Queue Stats
663W - 717L
1,508 Elo+
Solo
King Arthur
King Arthur
SloppyLemon
King Arthur
Level 139
God Stats
3W - 1L
1,736 SR
Queue Stats
282W - 294L
1,569 Elo+
Solo
Nu Wa
Nu Wa
Snipered
Nu Wa
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 112L
1,553 Elo+
Solo
Team Averages
Level 139
1,521 SR
1,526 Elo+

VS

Team Averages
Level 90
1,564 SR
1,540 Elo+
Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AmbushKinGM
Chang'e
Level 104
God Stats
1W - 3L
1,516 SR
Queue Stats
21W - 22L
1,523 Elo+
Solo
Bellona
Bellona
AudIIIen
Bellona
Level 12
God Stats
1W - 2L
1,568 SR
Queue Stats
4W - 5L
1,586 Elo+
Solo
Danzaburou
Danzaburou
Falkonius
Danzaburou
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,464 Elo+
Solo
Terra
Terra
YorelYisra
Terra
Level 146
God Stats
1W - 3L
1,737 SR
Queue Stats
108W - 114L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
19
6 / 2 / 8
11,098
793
11,494
13,766
7,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
 
Baron Samedi
19
4 / 1 / 9
10,742
767
11,976
13,812
9,217
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
InVy M0nkey
Ah Muzen Cab
18
6 / 0 / 14
10,820
773
17,404
8,690
4,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
SloppyLemon
King Arthur
17
6 / 2 / 9
10,459
747
20,540
24,399
26,632
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Snipered
Nu Wa
17
2 / 0 / 13
10,168
726
18,062
9,398
3,958
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
3 / 3 / 1
10,888
778
15,641
13,770
6,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
AmbushKinGM
Chang'e
16
0 / 7 / 1
9,305
665
12,236
20,323
8,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
AudIIIen
Bellona
15
1 / 2 / 3
9,398
671
6,845
16,944
17,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Falkonius
Danzaburou
14
0 / 9 / 2
8,884
635
9,427
17,293
6,905
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Terra
17
1 / 3 / 4
10,573
755
9,205
20,566
26,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
16
24
Kills
5
5
Deaths
24
53
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
2
8
5
W
Baron Samedi
 
Baron Samedi
4
1
9
8.5
L
Ra
 
Ra
3
3
1
1.17
L
Chang'e
AmbushKinGM
Chang'e
0
7
1
0.07
L
Bellona
AudIIIen
Bellona
1
2
3
1.25
L
Danzaburou
Falkonius
Danzaburou
0
9
2
0.11
W
Ah Muzen Cab
InVy M0nkey
Ah Muzen Cab
6
0
14
13
W
King Arthur
SloppyLemon
King Arthur
6
2
9
5.25
W
Nu Wa
Snipered
Nu Wa
2
0
13
8.5
L
Terra
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,476
Damage
53,354
70,065
Taken
88,896
51,710
Mitigated
65,333
19,499
Healing
24,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
11,494
3,369
0
2,630
13,766
7,498
134
7,132
6,634
0
49,241
W
Baron Samedi
 
Baron Samedi
11,976
1,101
3,221
5,481
13,812
9,217
1,087
8,300
5,512
47,126
0
L
Ra
 
Ra
15,641
718
4,021
2,192
13,770
6,517
704
4,226
9,544
64,869
0
L
Chang'e
AmbushKinGM
Chang'e
12,236
572
1,799
6,224
20,323
8,670
866
7,660
12,663
47,175
0
L
Bellona
AudIIIen
Bellona
6,845
1,994
0
2,851
16,944
17,148
0
4,742
12,202
0
17,072
L
Danzaburou
Falkonius
Danzaburou
9,427
4,738
0
1,882
17,293
6,905
0
6,961
10,332
0
26,129
W
Ah Muzen Cab
InVy M0nkey
Ah Muzen Cab
17,404
7,293
0
2,802
8,690
4,405
2,626
6,099
2,591
0
47,679
W
King Arthur
SloppyLemon
King Arthur
20,540
1,937
595
4,618
24,399
26,632
237
10,716
13,683
306
43,926
W
Nu Wa
Snipered
Nu Wa
18,062
6,081
0
152
9,398
3,958
540
4,835
3,363
40,913
0
L
Terra
9,205
726
1,900
3,607
20,566
26,093
0
6,705
13,861
30,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,287
Gold Earned
49,048
341
Minions Killed
310
0
Camps Cleared
0
1,505,245
Distance Traveled
1,384,231
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,098
793
68
5
0
343,245
2
W
Baron Samedi
10,742
767
93
7
0
262,925
3
L
Ra
10,888
778
115
8
0
308,397
3
L
Chang'e
9,305
665
80
6
0
261,827
3
L
Bellona
9,398
671
17
1
0
290,422
4
L
Danzaburou
8,884
635
53
4
0
232,397
1
W
Ah Muzen Cab
10,820
773
80
6
0
291,889
1
W
King Arthur
10,459
747
49
4
0
311,831
2
W
Nu Wa
10,168
726
51
4
0
295,355
3
L
Terra
10,573
755
45
3
0
291,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role