Player Matchup

Sol
Sol
B7doc
Sol
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 30L
1,401 Elo+
Solo
Thanatos
Thanatos
DrededHokage
Thanatos
Level 122
God Stats
18W - 33L
1,406 SR
Queue Stats
164W - 255L
1,401 Elo+
Party 1
Hercules
Hercules
Handzdown1 7977
Hercules
Level 45
God Stats
0W - 2L
1,312 SR
Queue Stats
32W - 45L
1,399 Elo+
Party 1
Team Averages
Level 87
1,406 SR
1,401 Elo+

VS

Team Averages
Level 85
1,563 SR
1,303 Elo+
Sobek
Sobek
ShinNanaya22
Sobek
Level 48
God Stats
1W - 0L
1,649 SR
Queue Stats
14W - 16L
1,345 Elo+
Party 2
Ravana
Ravana
Theurgicide
Ravana
Level 87
God Stats
5W - 3L
1,539 SR
Queue Stats
49W - 59L
1,403 Elo+
Solo
Hades
Hades
XI_UNDAUNTED_IX
Hades
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,162 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
B7doc
Sol
15
0 / 3 / 3
9,910
619
12,857
14,481
5,183
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
DrededHokage
Thanatos
14
3 / 9 / 0
10,278
642
13,038
18,872
9,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
13
0 / 6 / 3
9,694
606
8,568
26,752
24,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 14
11,748
734
6,284
15,770
19,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
17
5 / 0 / 8
11,933
746
17,899
11,132
10,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
11 / 2 / 6
12,609
788
24,225
20,071
11,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
3
Kills
18
18
Deaths
3
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sol
B7doc
Sol
0
3
3
0.5
L
Thanatos
DrededHokage
Thanatos
3
9
0
0.33
L
Hercules
0
6
3
0.25
W
2
1
14
9
W
Ravana
5
0
8
9
W
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,463
Damage
48,408
60,105
Taken
46,973
39,307
Mitigated
41,961
22,215
Healing
19,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
B7doc
Sol
12,857
3,537
382
2,756
14,481
5,183
0
6,883
7,283
44,403
0
L
Thanatos
DrededHokage
Thanatos
13,038
2,624
377
10,359
18,872
9,918
0
11,722
6,859
0
25,651
L
Hercules
8,568
2,109
0
8,341
26,752
24,206
0
12,354
13,910
0
23,033
W
6,284
687
164
4,027
15,770
19,720
614
4,900
10,673
13,776
0
W
Ravana
17,899
5,039
0
1,362
11,132
10,630
396
2,349
8,532
0
53,464
W
24,225
955
1,831
12,561
20,071
11,611
1,212
5,841
13,728
58,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,882
Gold Earned
36,290
141
Minions Killed
166
3
Camps Cleared
9
838,261
Distance Traveled
900,024
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,910
619
88
6
1
261,604
2
L
Thanatos
10,278
642
28
2
1
268,833
0
L
Hercules
9,694
606
25
2
1
307,824
2
W
Sobek
11,748
734
7
0
0
301,224
0
W
Ravana
11,933
746
69
4
4
315,396
3
W
Hades
12,609
788
90
6
5
283,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role