Player Matchup

Cabrakan
Cabrakan
Buecx
Cabrakan
Level 127
God Stats
2W - 2L
1,682 SR
Queue Stats
251W - 234L
1,623 Elo+
Party 2
Zhong Kui
Zhong Kui
JimFrigglnLahey
Zhong Kui
Level 119
God Stats
79W - 74L
1,528 SR
Queue Stats
543W - 567L
1,403 Elo+
Party 1
Cthulhu
Cthulhu
NagateTanikaze1
Cthulhu
Level 125
God Stats
15W - 5L
1,791 SR
Queue Stats
217W - 231L
1,497 Elo+
Solo
Neith
Neith
R3CON SMOKE
Neith
Level 116
God Stats
3W - 2L
1,592 SR
Queue Stats
227W - 220L
1,513 Elo+
Party 2
Bastet
Bastet
Who is Kasper
Bastet
Level 150
God Stats
2W - 1L
1,774 SR
Queue Stats
351W - 375L
1,456 Elo+
Party 1
Team Averages
Level 127
1,673 SR
1,498 Elo+

VS

Team Averages
Level 95
1,437 SR
1,534 Elo+
Ymir
Ymir
Ai Verts
Ymir
Level 93
God Stats
0W - 1L
1,434 SR
Queue Stats
16W - 14L
1,500 Elo+
Solo
Thoth
Thoth
Gamefreek9498
Thoth
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 75L
1,576 Elo+
Solo
He Bo
He Bo
HonorOverFame
He Bo
Level 47
God Stats
0W - 2L
1,393 SR
Queue Stats
3W - 6L
1,569 Elo+
Solo
Izanami
Izanami
kiwi_mama
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,525 Elo+
Solo
Jormungandr
Jormungandr
xGOLDENxTAURUSx
Jormungandr
Level 127
God Stats
0W - 2L
1,360 SR
Queue Stats
107W - 115L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Buecx
Cabrakan
16
4 / 0 / 14
11,414
457
11,636
21,488
34,651
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
JimFrigglnLahey
Zhong Kui
19
7 / 1 / 10
13,222
529
22,202
19,456
14,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
8 / 2 / 9
13,883
555
19,453
28,756
23,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 2 / 9
12,966
519
10,090
16,762
9,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
8 / 3 / 13
13,365
535
16,045
24,331
13,727
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
2 / 6 / 3
11,059
442
9,205
28,821
16,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 7 / 4
10,239
410
15,115
15,240
6,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
2 / 8 / 2
11,507
460
11,957
24,761
15,241
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
kiwi_mama
Izanami
19
1 / 2 / 4
12,246
490
14,388
17,831
8,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
xGOLDENxTAURUSx
Jormungandr
15
2 / 7 / 1
9,853
394
9,741
23,386
11,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
22
30
Kills
8
8
Deaths
30
55
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
6
3
0.58
W
Cabrakan
Buecx
Cabrakan
4
0
14
11
L
1
7
4
0.43
L
2
8
2
0.38
W
Zhong Kui
JimFrigglnLahey
Zhong Kui
7
1
10
12
W
8
2
9
6.25
W
3
2
9
3.75
W
8
3
13
4.83
L
Izanami
kiwi_mama
Izanami
1
2
4
1.5
L
Jormungandr
xGOLDENxTAURUSx
Jormungandr
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,426
Damage
60,406
110,793
Taken
110,039
95,766
Mitigated
59,212
45,424
Healing
22,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
9,205
685
0
6,006
28,821
16,764
0
13,555
15,266
108,291
0
W
Cabrakan
Buecx
Cabrakan
11,636
1,486
0
5,080
21,488
34,651
387
10,115
11,373
48,831
0
L
15,115
617
0
538
15,240
6,524
0
6,646
8,594
70,733
0
L
11,957
1,335
40
7,610
24,761
15,241
0
14,791
9,970
73,700
0
W
Zhong Kui
JimFrigglnLahey
Zhong Kui
22,202
1,557
595
10,055
19,456
14,796
1,763
11,144
8,312
102,328
0
W
19,453
241
3,201
9,898
28,756
23,271
540
16,156
12,600
109,318
0
W
10,090
6,269
0
7,736
16,762
9,321
63
4,715
12,047
0
115,207
W
16,045
4,898
0
8,859
24,331
13,727
2,471
9,240
15,091
0
114,376
L
Izanami
kiwi_mama
Izanami
14,388
9,039
0
6,758
17,831
8,696
349
4,868
12,963
0
136,839
L
Jormungandr
xGOLDENxTAURUSx
Jormungandr
9,741
2,433
0
1,530
23,386
11,987
216
13,431
9,955
72,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,850
Gold Earned
54,904
646
Minions Killed
675
0
Camps Cleared
0
2,472,150
Distance Traveled
2,196,262
14
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,059
442
147
6
0
428,102
4
W
Cabrakan
11,414
457
58
2
0
489,603
1
L
Thoth
10,239
410
104
4
0
466,781
4
L
He Bo
11,507
460
123
5
0
415,191
5
W
Zhong Kui
13,222
529
129
5
0
459,974
4
W
Cthulhu
13,883
555
180
7
0
523,867
4
W
Neith
12,966
519
156
6
0
445,796
3
W
Bastet
13,365
535
123
5
0
552,910
2
L
Izanami
12,246
490
217
9
0
441,622
10
L
Jormungandr
9,853
394
84
3
0
444,566
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role