Player Matchup

Set
Set
Cote Levee
Set
Level 141
God Stats
2W - 0L
1,787 SR
Queue Stats
141W - 112L
1,640 Elo+
Solo
Yu Huang
Yu Huang
Dolomite901
Yu Huang
Level 124
God Stats
14W - 10L
1,649 SR
Queue Stats
161W - 131L
1,703 Elo+
Party 2
Medusa
Medusa
Seralith
Medusa
Level 66
God Stats
37W - 19L
1,717 SR
Queue Stats
308W - 164L
1,685 Elo+
Solo
Nemesis
Nemesis
Tajaì
Nemesis
Level 122
God Stats
21W - 17L
1,695 SR
Queue Stats
207W - 158L
1,750 Elo+
Party 2
Guan Yu
Guan Yu
TheFFDisc
Guan Yu
Level 83
God Stats
9W - 9L
1,473 SR
Queue Stats
788W - 768L
1,625 Elo+
Solo
Team Averages
Level 107
1,664 SR
1,681 Elo+

VS

Team Averages
Level 138
1,567 SR
1,629 Elo+
Erlang Shen
Erlang Shen
Beatlez
Erlang Shen
Level 156
God Stats
13W - 6L
1,649 SR
Queue Stats
247W - 232L
1,678 Elo+
Solo
Rama
Rama
Cfiggy
Rama
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 144L
1,695 Elo+
Party 1
Ah Puch
Ah Puch
DXBirdie
Ah Puch
Level 139
God Stats
13W - 9L
1,684 SR
Queue Stats
153W - 149L
1,650 Elo+
Party 1
Athena
Athena
TheKoreanG4mer
Athena
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
78W - 71L
1,541 Elo+
Solo
Mercury
Mercury
Vouckii
Mercury
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 56L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 12
12,180
487
12,201
26,118
22,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mace

Mace

+10
Physical Power

Yu Huang
Dolomite901
Yu Huang
19
1 / 0 / 12
12,157
486
18,430
13,148
5,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Seralith
Medusa
20
11 / 1 / 1
16,279
651
20,466
19,149
10,736
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Tajaì
Nemesis
20
12 / 1 / 12
15,491
620
33,061
24,611
15,656
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
TheFFDisc
Guan Yu
19
6 / 2 / 8
13,686
547
21,786
33,054
50,187
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Beatlez
Erlang Shen
15
1 / 8 / 3
10,213
409
14,471
38,994
34,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Rama
Cfiggy
Rama
18
0 / 9 / 0
11,270
451
11,822
22,276
9,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
DXBirdie
Ah Puch
16
2 / 5 / 2
10,771
431
20,342
24,165
12,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 4 / 2
11,137
445
10,128
27,079
39,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
Vouckii
Mercury
16
0 / 9 / 2
10,370
415
7,989
22,799
10,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
14
35
Kills
5
5
Deaths
35
45
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Beatlez
Erlang Shen
1
8
3
0.31
L
Rama
Cfiggy
Rama
0
9
0
0
W
5
1
12
11
L
Ah Puch
DXBirdie
Ah Puch
2
5
2
0.6
W
Yu Huang
Dolomite901
Yu Huang
1
0
12
7
W
Medusa
Seralith
Medusa
11
1
1
11.5
W
Nemesis
Tajaì
Nemesis
12
1
12
18
W
Guan Yu
TheFFDisc
Guan Yu
6
2
8
5
L
2
4
2
0.75
L
Mercury
Vouckii
Mercury
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,944
Damage
64,752
116,080
Taken
135,313
104,527
Mitigated
107,038
42,402
Healing
27,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Beatlez
Erlang Shen
14,471
9,854
0
12,570
38,994
34,780
0
4,682
34,209
0
70,239
L
Rama
Cfiggy
Rama
11,822
10,039
0
5,884
22,276
9,529
0
1,240
20,754
0
125,188
W
12,201
3,627
1,898
9,096
26,118
22,135
1,693
11,402
14,716
0
57,679
L
Ah Puch
DXBirdie
Ah Puch
20,342
1,039
0
6,064
24,165
12,369
0
6,533
17,132
126,116
0
W
Yu Huang
Dolomite901
Yu Huang
18,430
2,283
0
3,425
13,148
5,813
2,075
6,934
6,214
107,466
0
W
Medusa
Seralith
Medusa
20,466
14,357
0
8,310
19,149
10,736
9,390
1,399
17,750
0
185,501
W
Nemesis
Tajaì
Nemesis
33,061
20,089
0
3,024
24,611
15,656
5,648
5,722
18,889
0
162,617
W
Guan Yu
TheFFDisc
Guan Yu
21,786
4,293
4,632
12,017
33,054
50,187
936
5,709
27,345
0
98,250
L
10,128
2,697
0
2,168
27,079
39,985
0
5,196
21,673
36,701
0
L
Mercury
Vouckii
Mercury
7,989
4,156
0
548
22,799
10,375
0
779
21,884
0
101,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,793
Gold Earned
53,761
841
Minions Killed
682
0
Camps Cleared
0
2,506,152
Distance Traveled
2,238,479
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,213
409
107
4
0
436,429
0
L
Rama
11,270
451
191
8
0
392,042
3
W
Set
12,180
487
77
3
0
490,787
9
L
Ah Puch
10,771
431
173
7
0
418,751
0
W
Yu Huang
12,157
486
163
7
0
480,696
2
W
Medusa
16,279
651
249
10
0
431,074
2
W
Nemesis
15,491
620
210
8
0
610,539
6
W
Guan Yu
13,686
547
142
6
0
493,056
10
L
Athena
11,137
445
56
2
0
516,191
6
L
Mercury
10,370
415
155
6
0
475,066
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role