Player Matchup

Merlin
Merlin
CelticRogue6
Merlin
Level 158
God Stats
8W - 8L
1,202 SR
Queue Stats
992W - 1,001L
1,500 Elo+
Solo
Tyr
Tyr
Kasalina1
Tyr
Level 108
God Stats
4W - 4L
1,630 SR
Queue Stats
724W - 736L
1,564 Elo+
Solo
Hachiman
Hachiman
SweetCutiePie
Hachiman
Level 156
God Stats
0W - 2L
1,285 SR
Queue Stats
68W - 63L
1,575 Elo+
Solo
Neith
Neith
obuban
Neith
Level 160
God Stats
1W - 3L
1,531 SR
Queue Stats
170W - 157L
1,534 Elo+
Solo
Hun Batz
Hun Batz
暗影123
Hun Batz
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 154L
1,594 Elo+
Solo
Team Averages
Level 136
1,429 SR
1,553 Elo+

VS

Team Averages
Level 141
1,451 SR
1,561 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Belzebueb
Hou Yi
Level 160
God Stats
9W - 9L
1,416 SR
Queue Stats
949W - 1,029L
1,571 Elo+
Solo
Fenrir
Fenrir
KilluaZoldyck31
Fenrir
Level 154
God Stats
6W - 0L
1,733 SR
Queue Stats
185W - 183L
1,520 Elo+
Solo
Eset
Eset
Sazarys
Eset
Level 109
God Stats
4W - 4L
1,142 SR
Queue Stats
373W - 407L
1,597 Elo+
Solo
Cthulhu
Cthulhu
VValencah
Cthulhu
Level 124
God Stats
1W - 0L
1,464 SR
Queue Stats
59W - 43L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
0 / 2 / 2
7,526
753
10,998
7,898
4,934
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 2 / 1
7,453
745
6,307
17,108
21,758
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
SweetCutiePie
Hachiman
13
0 / 2 / 3
7,102
710
12,623
8,515
4,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
obuban
Neith
13
2 / 5 / 2
7,276
728
9,539
12,280
6,678
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
暗影123
Hun Batz
12
1 / 2 / 2
7,186
719
5,191
13,635
13,408
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 0 / 9
8,372
837
13,043
9,791
5,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Belzebueb
Hou Yi
15
4 / 2 / 6
8,571
857
10,768
8,414
4,416
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 3 / 4
7,998
800
6,981
13,212
16,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eset
Sazarys
Eset
14
1 / 0 / 10
7,623
762
11,248
7,300
6,338
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
VValencah
Cthulhu
13
2 / 1 / 9
8,130
813
8,859
12,902
14,700
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
4
Kills
13
13
Deaths
6
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
9
6.5
W
Hou Yi
Belzebueb
Hou Yi
4
2
6
3.5
L
Merlin
0
2
2
0.5
L
1
2
1
0.75
W
4
3
4
2
W
Eset
Sazarys
Eset
1
0
10
6
L
Hachiman
SweetCutiePie
Hachiman
0
2
3
0.75
W
Cthulhu
VValencah
Cthulhu
2
1
9
6.5
L
Neith
obuban
Neith
2
5
2
0.6
L
Hun Batz
暗影123
Hun Batz
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,658
Damage
50,899
59,436
Taken
51,619
51,419
Mitigated
46,649
19,729
Healing
15,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,043
4,676
105
2,832
9,791
5,164
947
3,145
6,646
23,892
0
W
Hou Yi
Belzebueb
Hou Yi
10,768
6,415
1,506
911
8,414
4,416
558
2,321
6,093
0
25,783
L
Merlin
10,998
599
1,295
586
7,898
4,934
208
5,114
2,784
27,330
0
L
6,307
661
1,575
5,297
17,108
21,758
0
9,434
7,674
0
11,837
W
6,981
1,510
612
2,087
13,212
16,031
0
1,471
11,741
0
10,238
W
Eset
Sazarys
Eset
11,248
1,267
2,343
1,508
7,300
6,338
331
1,684
5,616
17,273
0
L
Hachiman
SweetCutiePie
Hachiman
12,623
5,790
1,433
1,748
8,515
4,641
69
4,026
4,489
0
24,924
W
Cthulhu
VValencah
Cthulhu
8,859
769
1,071
2,661
12,902
14,700
0
2,377
10,525
17,246
0
L
Neith
obuban
Neith
9,539
3,089
629
2,711
12,280
6,678
33
5,682
6,598
0
14,957
L
Hun Batz
暗影123
Hun Batz
5,191
1,053
1,717
2,738
13,635
13,408
0
8,894
4,741
0
7,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,543
Gold Earned
40,694
100
Minions Killed
105
0
Camps Cleared
0
1,039,432
Distance Traveled
961,370
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,372
837
24
2
0
192,001
2
W
Hou Yi
8,571
857
50
5
0
169,932
4
L
Merlin
7,526
753
45
5
0
197,071
0
L
Tyr
7,453
745
9
1
0
230,383
0
W
Fenrir
7,998
800
1
0
0
187,065
0
W
Eset
7,623
762
22
2
0
203,040
0
L
Hachiman
7,102
710
28
3
0
201,092
5
W
Cthulhu
8,130
813
8
1
0
209,332
1
L
Neith
7,276
728
12
1
0
183,752
4
L
Hun Batz
7,186
719
6
1
0
227,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role