Player Matchup

Cernunnos
Cernunnos
Platinum IV
ByRanko
Cernunnos
Platinum IV
Level 120
God Stats
5W - 5L
1,419 SR
Queue Stats
153W - 122L
1,687 MMR
Party 1
Jormungandr
Jormungandr
Platinum III
I DPolux I
Jormungandr
Platinum III
Level 126
God Stats
14W - 7L
1,767 SR
Queue Stats
152W - 121L
1,687 MMR
Party 1
Chang'e
Chang'e
Platinum III
jokermobil
Chang'e
Platinum III
Level 129
God Stats
3W - 1L
1,970 SR
Queue Stats
33W - 25L
1,687 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,719 SR
1,687 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,565 SR
1,632 MMR
Medusa
Medusa
Gold III
BoomStickwho
Medusa
Gold III
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,672 MMR
Solo
Ymir
Ymir
Gold I
Doc69ur
Ymir
Gold I
Level 147
God Stats
5W - 5L
1,594 SR
Queue Stats
182W - 190L
1,632 MMR
Solo
Vulcan
Vulcan
Gold I
PaNkStEr357
Vulcan
Gold I
Level 149
God Stats
29W - 23L
1,600 SR
Queue Stats
467W - 470L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ByRanko
Cernunnos
17
1 / 4 / 3
11,938
597
15,767
17,462
7,703
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
I DPolux I
Jormungandr
16
1 / 4 / 4
12,763
638
12,860
24,940
26,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chang'e
jokermobil
Chang'e
18
3 / 6 / 1
12,814
641
15,275
18,870
8,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
ThothAtlasAh Muzen CabShivaBastet

VS

Bans
GilgameshZeusCthulhuAgniGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
5 / 3 / 6
13,472
674
14,712
18,644
9,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Doc69ur
Ymir
19
4 / 1 / 9
13,988
699
9,155
27,008
41,013
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
20
5 / 1 / 8
13,857
693
24,893
7,954
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
5
Kills
14
14
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
3
6
2.67
L
Cernunnos
ByRanko
Cernunnos
1
4
3
0.63
W
Ymir
Doc69ur
Ymir
4
1
9
8.5
L
Jormungandr
I DPolux I
Jormungandr
1
4
4
0.75
W
Vulcan
5
1
8
9
L
Chang'e
jokermobil
Chang'e
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,902
Damage
48,760
61,272
Taken
53,606
42,291
Mitigated
54,651
12,121
Healing
8,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
14,712
7,641
0
2,211
18,644
9,499
2,390
11,041
7,603
0
68,184
L
Cernunnos
ByRanko
Cernunnos
15,767
9,190
0
2,304
17,462
7,703
764
11,251
6,211
0
55,353
W
Ymir
Doc69ur
Ymir
9,155
1,538
0
5,433
27,008
41,013
533
13,578
13,430
32,799
0
L
Jormungandr
I DPolux I
Jormungandr
12,860
2,232
0
2,128
24,940
26,375
431
12,184
12,756
36,299
0
W
Vulcan
24,893
10,425
0
865
7,954
4,139
702
3,891
4,063
73,308
0
L
Chang'e
jokermobil
Chang'e
15,275
941
2,352
5,337
18,870
8,213
1,097
11,267
7,603
69,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,515
Gold Earned
41,317
239
Minions Killed
214
8
Camps Cleared
8
1,039,946
Distance Traveled
1,147,686
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,472
674
83
4
4
361,053
2
L
Cernunnos
11,938
597
78
4
2
311,374
4
W
Ymir
13,988
699
29
1
1
379,825
1
L
Jormungandr
12,763
638
30
2
1
373,222
2
W
Vulcan
13,857
693
102
5
3
406,808
1
L
Chang'e
12,814
641
131
7
5
355,350
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role