Player Matchup

Arachne
Arachne
 
Arachne
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Difficult ok
Bellona
Level 160
God Stats
1W - 2L
1,179 SR
Queue Stats
324W - 265L
1,625 Elo+
Party 1
Atlas
Atlas
Marauder
Atlas
Level 160
God Stats
31W - 28L
1,648 SR
Queue Stats
809W - 567L
1,662 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SENPAI_Spud
Ah Muzen Cab
Level 130
God Stats
18W - 12L
1,498 SR
Queue Stats
518W - 513L
1,645 Elo+
Solo
Ah Puch
Ah Puch
silence423
Ah Puch
Level 160
God Stats
4W - 2L
1,583 SR
Queue Stats
564W - 409L
1,685 Elo+
Party 1
Team Averages
Level 150
1,482 SR
1,623 Elo+

VS

Team Averages
Level 125
1,740 SR
1,596 Elo+
Yu Huang
Yu Huang
Herrera12
Yu Huang
Level 153
God Stats
14W - 13L
1,580 SR
Queue Stats
64W - 72L
1,646 Elo+
Solo
Geb
Geb
IP 0 I S 0 IN
Geb
Level 160
God Stats
5W - 3L
1,522 SR
Queue Stats
303W - 308L
1,608 Elo+
Solo
Neith
Neith
Justiçe
Neith
Level 160
God Stats
0W - 2L
1,874 SR
Queue Stats
7W - 13L
1,343 Elo+
Solo
Tsukuyomi
Tsukuyomi
Seralith
Tsukuyomi
Level 66
God Stats
2W - 1L
1,883 SR
Queue Stats
308W - 164L
1,697 Elo+
Party 2
Kali
Kali
fumikochan
Kali
Level 88
God Stats
8W - 8L
1,842 SR
Queue Stats
915W - 613L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
4 / 0 / 0
7,553
629
3,912
8,471
4,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Difficult ok
Bellona
11
1 / 1 / 3
7,061
588
4,885
7,970
6,357
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
Marauder
Atlas
9
0 / 2 / 3
5,876
490
5,429
8,804
7,046
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
SENPAI_Spud
Ah Muzen Cab
12
2 / 1 / 0
7,233
603
6,685
7,604
2,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
silence423
Ah Puch
12
3 / 2 / 2
6,783
565
4,374
6,727
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Herrera12
Yu Huang
10
1 / 0 / 2
5,967
497
4,403
3,629
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 2 / 1
5,616
468
2,448
9,011
4,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Justiçe
Neith
12
2 / 1 / 0
6,453
538
4,156
7,840
3,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Seralith
Tsukuyomi
11
1 / 4 / 3
6,196
516
4,426
9,672
5,382
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 1
5,534
461
3,353
10,351
4,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
10
Kills
6
6
Deaths
10
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
0
4
W
Bellona
Difficult ok
Bellona
1
1
3
2.5
L
Yu Huang
Herrera12
Yu Huang
1
0
2
2
L
1
2
1
0.75
L
Neith
Justiçe
Neith
2
1
0
2
W
Atlas
Marauder
Atlas
0
2
3
0.75
W
Ah Muzen Cab
SENPAI_Spud
Ah Muzen Cab
2
1
0
2
L
Tsukuyomi
Seralith
Tsukuyomi
1
4
3
0.63
L
1
3
1
0.5
W
Ah Puch
silence423
Ah Puch
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,285
Damage
18,786
39,576
Taken
40,503
23,455
Mitigated
18,663
13,787
Healing
9,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,912
2,833
0
3,763
8,471
4,569
0
1,416
7,055
0
59,414
W
Bellona
Difficult ok
Bellona
4,885
1,962
0
1,793
7,970
6,357
954
0
7,970
0
50,388
L
Yu Huang
Herrera12
Yu Huang
4,403
531
0
1,100
3,629
1,434
0
1,407
2,222
47,787
0
L
2,448
525
0
1,063
9,011
4,498
0
3,293
5,718
17,926
0
L
Neith
Justiçe
Neith
4,156
1,995
0
1,389
7,840
3,150
0
1,376
6,464
0
48,157
W
Atlas
Marauder
Atlas
5,429
2,558
375
1,652
8,804
7,046
0
2,373
6,319
19,534
0
W
Ah Muzen Cab
SENPAI_Spud
Ah Muzen Cab
6,685
3,411
0
3,933
7,604
2,712
0
1,311
6,293
0
65,588
L
Tsukuyomi
Seralith
Tsukuyomi
4,426
1,538
0
4,073
9,672
5,382
0
1,613
8,059
0
39,269
L
3,353
2,057
0
1,496
10,351
4,199
0
2,114
8,237
0
37,343
W
Ah Puch
silence423
Ah Puch
4,374
325
0
2,271
6,727
2,771
180
1,639
5,088
48,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,506
Gold Earned
29,766
439
Minions Killed
373
0
Camps Cleared
0
1,248,305
Distance Traveled
1,129,469
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,553
629
105
9
0
305,777
1
W
Bellona
7,061
588
115
10
0
263,182
1
L
Yu Huang
5,967
497
107
9
0
224,219
4
L
Geb
5,616
468
29
2
0
243,077
3
L
Neith
6,453
538
102
9
0
209,950
5
W
Atlas
5,876
490
18
2
0
244,595
4
W
Ah Muzen Cab
7,233
603
115
10
0
213,126
1
L
Tsukuyomi
6,196
516
69
6
0
206,191
2
L
Kali
5,534
461
66
6
0
246,032
3
W
Ah Puch
6,783
565
86
7
0
221,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role