Player Matchup

Bellona
Bellona
Brittanyxboo
Bellona
Level 127
God Stats
0W - 2L
1,315 SR
Queue Stats
92W - 96L
1,515 Elo+
Party 2
Fenrir
Fenrir
ChillOutBill
Fenrir
Level 154
God Stats
2W - 6L
1,338 SR
Queue Stats
181W - 178L
1,517 Elo+
Solo
Agni
Agni
SammyTease93
Agni
Level 118
God Stats
2W - 1L
1,743 SR
Queue Stats
64W - 65L
1,490 Elo+
Party 2
Tyr
Tyr
Trajectoriez
Tyr
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
232W - 249L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
a pice of grass
Baron Samedi
Level 158
God Stats
2W - 1L
1,672 SR
Queue Stats
69W - 77L
1,503 Elo+
Party 2
Team Averages
Level 126
1,514 SR
1,501 Elo+

VS

Team Averages
Level 121
1,492 SR
1,371 Elo+
Osiris
Osiris
HandleWithKerr34
Osiris
Level 125
God Stats
3W - 0L
1,564 SR
Queue Stats
138W - 132L
1,504 Elo+
Solo
Persephone
Persephone
MoistNova
Persephone
Level 39
God Stats
5W - 4L
1,253 SR
Queue Stats
78W - 110L
1,313 Elo+
Party 1
Tyr
Tyr
RustyLaxer
Tyr
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,158 Elo+
Party 1
Merlin
Merlin
VixSyn_13
Merlin
Level 159
God Stats
16W - 18L
1,379 SR
Queue Stats
832W - 853L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
mattw19375
Baron Samedi
Level 138
God Stats
6W - 4L
1,763 SR
Queue Stats
371W - 406L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brittanyxboo
Bellona
14
2 / 7 / 8
9,764
610
6,254
22,944
20,572
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
16
2 / 8 / 10
10,101
631
6,993
20,204
13,397
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
4 / 6 / 6
11,429
714
19,284
17,683
10,331
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 8 / 4
10,099
631
8,774
29,163
35,775
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
a pice of grass
Baron Samedi
20
3 / 2 / 10
11,244
703
23,625
20,997
13,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 19
12,855
803
19,656
22,342
23,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
MoistNova
Persephone
17
6 / 5 / 16
11,760
735
17,115
14,078
5,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 0 / 22
11,319
707
14,537
21,028
13,830
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
VixSyn_13
Merlin
20
5 / 3 / 24
12,918
807
26,676
14,309
7,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
mattw19375
Baron Samedi
18
6 / 2 / 15
11,688
731
15,654
13,514
7,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
127
14
Kills
31
31
Deaths
14
38
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Bellona
Brittanyxboo
Bellona
2
7
8
0.86
L
Fenrir
2
8
10
0.88
W
11
4
19
5.13
W
Persephone
MoistNova
Persephone
6
5
16
2.8
W
3
0
22
14
L
4
6
6
1.17
L
3
8
4
0.63
W
Merlin
VixSyn_13
Merlin
5
3
24
5.67
L
Baron Samedi
a pice of grass
Baron Samedi
3
2
10
4
W
Baron Samedi
mattw19375
Baron Samedi
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,930
Damage
93,638
110,991
Taken
85,271
93,459
Mitigated
58,180
35,826
Healing
44,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Brittanyxboo
Bellona
6,254
942
1,671
3,874
22,944
20,572
562
14,022
8,922
0
9,601
L
Fenrir
6,993
1,371
1,468
1,646
20,204
13,397
733
12,639
7,565
0
10,197
W
19,656
7,213
1,818
5,788
22,342
23,077
1,566
9,830
12,512
0
35,820
W
Persephone
MoistNova
Persephone
17,115
2,404
115
2,799
14,078
5,976
2,171
8,688
5,385
21,278
0
W
14,537
1,125
1,301
11,933
21,028
13,830
933
12,282
8,746
0
24,004
L
19,284
1,140
1,383
2,810
17,683
10,331
987
7,709
9,974
53,794
0
L
8,774
2,203
2,002
3,462
29,163
35,775
0
13,246
15,917
0
15,826
W
Merlin
VixSyn_13
Merlin
26,676
1,844
1,585
3,779
14,309
7,595
2,592
5,579
8,730
66,450
0
L
Baron Samedi
a pice of grass
Baron Samedi
23,625
1,956
7,729
9,781
20,997
13,384
767
11,829
9,168
46,112
0
W
Baron Samedi
mattw19375
Baron Samedi
15,654
1,014
7,635
7,291
13,514
7,702
1,280
6,527
6,987
28,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,637
Gold Earned
60,540
142
Minions Killed
163
0
Camps Cleared
0
1,340,473
Distance Traveled
1,508,981
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,764
610
5
0
0
255,407
0
L
Fenrir
10,101
631
12
1
0
263,743
1
W
Osiris
12,855
803
34
2
0
318,197
0
W
Persephone
11,760
735
9
1
0
315,265
0
W
Tyr
11,319
707
11
1
0
374,261
0
L
Agni
11,429
714
61
4
0
242,532
1
L
Tyr
10,099
631
10
1
0
263,581
1
W
Merlin
12,918
807
77
5
0
274,032
3
L
Baron Samedi
11,244
703
54
3
0
315,210
1
W
Baron Samedi
11,688
731
32
2
0
227,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role